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Is it worth investing time and effort into training to use drones on lower level ships or do they only really become useful on better ships?

Also what skills are useful for survivability as a combat pilot?
 
Is it worth investing time and effort into training to use drones on lower level ships or do they only really become useful on better ships?

Also what skills are useful for survivability as a combat pilot?

Drones are always useful, especially if your a newer player starting out doing missions.

There's lots of skills that will increase your "survivability" rate, armour/shield resistance skills /cpu/power skills pretty much most skills in the "engineering" and "mechanic" lists will help your ship be stronger.

If you need any help in game just send "signal11th" a mail
 
Drones are always useful, especially if your a newer player starting out doing missions.

There's lots of skills that will increase your "survivability" rate, armour/shield resistance skills /cpu/power skills pretty much most skills in the "engineering" and "mechanic" lists will help your ship be stronger.

If you need any help in game just send "signal11th" a mail

Much appreciated!

Just got the Merlin ship and if I whack a few drones on it with my launchers and hoping to do some damage :)
 
OMG, ZZZZZZZZzzzzzzzzzzzz, the point & click is not a good control system. It is like watching golf, ZZzzzzz.

Yeah, I imagine it must be pretty boring if you don't understand what's going on. Point and click works fine (and still requires skill to pull off successfully) - it's an MMORPG not an arcade game.
 
Yeah, I imagine it must be pretty boring if you don't understand what's going on. Point and click works fine (and still requires skill to pull off successfully) - it's an MMORPG not an arcade game.

Oh I understand how paint dries, but watching a vid. of that wouldn't be fun either. There is no movement or action in the vid.
 
What sort of size craft will I be talking about before being able to use drones?

Trained all the skills etc and currently flying a Merlin, but I have no drone cargohold :rolleyes:
 
Merlin is a really good ship but i'm annoyed about no drones :(

edit: ooh how nice, a random GM whispered me to see how my trial was going and now having a nice chat about ship types and drones with him :p
 
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Hm. It's a long time since I started but never heard of that happening before. In general, don't trust anyone in EVE but I'm sure you probably don't have anything worth scamming, yet.

Regarding the video. It's nice to see the Zealot, fist of * gang getting severely beaten but I'm sure it's more enjoyable to take part in than watch. Much more dull than solo/small gang pvp videos but what do you expect. I enjoyed it earlier way, imagine it was fun to fly with them.
 
Merlin is a really good ship but i'm annoyed about no drones :(

edit: ooh how nice, a random GM whispered me to see how my trial was going and now having a nice chat about ship types and drones with him :p

Yeah, It doesn't matter who he says he is never give anyone any of your details or money or contract anything of your to anyone. Basically take it that everyone in EVE is tryng the screw you out of something and you'll do ok. This includes corpmates as well, there is currently around 10 people I trust out of the 100's I know with any of my gear and possible only 1 or 2 people I trust with anything more even though I have been flying with most of them for 2 or 3 years.
 
You obviously have no idea what is going on. Eve combat is far, far more complex than it ever would be with a "point at stuff and shoot with a joystick" system.


Complex...humm I don't know I've never found combat particulary complex in EVE.
You have decided your fate 90% of the time with what you leave the station in. For me it only really gets complex when it's 20 or more and really thats then down to the skill of your FC and not much else.

The only complexity comes into it when you have to cycle mods to keep cap whilst keeping an eye on what the other chap is up to. Pretty much in nearly every 1x 2x battle I've had (quite a few although by no means an "expert") the first 10/20 seconds decides the battle everything else is just waiting for the enevitable to happen.

I think it's the one things I hate about EVE combat there is no "randomness" to it, no lucky shot that disables anything , no trip up, no sand in your eyes( discounting beer intake) it's just numbers.

I think the phrase they use is, "You fail to fit you fit to fail"
 
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Merlin is a really good ship but i'm annoyed about no drones :(

edit: ooh how nice, a random GM whispered me to see how my trial was going and now having a nice chat about ship types and drones with him :p

That's pretty cool! Not had anything like that myself. My piece of advice to a newer player is don't rush for a battleship. I was like thats what i want to fly! However.... I wish now i had got gone for maxing out frigates and cruisers first especially cruisers as there is so many different types!
 
Combat in eve is very very complex, you have to anticipate a lot, the smallest of signs can tell a big story, looking at the turrets fitted, firing animations, etc. can tell you a massive amount about the enemy and their intent, lure them into commiting for instance by only firing half your guns so they think they can beat you or understanding when they are doing the same to you and so on...

I do agree tho the combat never has the rush of an arcade "WASD"/joystick space shooter and doesn't have quite the same opportunities for individual pilot skill i.e. in eve 1 average fit drake pilot against 2 average fit drake pilots is almost always going to lose unless they majorly screw up no matter how well he plays whereas in a more arcadey game with good pilot skill he could win almost every time.
 
I think it's the one things I hate about EVE combat there is no "randomness" to it, no lucky shot that disables anything , no trip up, no sand in your eyes( discounting beer intake) it's just numbers.

I think the phrase they use is, "You fail to fit you fit to fail"

If you don't think you can win a fight, don't engage or put yourself in the position where you can't leave. PVP is complex. The most important things that influence fights are pilots ability, ship fit, gang configuration and FC (the latter two obviously only apply to gangs). Usually what you do in a fight has much more influence than how your ship is fit, obviously this isn't always the case e.g. close range where you've got lots of tackle on you, you're not going anywhere.

The above video is more point and click because big slow alpha BS and an FC telling you who to shoot doesn't require much skill. The people doing the dictor, logi and recon work are the most important part of that gang and would be more interesting to watch.
 
^^ I'd say properly FCing takes a lot of skill, just doesn't translate to very interesting video wise as you can't see half of the process and the FC is usually zoomed way out to take the whole fight in.

Shame eve doesn't have some kinda auto cam demo recording so you could replay it later for capturing as the battles are far more interesting up close.
 
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