*** The Official Diablo III Thread ***

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You specifically stated 'playing through the game as a cold type sorc, or a melee type sorc. You can't play through the game by switching your skills at lvl60. Nor can you build your character with items useful for such a build. Arcane Orb favours maximum damage per hit. Disintegrate favours maximum damage per second. You can't get both without massive expense.

Honestly everything you've criticised just seems like moaning for the sake of moaning. An expansion will certainly add at least 1 character, probably 2 (2 expansions = 4 characters = 3 per primary stat). They've made it sound like they plan on upping the level cap (hell if I know how they'll make that work) and they'll certainly be adding at least 1 more Act.

I'm not moaning, i'm loving the game. Fact remains that once you hit level 60 with a class you've got no reason to play through it again. You can change your gear at any point if you fancy going a different way with your build but people are much more likely to have gear put away for one type of build and other gear put away for another build. If people decide to level more than one of each class to 60 then they are doing it for the sake of it because there really is no reason too.
 
I'm not moaning, i'm loving the game. Fact remains that once you hit level 60 with a class you've got no reason to play through it again. You can change your gear at any point if you fancy going a different way with your build but people are much more likely to have gear put away for one type of build and other gear put away for another build. If people decide to level more than one of each class to 60 then they are doing it for the sake of it because there really is no reason too.

Except the reasons I clearly just stated... and also the reasons you clearly just stated for playing through D2 again (though there you have no alternative but to do that).

Swapping to your chosen build to play Inferno doesn't really qualify as playing through the game. You aren't progressing through anything at all. Creating a brand new character and playing the game in D3 is no different at all to doing it on D2. Some runes don't become available until later on, just like some skills would be very poor until you had enough levels to get skill points into them. It takes a while until you start getting +skills gear turning up that doesn't suck and with the huge number of uniques and set items available, the chances of getting something useful was so insignificantly small that you couldn't actually hope to get a useful item through playing.
 
I still don't understand this...

D2 was all about grinding. The chances of you finding anything good without hours and days and weeks of grinding was slim.

The chances of finding anything good without hours and days and weeks of grinding on D3 are just as slim, yet apparently its worse? The only difference is even if you do waste hours and hours getting nowhere with drops, you can use that gold to buy something decent instead...

...well if you ignore the RMAH of course. Once you get past a certain stage, gold is worthless and everything is on the RMAH. Kinda goes back to step one there surely? :confused:

I can tell you didn't play D2 or at least not at any length:confused:, with my MF i could get any full set (green named set) you needed in less than a day, and any runeword in around a week or less (depending on what it was) along with 'best' stat torches, and charms etc etc.

for a full kit: max level character with 'best' gear for the build you wanted i could get it done in 2 weeks (99% of the time less than that, although sometimes items refuse to drop for a few days) EASILY. (with map hack, i seriously don't know anyone who farmed that game without it, luckily it's not needed in D3)

but as i said, starting from scratch still took time, just no where near what D3 is taking BECAUSE of the way item drop tables are tied directly into the AH and the way Blizzard want us to use it (for there profits)

I think if you did play D2 you are forgeting that we had charms, stones and almost every item had MF easily getting you 300%+ MF.

in D3 if you want MF with good gear (needed to survive in inferno) i doubt you can get past 150% mf without NV buff and that is exactly why it was added i think. and in any case i doubt the loot tables are as fair as they were in D2 :)

anyway, i still firmly believe that the biggest flaw is lack of survivability and that can be directly linked to lack of items (or gold to buy them at current prices) if they took away the 30 second cool down on potions it wouldn't be a problem. you still PAY for the bulk of your pots to SURVIVE. so i don't see the big issue, unless you stack health globe+ items...
 
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Except the reasons I clearly just stated... and also the reasons you clearly just stated for playing through D2 again (though there you have no alternative but to do that).

Swapping to your chosen build to play Inferno doesn't really qualify as playing through the game. You aren't progressing through anything at all. Creating a brand new character and playing the game in D3 is no different at all to doing it on D2. Some runes don't become available until later on, just like some skills would be very poor until you had enough levels to get skill points into them. It takes a while until you start getting +skills gear turning up that doesn't suck and with the huge number of uniques and set items available, the chances of getting something useful was so insignificantly small that you couldn't actually hope to get a useful item through playing.

What aren't you getting? At level 60 in D3 you can change your build at any time. In D2 you had to know what you were going to build before you even started.

On my Wizard i could decide i want to start using electric attacks, no problem, skills changed in less than a minute. On D2 i couldn't possibily do that because of the skills points i'd invested in other skills, the new build wouldn't be strong enough because of limited points to put into whatever build i wanted to change too.

I said i like D3 (i was defending it a few posts back when a couple of people talked about being bored and selling all their gear). It seems obvious to me that this is just about getting each class to level 60 and then never starting another character of that same class.
 
I can tell you didn't play D2 or at least not at any length:confused:, with my MF i could get any full set (green named set) you needed in less than a day, and any runeword in around a week or less (depending on what it was) along with 'best' stat torches, and charms etc etc.

for a full kit: max level character with 'best' gear for the build you wanted i could get it done in 2 weeks (99% of the time less than that, although sometimes items refuse to drop for a few days) EASILY. (with map hack, i seriously don't know anyone who farmed that game without it, luckily it's not needed in D3)

but as i said, starting from scratch still took time, just no where near what D3 is taking BECAUSE of the way item drop tables are tied directly into the AH and the way Blizzard want us to use it (for there profits)

I think if you did play D2 you are forgeting that we had charms, stones and almost every item had MF easily getting you 300%+ MF.

in D3 if you want MF with good gear (needed to survive in inferno) i doubt you can get past 150% mf without NV buff and that is exactly why it was added i think. and in any case i doubt the loot tables are as fair as they were in D2 :)

anyway, i still firmly believe that the biggest flaw is lack of survivability and that can be directly linked to lack of items (or gold to buy them at current prices) if they took away the 30 second cool down on potions it wouldn't be a problem. you still PAY for the bulk of your pots to SURVIVE. so i don't see the big issue, unless you stack health globe+ items...

And just how many of these runs did you do? How many hours did you spend exactly? Because I'm fairly sure 99.9% of the people who have played D2 were NEVER in a position to do such runs. In all my playing of D2, even when I used to use ATMA and had some fun with my skellymancer who could easily do Hell, I never even came close to most of the higher tier runes, never mind full runewords, and I could not get even close to having complete sets for anything but the lowest level ones like Sigons.

Clearly you need to be reminded that your experience is not indicative of most players experiences of D2. My experience of it is no different to my experience of D3, good drops rarely happen. In fact, because of the AH, when I do get good drops I can at least sell them and it seems like I've achieved something.

And you are still getting completely the wrong idea about item drops and the AH as has been explained several times in this thread and I'm certain to you before. Though badly phrased the only explanation I've seen of the drop system is that the AH was accounted for in the initial drop rates, it does not actively change them.

What aren't you getting? At level 60 in D3 you can change your build at any time. In D2 you had to know what you were going to build before you even started.

On my Wizard i could decide i want to start using electric attacks, no problem, skills changed in less than a minute. On D2 i couldn't possibily do that because of the skills points i'd invested in other skills, the new build wouldn't be strong enough because of limited points to put into whatever build i wanted to change too.

I said i like D3 (i was defending it a few posts back when a couple of people talked about being bored and selling all their gear). It seems obvious to me that this is just about getting each class to level 60 and then never starting another character of that same class.

You really are totally missing what I'm saying here aren't you...

You were complaining about how once you hit 60 there is no point playing again. Sorry but that is rubbish. I'm not typing out the same things I have done twice already for a third time in the hope you might figure it out. Changing your skills at level 60 to play a different type of character is NOT the same as playing through the game from start to finish using those kinds of skills and building your characters gear around it from start to finish.
 
And just how many of these runs did you do? How many hours did you spend exactly? Because I'm fairly sure 99.9% of the people who have played D2 were NEVER in a position to do such runs. In all my playing of D2, even when I used to use ATMA and had some fun with my skellymancer who could easily do Hell, I never even came close to most of the higher tier runes, never mind full runewords, and I could not get even close to having complete sets for anything but the lowest level ones like Sigons.

Clearly you need to be reminded that your experience is not indicative of most players experiences of D2. My experience of it is no different to my experience of D3, good drops rarely happen. In fact, because of the AH, when I do get good drops I can at least sell them and it seems like I've achieved something.

And you are still getting completely the wrong idea about item drops and the AH as has been explained several times in this thread and I'm certain to you before. Though badly phrased the only explanation I've seen of the drop system is that the AH was accounted for in the initial drop rates, it does not actively change them.

Then i guess you are more at home with how D3 works, as compared to D2.

for the same time invested, i could get much much more item drops of worth, than i can in D3.

and i know the AH doesn't actively change drop tables that would be stupid, but you said it yourself it is calculated into the final result.

meaning the average player gets less items than they are meant to because Blizzard WANT us to use the AH (preferable the RMAH for there own gain, and our loss in time, money and enjoyment)

i just much prefer it when in D2 i could activly support myself with items i needed for all character classes and builds without ever having to spend days farming for gold just to get one item that is SLIGHTLY better than what i already had.

it sucks the fun out of it too much for ME, i'm not saying everyone is going to feel the same but that's how it is.

i just don't like being forced into farming for gold to progress in a game that is about items, it's only there to fuel Blizzards greed, any other company would do the same or maybe worse.

D3 is, and probably will always be a good game, just things are holding it back from being a great game.
 
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Decided to try my hand at making a hardcore character. Made a witch doctor. Only got to level 13 so far, about two thirds of the way through Act 1. Im hoping I can make it to the end of normal difficulty at least without dying, though it'll probably take a bit of luck and patience.
 
Decided to try my hand at making a hardcore character. Made a witch doctor. Only got to level 13 so far, about two thirds of the way through Act 1. Im hoping I can make it to the end of normal difficulty at least without dying, though it'll probably take a bit of luck and patience.

good luck :p

i ALT-tab, and afk far to much to consider a hardcore character lol
 
I need a new pair of pants for my demon hunter and the only decent pair I wanted just sold for 1.2mill :( anyone willing to part with a pair for 700k?
dhpants.png
 
You were complaining about how once you hit 60 there is no point playing again. Sorry but that is rubbish. I'm not typing out the same things I have done twice already for a third time in the hope you might figure it out. Changing your skills at level 60 to play a different type of character is NOT the same as playing through the game from start to finish using those kinds of skills and building your characters gear around it from start to finish.

I wasn't complaining, i was just pointing it out as a flaw, which it is. I know exactly what you're saying but there's just no plausibility to it. Very, very few people will play through again for the sake of it, you can, sure, but it's essentially a waste of time when you're likely to already have a level 60 there with access to everything you aim for with your new character anyway.

OK guys, lets keep it civil. Clearly you are both misunderstanding each other. Probably best to leave it be, we know what can happen when these things start to get heated :)

OH MY GOD JUST LEAVE IT YEAHHHHHH!? :)

It's not heated mate. *sticks an arm around Evilsod as he cups my arse*
 
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