so i played the beta weekend from saturday onwards, but due to a broken mouse and having to use a very old low dpi mouse i did not actually get much time in, it was too frustrating.... can anyone answer these questions ??
1/ i found a reservoir type place in queensdale that the local bandits were poisoning ( in a dynamic event)... but the mission to stop them failed just as i reached there so we had to switch to a second part which involved killing green blobs and taking their 'bits' to a guy in order for him to create an antidote; if i had gone back later would it of been possible to play the first part of this D.E -- to stop the bandits poisoning the towns water??
Eventually, yes, but you'd need to push that event chain back to that stage first.
2/ again, in queensdale there is a cemetery very near where you start as a human, and there is a cave there but just inside is a locked door. (behind which you can hear muttering)
is it just a case of kill a mob and find a key, or try again at a higher level, or does some zone wide event or mini boss death trigger the door being opened ? OR maybe you need to read the 'correct' gravestone inscription which then flags you somehow and gives a different chat option on right clicking the door ? im very curious
I haven't seen this event specifically, but they have mentioned similar events with trigger items that lead to rampaging monsters in events that take up a large area of the zone.
apologies if these seem very basic questions!