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- 7 Apr 2008
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Thing is consoles use the hardware much more efficiently than PCs as developers don't have to go through DirectX/openGL to use the hardware (or as is my understanding) eliminating a lot of overheads and being closer to "the bare metal" of the system so a 6670 would be fine. Like people have said the one in the 360 is based on an X1800 or there abouts and still produces reasonable visuals today.
The X1800 at the time was a high end AMD GPU mate. the 6670 is not even mid range. Dont forget we are stuck with a 6670 for 8+ years before a new console comes out. So the more powerful it is from the get go, the longer it will take for devs to maximize the consoles performance