*** The Official Diablo III Thread ***

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Now I understand why you couldn't comprehend playing through the game a second time with one class :rolleyes:

8 levels to try it out, forgive me. I'm an old-skool D2 player who knew all about rushes and i was curious as to how the D3 kids are doing it.

You really made no sense in those earlier posts. Sorry, and i don't want to sound like an arse, but i doubt a single person would agree with what you were saying last night. You were just fundamentally wrong.
 
That spear is worth at least 1.5million

Yeh thats kinda what i was thinking, i see the dps is low but for a high dps 1h with those stats is crazy monies.

10k ! Hope not ;)

Will whack it on for a mill and see what happens. Kinda want to keep it as my main is a barb but I guess prices will drop with the coming patch.......market will be flooded with nice items farmed from act 1-4 rather than 3-4
 
8 levels to try it out, forgive me. I'm an old-skool D2 player who knew all about rushes and i was curious as to how the D3 kids are doing it.

You really made no sense in those earlier posts. Sorry, and i don't want to sound like an arse, but i doubt a single person would agree with what you were saying last night. You were just fundamentally wrong.

Yes you paid 150k and gained 8 levels to try it out :rolleyes:

No, you just refuse to acknowledge that playing through the game and changing skills at 60 are not the same.
 
Yes you paid 150k and gained 8 levels to try it out :rolleyes:

No, you just refuse to acknowledge that playing through the game and changing skills at 60 are not the same.

I can't even pretend that i understood that :(

Do you mean playing the game (storyline quests lv 1-60) is the same as changing skills when you are level 60? that just makes no sense to me at all please explain.

There are only a few viable builds for inferno, and well you are forced to use them as they are the better of your options. :confused:

and now there will be even less choice with nerfs, less DPS and gear stat changes.

I have almost given up on D3 as it's no longer a game, but a virtual merchants market.

Coin AH searchers are bringing up so few results that it's killed off anyone who doesn't want to spend real cash on items, and the ones that are up are either not worth the time, or are stupidly priced (same for both instances i think)

and it will only get worse.
 
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Trying to criticize me for seeing how powerleveling works in the game is completely irrelevant.

And what you just said is exactly why it's pointless arguing with you because that's not what it was about at all. I said that it's not the same, that's obvious - but so is the undeniable fact that you can do anything you would aim to do on that new character with a level 60 of the same class already made.

The likelihood is the larger majority (99%) won't play through the game twice on the same class because they don't get anything new out of it. The only exception is for hardcore characters. That's accepted throughout the whole community and why your views are so different is the only thing i have trouble understanding because it's straight out obscure.
 
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Don't forget the achievement for leveling two of the same class to 60 (for each of them!)

you get so much back for that one it's totally worth doing! :rolleyes:

is that what all this is about with you two :p ?

i know i wont be leveling two of the same class at all, it's pretty stupid for an achievement. that's not a dig at people who hunt achievements you are free to do what you want with your time, but it still doesn't make it any less stupid :D

*IF* you got to use those achievement points for something then maybe it would be worthwhile, but a bit of text and some numbers coupled with a banner extension is not worth it by the longest stretch.

anyway game is on life support to me, i can't see myself playing much if at all with the direction it has taken.
 
Trying to criticize me for seeing how powerleveling works in the game is completely irrelevant.

Its quite relevant. You were basically saying there is no point playing through the game again with different builds as you can change to it at 60. Now you're power levelling a character to skip the content on the first playthrough of a class so why am I not surprised you don't understand the point of playing through again with the same class?

There are only a few viable builds for inferno, and well you are forced to use them as they are the better of your options. :confused:

This is sadly true. And there are too many runes that are just so bad there is no reason to ever select them. They just don't inflict enough damage or cost too much to cast or have too long a recharge time or so on and so forth.
 
He's correct Evilsod. There is no reason to play through the game again with the same class unless you want to.

... I know... Did I say anything to suggest there was some sort of benefit to it other than the experience of playing through your character with a different skill set in mind? :confused:
 
This is sadly true. And there are too many runes that are just so bad there is no reason to ever select them. They just don't inflict enough damage or cost too much to cast or have too long a recharge time or so on and so forth.

and this is why people were upset at the disappearance of runeewords and +1 stats because they added what you NEEDED for a certain build.

i know we have some items that either add a % boost, or reduce a cooldown and similar stuff, but nothing that just adds solid stat increases to a certain skill or build.

i could never think of D3 as a follow up to D2 it's more of a separate alternate reality where buying and selling is more key to the dismantling of Diablo (who isn't even really in the game :rolleyes:) but times change.
 
Ran siegebreaker probably 15 times this weekend and no drops. Sad thing is unless something drops i make very little cause of all the repairs. In the same time could have made a mill in gold farming Act 1

Did get this quiver on last run which seems semi decent

O3bgj.jpgj
 
... I know... Did I say anything to suggest there was some sort of benefit to it other than the experience of playing through your character with a different skill set in mind? :confused:

i *think* they are referring to the ability to just change runes/skill whenever you want, instead of being locked into a build. :confused:

But really, we should all be rallying to get this game in shape instead of turning on each other :p
 
Probably like all, 60 barb having a mare on Inferno Act 2, below is a pic of my current stats:
600-650 basic res,
9.8dps,
9k armor
43781hp...
but champs/elites just need to look at me and I die! Just the standard defensive build, war cry, leap, revenge, ignore pain, frenzy & furious charge... what should I look to improve on to??

Try swapping furious charge for threatening shout with intimidate. 20% damage reduction is a lot and the slowing effect is really useful when you need to get out of there.

What passives are you using? Generally I stick to relentless along with nerves of steel and superstition. Relentless is a very nice passive which can save your life against many affixes and you can even pair it with seismic slam for infinite knock back. Make use of this cheese as it is going to be impossible in the next patch.

If you can, try and get some life on hit, even if you just grab a weapon with a socket paired with a star amethyst it will make a big difference. I completed act 2 without any life on hit but it makes everything much easier.

Your resists and damage are much better than mine and your health pool is acceptable, so you shouldn't have too much trouble tbh.
 
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No ones turning on anyone, this is all friendly chit-chat. :)

As Kamwah said, "unless you want too", and by all means feel free too. You'll end up exactly the same as your other class at level 60 but with different gear, easily interchangeable and absolutely nothing separating them. If you wanted to play that build you'd have been better off just farming for the gear that compliments it on the class you already have.

What i did though (and everyone else i've seen play), is fidget about with every skill and rune as i unlocked them when i first went through the game. I even used the crappy twisters on the Wizard for about an hour. Tried so many builds until i was forced to stick with one that works because otherwise i couldn't progress - but that's unrelated and a different discussion altogether. :P
 
Try swapping furious charge for threatening shout with intimidate. 20% damage reduction is a lot and the slowing effect is really useful when you need to get out of there.

What passives are you using? Generally I stick to relentless along with nerves of steel and superstition. Relentless is a very nice passive which can save your life against many affixes and you can even pair it with seismic slam for infinite knock back. Make use of this cheese as it is going to be impossible in the next patch.

If you can, try and get some life on hit, even if you just grab a weapon with a socket paired with a star amethyst it will make a big difference. I completed act 2 without any life on hit but it makes everything much easier.

Your resists and damage are much better than mine and your health pool is acceptable, so you shouldn't have too much trouble tbh.

yeah maybe that's the way forward, I'm using the same passives so I'll try swap the skills over and pick up a decent life on hit weapon (if not too expensive)... I guess I could just be getting unlucky with the elites I'm going up against skills wise!

I feel I'm only a few items off getting through act 2, need a better shield with higher block and block amount, I think that will help! I'll report back on the progress lol
 
yeah maybe that's the way forward, I'm using the same passives so I'll try swap the skills over and pick up a decent life on hit weapon (if not too expensive)... I guess I could just be getting unlucky with the elites I'm going up against skills wise!

I feel I'm only a few items off getting through act 2, need a better shield with higher block and block amount, I think that will help! I'll report back on the progress lol

Life on hit weapons are out of your budget atm, but if you just grab a cheap magic weapon with a socket and grind some cash for a star amethyst you will do well. Do not worry too much about losing damage, survivability will allow you to do more consistent dps anyway.

Some packs are extremely difficult to take out without a control break ability (furious charge / WotB), so you will need to move around and not allow yourself to be blocked in as much, however you can save leap for escaping from dangerous situations due to threatening shout, rather than just using it for the armour buff.

I would prioritise getting some life on hit over getting a new shield, I was able to do act 2 with a 25% block aegis (no helm / lantern / string of ears). It's not a necessity to have 30%+ block to clear act 2.
 
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