the more you try the worse you get
WRONG Sir you are WRONG.
the more you try the worse you get
Who have you annoyed?
You need to re-route the sensor array before the crystal causes the auxiliary ripples to boost. Vaporising the special matter stream causes fluctuations at the temporal hyperspace-flux window though, so you'll probably need to reboot the temporal plasma conduit feed next to the delta connector.
Please describe these mythical devices - all the ISPs will be amazed these exist.Some good firewalls can mitigate against it.
Let's assume you gain their IP from someplace - how are you proving they are related to the DDOS, or the C&C server? The packets will likely have fake src as it is, it's unlikely you'd tie anything together would you?What you need to to is:
Find their IP
Trace it - find what ISP it belongs to (if there's an ISP with more IPs then use that.)
Contact its ISP's abuse department with details of what's happening (any evidence, screenshots etc.)
What you need to to is:
- Find their IP
- Trace it - find what ISP it belongs to (if there's an ISP with more IPs then use that.)
- Contact its ISP's abuse department with details of what's happening (any evidence, screenshots etc.)
I contacted an abuse dept a while back for someone spamming one of my email scripts from a few dozen IPs and they acted pretty quick. I'm sure they'll treat this with a higher priority.
LOW ORBIT ION CANNON ENGAGE!!11
You can't stop a ddos only mitigate it by trying to drop all non-pertinant traffic and growing your hosting capacity beyond whats left. Depending how big the botnet, it's entirely possible that even your firewalls can't keep up with dropping every single packet and you'll need to discuss those sorts of problems with the carrier. More realistically you'll be a single unimportant customer for the ISP and they'll focus on making sure your problems don't hurt other customers.
For a game server in particular, growing the service isn't going to work. You could try a whitelist and drop everything who's not supposed to be playing, or at least just segregate by location, but it all sounds like a lot of trouble for a server you commonly use and you probably won't get a lot of help with this from your providor. Also this should totally be in networks, they should know more about it than myself or most of GD.
The attacker is known. The owner of the server can't do much but keep the server hidden/non-public for now, it's working but it was obviously intended to be public. I don't know many details about it further than that and I don't want to say much more about it really. I figure it's just a "wait for the authorities to do their thing again" scenario. Owner of the server does not know a great deal about all the tech stuff behind the attacks.
Block all the IP's from China and USSR![]()