*****Official Star Wars: The Old Republic Thread*****

It's probably deliberate to stop people flooding the forums and raging.

Yeah specially as about a month ago they made a point of saying that maintenance will be at night for both sections of the game ours (EU) being either one day before or after the USA one.

Funny how thats not mentioned anymore, bet that post has gone the fairy way!
 
What's your in game nick Wab?

If I could get an invite please, cheers.

Celrax - commando.

Sorry m8 missed this I'm either on Nemeses, or Seven, but there is Dist (from here), Blounty, Lian, Aser, Nayballs(also from here I think) & Sengar who can invite, even tho they all lazy gits :D (but don't say I said so:o)
 
I resent that!

*puts on best behaviour cap*

Was not you :D ...

I dont understand this though ? as a sin I have 3 forms of CC at the moment.
Whirlwind which has a long cast and can be interupted so if im in melee I totally will not be using that as I would get murdered standing in melee trying to cast a CC.
My electric shock thing which breaks on dmg fairly long CD (this is my most effective CC imo as a sin)
Force slow again long cast time (again can be interupted) and well it just slows ppl down useless as a sin because why would I want to slow movement speed when I am already in their grill to kill them.
Mind tap, can only be used if target is not in combat and breaks on dmg. (Sap for the WoWers :p )

Ok I then have a knockback the ground slam thing. But I would hardly call that a CC and again id rather have ppl in my melee range to hit them not knock them away.

I will note that my sin is only lvl 30 but from what I can see I dont get anymore kind of stuns or pushbacks. So as a sin am I really that OP ? I have one CC I can effectivily use while in melee as the rest have cast times.

I would prob agree that my dmg is higher than most but is that reason enough to nerf the dmg completely. The only way I get by in warzones is picking and choosing my targets go in and try kill hope I do not get over-run by backup then pull back out and do the same. If I just run into a fight I will die very quickly. So I do not see the problem.

The whole assassin role is exactly how I play it. I pick and choose fights I time fights well. Assassins will always get murdered if they just run blindly into a fight.

I don't know much about the other classes at higher lvl. So I do not know how many CC's other classes have.

But from my pov. Sins are not that bad (maybe a bit high on the dmg side but then drop like a rocket if they get focused or cannot get in the first few blows) Sorc's on the other hand yea I agree fully because they stay at range they can make full use of the above CC's I meantion and that is prob far to much.

But inq sins are not a huge problem imo.

I don't think they need to nerf all that much the only thing they should change for me is the CC, all players should be immune to all CC effects for 30 seconds after been CC'ed once...even10/'15 seconds would be ok!

Always disliked the whining about class balance as I always thought they should not be in mmo's but all class should compliment each other!
 
I don't think they need to nerf all that much the only thing they should change for me is the CC, all players should be immune to all CC effects for 30 seconds after been CC'ed once...even10/'15 seconds would be ok!

Always disliked the whining about class balance as I always thought they should not be in mmo's but all class should compliment each other!

So you mean like diminishing returns? Isn't that in the game already? (Haven't done any PvP yet)

Surely a DR system should be standard for these things.
 
does anyone kow if ill be able to reset my advance class points? As ive messed this character up and im lvl14 so i dont really wan to start again.

Do you mean talent points (which you can reset) or the actual choice of advanced class (which you can't) ?
 
Kira Carson

Fixed an issue that could cause Kira’s affection progression to become blocked.
I had this problem. She kept saying she wanted to talk to me while out on missions, I'd go to my ship and get nothing. Eventually after an important mission involving her, she suddenly had 4 conversations available on my ship all at the same time.
 
So you mean like diminishing returns? Isn't that in the game already? (Haven't done any PvP yet)

Surely a DR system should be standard for these things.

I don't think it is, if so I'm sure as not seeing the effects, I can often be stunned full health to dead, getting done by 3 or 4 stuns in a row.
 
Back
Top Bottom