anyone else think the 4 AK maps arent enough?
the base game maps are quite shocking and i only play 4 out of the 9 maps (not including B2K maps) and after 10 months have become really stale.
cant see me playing for long with just 4 maps.
Yup after few games on larger vanilla maps (caspian, firestorm, kharg) and on grand bazaar, my interest diminishes. It gets very boring if I continuously play the game. I just play this game periodically and find this game lacks sustained gamer interest. I don't even bother with other vanilla maps lol.
Even from B2K maps, I only occassionally enjoy karkand and oman. I haven't bought premium dlc, so can't comment on those new maps.
The night maps are a joke tbh, you still get sun glare on scopes. Which you shouldnt get anyway even on daytime maps. Sniper scopes use extended sun shades to prevent this.
Doesnt work of course if you're pro enough to snipe with an ACOG![]()
Doesnt work of course if you're pro enough to snipe with an ACOG![]()
Its a balancing mechanic designed to stop them from hiding in corners sniping unseen.
....which is exactly what a sniper is meant to do.
If it was a proper dynamic scope glint (ie, it could be mitigated by hiding in shadow or facing away from the sun, etc) then it would be pretty cool. As it stands though, it's just a bloody great signpost saying "here I am!" to act as a crutch for people who get annoyed at being killed by an unseen assailant.
A sniper sitting in the same spot doing nothing can be annoying, as it is in most games, but I would rather a mechanic that limited the amount of snipers in game, instead than making them ridiculously easy to see.
A sniper sitting in the same spot doing nothing can be annoying, as it is in most games, but I would rather a mechanic that limited the amount of snipers in game, instead than making them ridiculously easy to see.
....which is exactly what a sniper is meant to do.
If it was a proper dynamic scope glint (ie, it could be mitigated by hiding in shadow or facing away from the sun, etc) then it would be pretty cool. As it stands though, it's just a bloody great signpost saying "here I am!" to act as a crutch for people who get annoyed at being killed by an unseen assailant.
A sniper sitting in the same spot doing nothing can be annoying, as it is in most games, but I would rather a mechanic that limited the amount of snipers in game, instead than making them ridiculously easy to see.
Good snipers use 4x or lower when engaging at distances in which they can be countered easily by any other weapon.
Anything larger than should be used at engagement ranges where it's highly unlikely anything but another good sniper is going to be able to kill you before you can kill them.
....which is exactly what a sniper is meant to do.
If it was a proper dynamic scope glint (ie, it could be mitigated by hiding in shadow or facing away from the sun, etc) then it would be pretty cool. As it stands though, it's just a bloody great signpost saying "here I am!" to act as a crutch for people who get annoyed at being killed by an unseen assailant.
A sniper sitting in the same spot doing nothing can be annoying, as it is in most games, but I would rather a mechanic that limited the amount of snipers in game, instead than making them ridiculously easy to see.