Shamelessly taken from reddit. Not bad
Psht. 2 Handed... fail.
Just to list? wow guess the T's&c's have changed since i last saw them!
well that's put some confidence back in it for me.
Oh, damn, my mistake, apparently you're right and I'm wrong -.-
In the real-money auction-house, for equipment such as weapons and armor, a fixed transaction fee will be deducted from the seller for each piece of equipment successfully sold. This fee is assessed only if the item is sold. For commodities such as crafting materials, gems, gold, and other “stackable” items, a 15% transaction fee will be deducted from the total sale price. Specific details related to the transaction fee for each real-money auction house are as follows: £1 GBP
More annoying than I thought, I do now have less trust in the system. To be honest though, if I want to sell stuff on the RMAH, I might just stick with selling commodities, might work out easier and simpler. I won't be buying anything on it. So that works out fine.
I don't know why people are complaining about the music - I think the soundtrack is excellent in places.
Yeah, I quite like it too. I mean it's no Skyrim Soundtrack, but still, it's pretty damn good. Also the sound effects have made me jump a good few times still....
Something else I'm liking, whilst people seemed to complain about graphics quite a bit, I'm starting to think it definitely works. I do wish they'd put a bit more attention into the characters, but apart from that it's pretty good. I've even noticed that the water textures aren't too shabby
For people who have doubts in a Barb's ability, I see whatever argument you have and raise you:
Personally, my biggest coding grievance with the game right now is down to how followers work. On the whole they're pretty good, but they don't tend to have any intelligence. E.g. If I stun a bunch of monsters around me so they hold still so I can attack them without getting butchered, I don't want you to charge in and throw them 10 ft out... Same for if I'm using Earthquake... Other small niggles. Against desecrated/Plague monsters, followers don't have the intelligence to kite away. This is a real problem for me when fighting one of the above combined with vampiric, as it can basically make it impossible for me to kill them, as they just keep healing off of my bloody templar. Final grievance, is that sometimes they just don't get out of your way....
This is probably actually the thing that's making me most frustrated about the game. It is at the moment just with the Templar, as I've used him 99.9% of game time. I expect some of those issues wouldn't be so bad with enchantress/scoundrel as they're ranged, but still. I think 50% of my deaths I could probably put down to my Templar not acting as intelligently as another player in coop would..... To be honest right now, this is the thing I'd like to see fixed the most in an upcoming patch...
kd