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Sleeping Dogs performance

And remembering the overclock on the memory is low on the 670 as well.

It's close but I was just answering the initial point made anyway. Not wishing to start a debate.
 
Please stick to the topic.

I don't think Nvidia can take the moral high ground regarding this.

Just look at Nvidia's own 'the way its meant to be played'. Its just the same thing. Spending more time optimizing a game, tweaking code with the devs so that it runs better on your hardware.

Bf3 is a decent example. Took AMD a long time to crack the code that gimped aa performance on their cards. Now they win those benchmarks, before though the Nvidia cards cleaned up where as performance took a huge hit with aa enabled on all AMD cards.

your post took it this way. not mine. and please dont backseat moderate.

im done anyway.

hope nv fixes the performance for nv cards soon
 
yeah.. kind of suspect. why do your AA using that when there are far better ways (for nvidia cards) me thinks ATi foul play is afoot. oh well :)

You took it that way. ;)


And remembering the overclock on the memory is low on the 670 as well.

It's close but I was just answering the initial point made anyway. Not wishing to start a debate.

Aye that may be the case.

Would be great to see new bench marks with current drivers for better analysis.
 
your post took it this way. not mine. and please dont backseat moderate.

im done anyway.

hope nv fixes the performance for nv cards soon

I am not sure nv can fix the problem as i think its hardware based and not software. The performance without the extreme aa is fine. Its the fact that the compute performance on the new range of nv cards is not strong.
 
well no, i said 'oh well' at the end meaning its all good!

but ok lets take a bit of blame each and leave it at that? :) no need to argue, not over graphics card brands! :)

@RealDeal

they would have to recode the AA to use normal methods not compute based guff.
 
well no, i said 'oh well' at the end meaning its all good!

but ok lets take a bit of blame each and leave it at that? :) no need to argue, not over graphics card brands! :)

@realdeal

they would have to recode the AA to use normal methods not compute based guff.

Fine by me. :)

I was just saying thats its been done before and im sure both sides will do it again when they can. My point was id prefer it to stop and for both sides to get the same support on all games so we as gamers all benefit.
 
well no, i said 'oh well' at the end meaning its all good!

but ok lets take a bit of blame each and leave it at that? :) no need to argue, not over graphics card brands! :)

@realdeal

they would have to recode the AA to use normal methods not compute based guff.

I like how compute based stuff in gaming is now guff. Nvidia have used compute to good effect on a number of games to boost there performance with the gtx4/5 series when amd were not so good on the compute side. Now amd use compute to boost there aa performance and it gets called guff.
 
i would have said its guff then too. regardless of who was using it.

fact is, what benefit does it give us? plenty of games can AA just as fast without using this compute nonsense which is clearly not the 6 series' strong suit. why would they use something that is clearly alienating half of their install base?

its all well and good if you want to run folding@home all day. but for gaming why use it, especially when the newest gen of cards (on the green side) suck at it?
 
Anyone else get micro stuttering when driving? Runs at 60fps on my rig om extreme but seems to stutter when driving, maybe its loading or maybe its the 12.4 drivers I'm still using with no CAPS?

The micro stuttering when driving is normal as far as ive read. its meant to give a sense of speed or something but i personally dont like it. apparently they have reduced it slightly in the recent 1.5 patch.

My main issue with this game is the stutters that happen randomly despite frames being high, its really annoying.

You can test it yourself when your outside and rotate the camera, it stutters. press alt and enter to go into a windowed mode and rotate again it will be silky smooth. i dont know if it lowers the res when in windowed but ive lowered the res when in fullscreen myself and it didnt make a difference.

As much as i love this game the stutters really do spoil it for me to a degree. hopefully it will be fixed in a future update or with newer drivers.
 
i would have said its guff then too. regardless of who was using it.

fact is, what benefit does it give us? plenty of games can AA just as fast without using this compute nonsense which is clearly not the 6 series' strong suit. why would they use something that is clearly alienating half of their install base?

its all well and good if you want to run folding@home all day. but for gaming why use it, especially when the newest gen of cards (on the green side) suck at it?

U sound butthurt.. get over it ;)
 
I downloaded the demo to check out performance - but when playing it's like on turbo mode... running fast and choosing options in the menus and contrils in general are hyper sensitive..

Setting vsync on and setting a fps limiter had no effect either... odd.

Using an AMD quad core cpu and 7970 gfx.
 
i would have said its guff then too. regardless of who was using it.

fact is, what benefit does it give us? plenty of games can AA just as fast without using this compute nonsense which is clearly not the 6 series' strong suit. why would they use something that is clearly alienating half of their install base?

its all well and good if you want to run folding@home all day. but for gaming why use it, especially when the newest gen of cards (on the green side) suck at it?

A few quotes from the makers.

"As we did with HDAO, however, we take AA one step further in Sleeping Dogs. The “Extreme” anti-aliasing setting uses the compute horsepower of Graphics Core Next to do another anti-aliasing pass on the final frame, which will smooth out those last four pixels of aliasing we described in the example above. The resources required to drive the extreme setting are quite intense, so users of HD 7800 and HD 7700 Series GPUs might try the “high” preset (2.25x SSAA, no post AA) or the “normal” preset (post AA only).

When all is said and done, though, Sleeping Dogs’ extreme preset offers the highest possible anti-aliasing quality available to a graphics card."

"In other words, we built the "Extreme" setting to be so demanding that it requires CrossFire. SD's "high" setting is more along the lines of what most games call their "extreme" setting, and Sleeping Dogs' "normal" is what most games would call "high."

Its not a waste of time if what they are saying is true. They use the compute power to go beyond normal aa settings. Atm in time either nvidia don't have the grunt required in there hardware to take advantage of this feature or there driver needs tweaking.

As you can see above there high setting is your normal extreme setting in other games so you are not losing out when comparing to other games.
 
A few quotes from the makers.

"As we did with HDAO, however, we take AA one step further in Sleeping Dogs. The “Extreme” anti-aliasing setting uses the compute horsepower of Graphics Core Next to do another anti-aliasing pass on the final frame, which will smooth out those last four pixels of aliasing we described in the example above. The resources required to drive the extreme setting are quite intense, so users of HD 7800 and HD 7700 Series GPUs might try the “high” preset (2.25x SSAA, no post AA) or the “normal” preset (post AA only).

When all is said and done, though, Sleeping Dogs’ extreme preset offers the highest possible anti-aliasing quality available to a graphics card."

"In other words, we built the "Extreme" setting to be so demanding that it requires CrossFire. SD's "high" setting is more along the lines of what most games call their "extreme" setting, and Sleeping Dogs' "normal" is what most games would call "high."

Its not a waste of time if what they are saying is true. They use the compute power to go beyond normal aa settings. Atm in time either nvidia don't have the grunt required in there hardware to take advantage of this feature or there driver needs tweaking.

As you can see above there high setting is your normal extreme setting in other games so you are not losing out when comparing to other games.

Considering how well it runs on a single 7970 overclocked i wouldn't say you need xfire at all for extreme. One 7970 does the job nicely.
 
Guess this game shows the Nvidia 6** cards for the charlatans they are. Overclocked mid range "guff"

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Lol ah Dave, are you trying to start world war 3?
 
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