*** The Official Diablo III Thread ***

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Well that's the game completed on normal difficulty.
Bit of a shame the acts got shorter and shorter throughout :/

Act 1 was massive, Act 2 was decent, Act 3 and 4 together seemed even shorter than Act 2 :(
 
It's the same sort of thing they used it D2. Act 4 is just a "go kill Diablo" thing. Hopefully when the expansion comes out, they make Act V a long one. It's a brilliant game, and i really like the story but there's so much things they could've added.

Imperius as a boss would've been brilliant to go with the whole anti-Nephalem thing. Knowing quite a bit about the lore, i just wish they'd have added a lot more in about the council which i think could've easily made Act IV a fair bit longer. They could've even done a few quests involving Adria in a sort of thing of what Mahgda was to Belial and they'd still be left with hellova lot of ways to take the story in the expansion

Sorry about that, had so much fail on the spoiler tag lol, somehow managed with spoiler spelt as spolier in the opening tag and got confused lol.
 
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wow champion/Elite frog owning me so bad in hell Act I, kills me almost instantly. Grimock the Gorgon with frozen molten and invulnerable minions. GG

My first hell elite was the same frog thing had waller/missile damper/mortar it took me 35 deaths and some skill changing to kill it.
 
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Shamelessly taken from reddit. Not bad

Psht. 2 Handed... fail.

Just to list? wow guess the T's&c's have changed since i last saw them!

well that's put some confidence back in it for me.

Oh, damn, my mistake, apparently you're right and I'm wrong -.-

In the real-money auction-house, for equipment such as weapons and armor, a fixed transaction fee will be deducted from the seller for each piece of equipment successfully sold. This fee is assessed only if the item is sold. For commodities such as crafting materials, gems, gold, and other “stackable” items, a 15% transaction fee will be deducted from the total sale price. Specific details related to the transaction fee for each real-money auction house are as follows: £1 GBP

More annoying than I thought, I do now have less trust in the system. To be honest though, if I want to sell stuff on the RMAH, I might just stick with selling commodities, might work out easier and simpler. I won't be buying anything on it. So that works out fine.

I don't know why people are complaining about the music - I think the soundtrack is excellent in places.

Yeah, I quite like it too. I mean it's no Skyrim Soundtrack, but still, it's pretty damn good. Also the sound effects have made me jump a good few times still....

Something else I'm liking, whilst people seemed to complain about graphics quite a bit, I'm starting to think it definitely works. I do wish they'd put a bit more attention into the characters, but apart from that it's pretty good. I've even noticed that the water textures aren't too shabby :)

For people who have doubts in a Barb's ability, I see whatever argument you have and raise you:


Personally, my biggest coding grievance with the game right now is down to how followers work. On the whole they're pretty good, but they don't tend to have any intelligence. E.g. If I stun a bunch of monsters around me so they hold still so I can attack them without getting butchered, I don't want you to charge in and throw them 10 ft out... Same for if I'm using Earthquake... Other small niggles. Against desecrated/Plague monsters, followers don't have the intelligence to kite away. This is a real problem for me when fighting one of the above combined with vampiric, as it can basically make it impossible for me to kill them, as they just keep healing off of my bloody templar. Final grievance, is that sometimes they just don't get out of your way....
This is probably actually the thing that's making me most frustrated about the game. It is at the moment just with the Templar, as I've used him 99.9% of game time. I expect some of those issues wouldn't be so bad with enchantress/scoundrel as they're ranged, but still. I think 50% of my deaths I could probably put down to my Templar not acting as intelligently as another player in coop would..... To be honest right now, this is the thing I'd like to see fixed the most in an upcoming patch...

kd
 
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Currently farming act 1 inferno for gold act 2 mobs are just insane for a barb its quite a shame that quite a lot of early 60's managed to exploit the chests along with the broken wiz/dh builds i would expect a lot of act 3/4 inferno items to go on rmah as it would make sense to sell the lesser gear for massive gold and hold on to sell best items for cash.
 
Have Blizzard fixed the issue that allowed session ids to be hijacked?

Not that im too bothered at the moment as i only have a lv34 DH
 
No cheaters, after my account got wiped... riiiight :p

Cheaters and hackers are two separate things. ;)

There is already plenty of cheaters and dupers.

I've yet to come across any in game or see any mentioned until now, which is better than D2... How come the AH isn't flooded with the same level 60 perfect items then?
 
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This game really needs equipment set macros, so you can swap to tank gear, dps gear or MF/GF gear at the press of a button.

It would make it soooooooooooooooo much better.

If I could swap to DPS set as barb when its a weak enemy pack, and tank set for champions/elites/bosses, and swap to MF when boss hits 2% then it would be super.
 
Can someone explain weapon stats to me. I have a lvl 30 wizard and he had an offhand with something like +45 int but when I equipped another offhand with just +4-6 damage my dps went up by a huge amount!
 
Anyone else getting 'Auction Failed' when trying to list items?

Was getting the same problem last night to...

EDIT: Weird, only seems to fail with some items. :s
 
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