so whats backstabbing then? (an attack damage based on position.)
Usually the Ogre charges you though? Did you just dodge? I suspect your grievances over how easy you found it, can easily be alleviated by increasing the difficulty level? Or is that a bit too low-tech a solution for you?
So I have Hayder's Razor DLC as well due to finishing the demo. That is about ten I have to download before I even have the game![]()
I was wondering about that earlier. I've got the signature edition on pre-order, and I reckon that most of this content must already be on the disk and the codes just unlock it. Otherwise their servers are going to be hammered on release day. That happened with the DA:O launch, but just for activations I think.
Who else got the signature edition whilst it was still available?
There seems to be so much bumpf thrown in with it:
# Premium Packaging (silver foil will be used)
# Coupon code to get the Day 1 DLC for free
# Download Code for the Soundtrack
# Exclusive in Game Items: Might of Sten (2 Handed Sword), Apostate’s Courage (Staff), Adder of Antiva (Bow), Seeker’s Bulwark (Shield)
The Day 1 DLC is for The Exiled Prince
Then there is all the standard DLC thrown in as well:
* Mabari War Hound
* Mirror of Transformation
* Lion of Orlais Sheild
* Fadeshear Sword
* Magic and Crafting Stores
Then because I read the Penny Arcade comic and signed up for newsletter I get the Staff of Parthalan and Hindsight. If I then play the demo or the Facebook game I get a bucket load more.
Quite pathetic really.
The fighting looked far too much like all those shallow (as in hack n' slash) games i see on ps3 and xbox.
How is backstabbing relevant? You were going on about how you couldn't seem to dodge attacks no matter how far you got, i thought it was plainly obvious i was referring to that.
attacks were based on whether or not you landed the hit based on attack/defence and had no bearing on your position.
What a nice thought, please inform me how to increase the difficulty on the demo.
I thought the combat was very similar. Right click once, your character keeps attacking. The only difference is when you use powers, you actually "feel" the damage they do.
Darksiders, DMC, GoW all are hack and slash, this isn't.
Hack and slash seems to be better combat than what DA2 offers, right click and fall asleep, occasional faceroll on keyboard to use skills.
At least with The Witcher 2 I may have to click the mouse a bit.
That is all the first one is for me though.
That is all the first one is for me though.
How is this a hack n slash?
[youtbe]1jm7Ivl3tyY[/youtube]
[youtue]ZrWVpimtfJU[/youtube]
Exactly, The Witcher is the ultimate example of boring one click combat![]()
Hack and slash seems to be better combat than what DA2 offers, right click and fall asleep, occasional faceroll on keyboard to use skills.
At least with The Witcher 2 I may have to click the mouse a bit.
it's a demo folks, it's not meant to be hard!
Shogun demo isnt hard, but it clearly demonstrates the vast depth and range of battle tactics and strategy required to play the game.
DA2 demo? Oh lookie, Hurlocks, die you! *Mouse click, dead*.
Oh noes, more hurlocks, die again foul creatures! *Mouse click, dead.
OMG Its another WAVE! *Mouse click, dead.
More hurlocks? Oh lolz, all I have to do is click the mouse once and your dead.
What awesome gameplay, it really fully demonstrates what the whole game will be like.
You do realise you've just described the first Dragon Age game on normal mode too right?