Alright guys, need to ask some advice.
Iv got my chopper skills right up, and unlocked everything for it.
Which things should i use for the chopper to make me ether better at blowing enimys up, or less vunerable from enimy fire etc?
thanks
Alright guys, need to ask some advice.
Iv got my chopper skills right up, and unlocked everything for it.
Which things should i use for the chopper to make me ether better at blowing enimys up, or less vunerable from enimy fire etc?
thanks
If you're talking about the attack chopper, then it depends on certain things in my opinion.
If you've got a competent secondary pilot, on voice comms then I'd suggest something like:
Pilot:
Autoloader / Stealth [Autoloader if you're doing a lot of attack runs, stealth if you're sitting back a bit and letting your gunner get the kills instead]
Flares [These are a given. You shouldn't be using anything else in my opinion. The choppers are just too slow to get away from Stingers and Heatseekers, and aren't quite versatile enough to bank out of the way]
Guided Rockets [Helps your rockets hit any enemy target a lot easier, as they all self-guide themselves so you're more likely to hit the target]
Gunner:
Autoloader [Rapidly increases the 30mm reload time. This is your main weapon. The quicker this thing fires, the quicker you get the kill]
Flares [Second set of these is a given as well - so long as you use voice comms. Stingers lock-on to Choppers
very quickly, as a result your main flares will rarely refresh in time to pop the first set again unless you are a great distance from the person firing. Also helps in air-to-air combat]
Guided Missile / TV Missile [The TV Missile I have found is only useful at long range engagements. The missile is too quick and not very versatile for close range. The guided missiles you should be using in every engagement that isn't against infantry. It locks on relatively quickly, during which time the pilot should fly towards the target, unloading their main rockets when they can. As soon as the guided missile is fired, swap to the 30mm cannon and blast away. No vehicle will survive a guided missile, rocket and 30mm strafe. Ever.]