Blizzard: 'Titan'

i highly doubt ya'll see it at blizzcon.

WoW is due another Expansion as is D3, they'll keep Titan under wraps til WoW really starts losing players, they aren't that stupid ;)

I constant decline in sub numbers would effect it heavily

WoW Down to 8.3 Million Subscribers
Activision Blizzard's press release states that World of Warcraft is down to 8.3 million subscribers. This is a loss of 1.3 million, down from 9.6 million last quarter. Most of the loss came from the East once again.

I think there is a point where even with certain sub numbers, the amount of servers they are running and the costs of maintaining them would outweigh the left over subs.
 
I think there is a point where even with certain sub numbers, the amount of servers they are running and the costs of maintaining them would outweigh the left over subs.

I think they are a hell of a long way from that, this dip is hardly surprising, happens after every expansion. Still making what 72mil from subs alone a month? Then you have name/race/faction/server changes + pets/mounts that seem fairly common, pretty sure they'll be alright for a bit.
 
I think they are a hell of a long way from that, this dip is hardly surprising, happens after every expansion. Still making what 72mil from subs alone a month? Then you have name/race/faction/server changes + pets/mounts that seem fairly common, pretty sure they'll be alright for a bit.

15% loss of your consumer base 6 months into an expansion has to be a new record/worrying for managment at Blizzard. However sub numbers still dont mean much without confirming the east/west split.

Clearly WoW isn't as popular as previous years, but it seems as if Blizzard don't know how to halt the decline, everything they are trying seems to make people leave faster.

I think there has to be some sort of Titan news at Blizzcon, just confirmation of what the IP is for crying out loud, how long has it been in "development" now, 6 years?
 
15% loss of your consumer base 6 months into an expansion has to be a new record/worrying for managment at Blizzard. However sub numbers still dont mean much without confirming the east/west split.

Clearly WoW isn't as popular as previous years, but it seems as if Blizzard don't know how to halt the decline, everything they are trying seems to make people leave faster.

I think there has to be some sort of Titan news at Blizzcon, just confirmation of what the IP is for crying out loud, how long has it been in "development" now, 6 years?

When did the year long subscriptions and get diablo 3 thing for free end, was it before the last report?

Most of the losses are apparently from the east where they certainly do not pay £9 a month. Also MoP was released when, September? Hasn't every other expansion been ~November, so you get people playing for christmas and in 6 months time all ready for that summer off school.

WoW is doing utterly amazing for a 9 year old game, what other game is 9 years old with 8 million + active a month let alone paying a subscription for it? WoW is fine, it'll be fine next year as well and probably the one after. Then they can decide when they want to go all TOR with f2p.

I think we'll get some ****** non revealing trailer at blizzcon for it and thats about it.
 
November 2011 wasn't it?

I agree WoW has been doing ok for its age, the whole sub number thing is just PR spin anyway and without releasing the split its just meaningless guff. By announcing a massive drop like this it just gives those that play on empty servers more reason to call out for mergers etc.

The asian market is far more lucrative than its western version and if they are losing big numbers there then I think the jump to f2p could happen far sooner than 3 years down the line.

Regardless, give Titan info!!
 
think with how wow is bombing now theyll put more resources into getting this going.

skylanders was there biggest earner this year :eek:

they need to maintain big profits so i think they plow resources into getting titan ready sooner than later.
 
There was a rumor flying around that their next MMO could be f2p, with adverts in game Blade Runner style, also a micro transaction shop and a RMAH. Just rumor's though...

I am looking forward to hearing some official information on it!
 
Well Blizzard do make some of the better games, they've just always charged an extreme premium for it which drastically dropped the value their games provide for the money when there are no-sub and f2p games which challenge them directly (Path of Exile, Guild Wars 2 etc.). If Blizzard can nail value for money, such as WoW without the subscription where you just pay the high price for the actual content rather than paying for the benefit of using it after on top, then they'd be a likable company. Right now though they are pretty much worse than EA for ripping people off, they only look better because they have the luxury of focusing and supporting three games with hundreds of millions holding them up. EA on the other hand don't and have to constantly pump out products which effects the quality quite abit, with less money to support it. No faulting Bliz as a business though, they've done very well to become the powerful figure in the industry that they are.
 
If thats the case, then Titan is rumoured to be a Sci Fi MMO FPS.

It's not a sci fi fps, that was a rumor created by the dude who owns MMO Champ. This site seems fairly legit: http://titanfocus.info/_/news/project-titan-info-leak-esports-jay-wilson-blizzcon-2013-and-more-r65

Main points

* It's based on Earth's history, but also includes a high amount of fiction. It will have a "deep history", just as Warcraft and Starcraft.

* It's an MMORPG. We'll play from a 3rd person view, but there will also be a first person view during "events". No extra clarification as to the nature of these events could be given.

* There will be a lot of Time Travel.

* When it comes to weapons, we'll have almost everything at our disposal, from magic to guns.

* Heavy use of Greek, Roman and Viking myths.

* They've invited some established writers (Richard A. Knaak for example) to help with the storyline.


Plan is to open Family & Friends testing in Q1 2014.

Also confirms Blizzcon as the unveiling
 
Well Blizzard do make some of the better games, they've just always charged an extreme premium for it which drastically dropped the value their games provide for the money when there are no-sub and f2p games which challenge them directly (Path of Exile, Guild Wars 2 etc.). If Blizzard can nail value for money, such as WoW without the subscription where you just pay the high price for the actual content rather than paying for the benefit of using it after on top, then they'd be a likable company. Right now though they are pretty much worse than EA for ripping people off, they only look better because they have the luxury of focusing and supporting three games with hundreds of millions holding them up. EA on the other hand don't and have to constantly pump out products which effects the quality quite abit, with less money to support it. No faulting Bliz as a business though, they've done very well to become the powerful figure in the industry that they are.

This is total BS conjured by the "New Generation" of F2P MMO players.

Subscription based MMOs was a model which always worked and STILL does. F2P models are 99% trash with very very VERY few exceptions.

Guild Wars 2 is the best F2P MMO out there but even then, it was a let down in the face of what it should/could have been.

Serious MMOs can have subscriptions because they are played by serious, invested players who see the value in having full, unadulterated access to content that they wish to access instead of playing a game, for free that has little content but allows boosts and faster advancement from micro-transactions.

Even Guild Wars 2 has an element of pay-2-win in the fact you get XP/Crafting boosters. It seems that new, F2P MMOs are F2P first and the game design second. The thought process seems to be "Right, how much F2P orientated gameplay mechanics, gear, incentives and otherwise can we cram into this new title......okay....now what game can we build around that?"

The only MMOs I stuck with, seriously, and that I actually enjoyed were subscription based. I want to play MMOs where that level 50 is level 50 because they earned it, not because in reality they bought it.

Guild Wars 2 does not challenge WoW because, quite frankly, it's a different 'genre' of MMO and it does not appeal in the same way WoW does. I do not play any MMOs right now and the only one I would consider playing again seriously is WoW, subscription and all. WoW has EXCELLENT value for money for it's subscription because it is an excellent MMO. Crappy two a penny F2P titles do not detract from WoWs value for money simply because they are free.

Game first, payment model second.

F2P MMOs came around because developers and publishers saw the big ££££££££££££££££ signs. £££ signs from the likes of Farmville on Facebook with their micro-transactions making huge money. F2P MMOs did not come around because they are great for players and spawn great MMO titles.
 
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That's funny because WoW is pretty much the only MMO I've played mate and as far as content goes, a lot of it is nothing but filler on your way to 85. The end game content made me stop playing through boredom as I wasn't interested in PVP or rolling new toons after doing everything. Over £100 in software and £30 in subscriptions for 3 months of gaming is a lot of money. Sure there are people who can make it decent value for money by subscribing for several years, buying no other games and putting in a good few hours a day but I cannot see how anyone could do that in WoW, it gets very tedious to play it after a while.

For the average person to try and get into WoW (I was mega excited when I got them all and started playing) it costs an absolute bomb, especially with the new expansion coming out at full premium. They make something like 50 million a month yet updates are hardly frequent and all of the old areas are left behind graphically. If you could tell me what exactly the players subscription fee is paying for I'd appreciate it, because the development cost is covered and then some by the mass of money they make from people shelling out full retail for each new expansion, and the excess can easily cover any strain that might be put onto the servers for a good while. I'd say that if you divided server costs by the amount of people on them, about £1 of your £7 subscription would cover the strain you'd place on the servers if you played an average amount a week, say 15 hours.

I can't say I've ever looked in depth to what the costs may be but to say that even somebody who no lifes WoW 126 hours a week would put anywhere near £7 worth of strain on a server in a month is pretty absurd. They have 11.49 BILLION of equity, and from what? I'd be amazed if the server costs were over a million a month, yet they take in 50+ and give you nothing but expansions you have to pay out your backside for in return. Now that's seeing the big ££££££££££££££££ and raking it in. Shame that none of the 7 million or so subs can see past their love for the game and their brand fanboyism to realise they are getting ripped off.

http://ve3d.ign.com/articles/news/41586/World-of-WarCraft-Costs-200-Million-to-Maintain

^ $200,000,000 maintenance cost in 4 years, that's $4,160,000 a month and they rake in $56,000,000 a month! They are putting nothing back into the game and laughing at everyone who's playing. It's quite funny really. They've been raking that kind of cash in now for almost 10 years, more so actually as WoW subs are at an all time low recently. What do they put into the game monthly exactly? After overhead, payroll, benefits, rent, utilities, insurance, taxes etc. they'd be taking £30,000,000 of that as pure revenue a month easily. So $4M server costs, probably even less now compared to 7 million subscribers, so about 70 pence of your subscription goes into maintaining the servers, nice one! :D

Can't even begin to think about how much they make a month from server/race changes that they charge absurd amounts for, like it costs them or even inconveniences them on their end in any way to do it! :D

So I ask again, what are you paying for?

Azeroth is about the size of Manhatten at 90km2, compared to Fuels 1,000+km2 map and the content in WoW is very sparse and far between. End game content is what, about 25 raids now maybe? I'm not sure on that but I know it isn't very many. You've got PvP which is basically just tacked on, and dailies to do which are stupidly boring. As I said before they haven't even bothered to update the entire games graphical quality to the endgame standard that I know of. They really do offer very little in return for what they make from you.
 
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That's funny because WoW is pretty much the only MMO I've played mate and as far as content goes, a lot of it is nothing but filler on your way to 85. The end game content made me stop playing through boredom as I wasn't interested in PVP or rolling new toons after doing everything. Over £100 in software and £30 in subscriptions for 3 months of gaming is a lot of money. Sure there are people who can make it decent value for money by subscribing for several years, buying no other games and putting in a good few hours a day but I cannot see how anyone could do that in WoW, it gets very tedious to play it after a while.

Out of interest, when did you start playing World of Warcraft?

I've played since it was first released and I totally disagreed with the utter dross that a lot of the content is filler to level 85.

The end game content at levels 60, 70, 80 et cetera have all been very good fun when in an active and social guild.

PvP might not be your cup of tea but it is very popular with a lot of players.

While I do think Warcraft can be tedious, I think it also maintains an element of fun, playing with friends it transcends being just an game and it's a social space.

I don't mind paying £7 a month for what are reliable servers, regular content, regular patches, good servers et cetera.

Once again, I can't help but feel you're wrong :).

I don't like Activision and I've been overly critical of them (and Blizzard) in the past but once again it seems you want to wage war on anything that is popular, like you do with Valve (Steam).
 
I played it in early 2011 I think, a month before Cataclysm released and quit a few months later. I was convinced to get into it by a mate from college and I'll admit I enjoyed the first month or so, he got me into the best guild in Draynor (I think the server was called that) and the raids seemed okay at first but not many of them were more than attack stuff while the healers heal you and the tanks protect you, didn't seem to involve any more strategy than running the standard dungeons, only harder.

As for content, the world is very empty mate, you can't deny that for a second, it's a pocket or two of NPCs per area with a few pockets of enemies, being connected together by stuff to harvest, outside of the instances and PvP arenas the world has very little to offer and the world itself is tiny, it's only three times the size of Skyrim!

As for the social aspect, 50/50. While it can be a lot of fun with people you know, randoms are a pain to deal with, WoW has the worst community I've ever experienced. As for becoming a social space, what's the point? If you want something like that go and get some mates together and do something, if you're hellbent on doing it in a game though, then there are better worlds to do it in than Azeroth.

Would you care to explain what is 'regular content'? They certainly didn't release much when I played, and again, you're paying 70p towards the server and Blizzard take the rest for the benefit of playing what you already bought.

'wage war on anything that is popular' what? Lmao. Hardly, both Valve and Blizzard are the same, both have made decent games but now they have their cash generators (WoW & Steam) they are sitting back doing nothing, and they are both overrated services with a ton of flaws, that despite all the money they both make, they can't be bothered to do anything about it. Also you never hear anyone dare say anything bad about either despite this, that's what annoys me. Other companies slip up once and they get massacred.

With WoW though, there are much better MMOs like RaiderZ, RIFT & Guild Wars which have infinitely better combat (not hard to top WoW though in that regard, tbh) and way more content than WoW did when it was their age. Other MMOs come and usually fail because all the subs are tied up in WoW, despite the fact it has absolutely nothing to boast about considering it's a 9 year old game. Let's look at The Elder Scrolls as a series, last 10 years there has been 3 single player games released that combined have more content then an MMO that's been in constant development for 10 years, that's pretty bad mate. Also, other MMOs can't grow because they can't support themselves, the 3 I mentioned above would have so much more depth, way more content and way, way more innovation (WoW has had non for the last 8 years) if they were around that long.
 
the world itself is tiny, it's only three times the size of Skyrim!
Skyrim must be miniscule then.

WoW has the worst community I've ever experienced
You've never played COD or Halo then? :)

Would you care to explain what is 'regular content'?
They release plenty of patches with new content and new dungeons inbetween expansions, if you only played just before a new expansion you might know why there was not much released in that period.

Hardly, both Valve and Blizzard are the same, both have made decent games but now they have their cash generators (WoW & Steam) they are sitting back doing nothing
Releasing new expansions is not nothing, making Diablo is not nothing, making Starcraft is not nothing. The thread you're posting in is about their new MMO Titan... What are you talking about!?

Let's look at The Elder Scrolls as a series, last 10 years there has been 3 single player games released that combined have more content then an MMO that's been in constant development for 10 years, that's pretty bad mate.
Have you got any data to back that up? Blizzard have made it so you can spend thousands of hours and still not have scratched the surface.
 
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