Battlefield 3 thread - Server details in opening post -

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Just downloading bf3 beta now. i hope this isnt like the other battlefields, they where garbage. But at least ill know if i wont play it then can get something else i guess.
 
To be honest, i could do without prone, its always been a pain in the ass feature, even now i see snipers pointed (literally) at the sky while laying prone but still able to shoot me. :rolleyes:
 
Played the beta, was getting gfx card freezes, before i discovered the probllem with my gfx card, i needed to play bf3 so i d/l'ed the xbox 360 version.
I can see why quite a few people on my friends list were cancelling their pre-order for the 360 version.
I was going to get it for ps3 or xbox along with the pc version (network friends) but after playing the console version i may have to have a rethink. Cant see the game running any better on consoles as they are being squeezed for every bit of power they have.
COD MW3 running at 60fps on consoles will beat BF 3 on consoles. Finally a multiplatform game that isnt gimped on the pc.

Seen that lying down bug last night for the 1st time. I thought wtf? It looked like somebody had just thrown a dead body into my view. Wasnt impressed to find out that the guy was very much alive and killed me :)
 
Thought you weren't playing the beta? :confused:

No way you could analyse textures at that level without being in-game and using youtube videos as reference...

Edit - **** rush.

My brothers playing the beta, I've not installed or played it myself but I've watched him playing it.
 
I find it interesting that all games previous to BF3 omitted prone through "gameplay choice". But now they include it suddenly we see the glitches associated with it.

I don't doubt the gfx engine part of FB has been updated, but physics/netcode are still as buggy as they once were.

Ehhh, BF2142 has prone, BF2 has prone, do some research.
 
What bothers me are the bugs which indicate serious underlying issues with the game engine itself, problems in many core sub-systems that the rest is built on top of and issues here not sorted before you start fleshing out the product your building on top of it have far more complex repercussions and a whole chain of things need to be fixed and or tested against when you fix the underlying issues. These kind of issues should not be in a beta build released this close to the full game release it makes no sense to show off to the world how buggy your game is when there should be much more polished beta builds by now.

So what bugs are these then...?
 
its only a beta, i guess its normal for bugs?

Mr Krugga posted this in the BF3 FPS thread. Quote of the day is:

Acording to “Global Battlefield Community Manager at DICE” the beta build is well behind the retail build and most of the bugs are already fixed (source). So what is the real point of this beta if not to fix issues? Why not update it to the latest build and work from there? Apparently this is no beta, it’s a demo.
 
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