Assassin's Creed IV- Black Flag

Caporegime
Joined
18 Oct 2002
Posts
33,188
Attacking ships got boring, way boring, because it got so easy too fast. The end of the game was also very unspectacular and abrupt, felt feeling quite pee'd off that the end was so, tame. The world it's in, is great, it looks phenomenal. The story was hit and miss, and as others, most of the stealth parts are, not very stealthy. Though this game had very little(from what I saw) get seen, de-sync, frequently it let you kill people quickly and get on with it. in fact at many times I just bum rushed entire strongholds. Other times I took out massive camps of people one by one without being seen.

It's not a particularly realistic game but, so what. There are incredibly frustrating missions, a few where you really can't be seen. But most of these let you get seen briefly but hide again without trouble. The irksome thing is when you're running, you know you can make it around a corner and out of sight fine, but it randomly decides you're too close to some wall and run up it and get stuck on it instead of around the corner hidden.

A few bugs, none too major but a couple fairly irritating, assassination targets going missing from the game world completely.

Combat is too easy, the little irritating slow as loading screens are find the first time, serial killer rage inducing later on. Can't say the number of ships I boarded, the number of flags I had to chop down. It was beyond repetitive, because there was no challenge and basically two types of enemy there was no challenge. If it was challenging that would be one thing, when it's not, it's just irritating.

I didn't get killed once by an outpost, and outside of one legendary ship killing me a few times in a row till I worked out a tactic, at which point it became trivial.

The world really is stunning though.

What you miss in games is going through one of these levels, through some stunning cove, up into a island to some ruins, and you can see down back to the beach you were at before. The draw distance was great, the quality of the entire scene in those moments you can look down and see where you've been makes the game that much more immersive.

It could be a whole lot better, it could be a whole lot worse.

I'd say, less ships, more reward, have a quick mode boarding or something where you get 75% of the reward but lose a few men so you have to board now and then to buy crew or occasionally recruit crew members. There were almost entire mechanics unused in the game. Huge amount of cash later on and completely worthless island upgrades to spend it on? A home base that is never really involved in the story except trivially. You could buy crew members but never once did I come close to requiring it, you can quite easily take on an entire fleet of ships, and the boarding mid battle to repair yourself is a stonking great big cheat. No upgrade for ship speed in travel... despite ridiculous amount of cash.

Despite running at wanted level 4 for almost half the game I never faced a difficult battle with hunters, they always appear behind you, and are never faster than you.

Combat was too easy and, there was I don't think a single time that you needed the extra muscle or camouflage of the pirates/hookers. Lastly the story could have been better paced, and had more complex levels, more platformer style climbing/jumping to moving platform sections. Though many of those were frustrating in other games, it's another challenge that was completely absent in this version.

I'm completely fine with AC moving on, it's moved on to different time periods and I have no problem with that. But more variety in what you do would be useful. Every assassination, every convoy, almost every level were the same things, sneak around in bushes to get to a target to kill with a few trees to jump through. LIttle to no secret hidden caverns. The underwater bits were tiresome and irritating, short and not very fun and no where a replacement for hidden tombs and climbing up huge buildings looking for treasure, etc, etc.
 
Soldato
Joined
9 Jan 2011
Posts
17,987
Those battles against multiple ships in a storm especially!, those rogue waves are scary.
They are starting to get a bit more difficult now too as i haven't really been upgrading my ship much - game even warned me that I should work on ship upgrades before starting a particular mission, doh.

I thought rogue waves were supposed to be rare?... I see one every ten minites:p yeah storms are pretty epic in this. I just did an escort mission, protecting a ship from attack, and I took out 4 brigs, and boarded them all:D

It is a pity they got the on foot missions so wrong( the Assassin's wrong as well!) as the pirate/Assassin's Creed combination really could have worked. Atm though I am finding it a chore going through the story... And it used to be the strength of the series!

^definitely a pad game imo, and it is certainly worth playing, especially as it can be had for about a tenner on the mm:)
 
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Soldato
Joined
20 Aug 2009
Posts
3,638
Played the whole thing on keyboard and mouse with ease here but having extra side buttons on your mouse definatly does help.
One plus aswell is the length...it feels like so many games that iv played lately have been so short but this had a nice length to it.
 
Associate
Joined
22 Nov 2004
Posts
1,171
Location
NW5
Having looked at a couple of demo trailers...this looks quite fun. Although £40 on steam is a tad too much, so will hold out for the sales (hopefully included).

Does it launch from Uplay like AC2 did?

Is there a demo too - my internet searches have failed to find one.
 
Soldato
Joined
9 Jan 2011
Posts
17,987
Having looked at a couple of demo trailers...this looks quite fun. Although £40 on steam is a tad too much, so will hold out for the sales (hopefully included).

Does it launch from Uplay like AC2 did?

Is there a demo too - my internet searches have failed to find one.

Get 20 more posts then get in the members market. It can be had for a tenner.

Yes it launches through Uplay
 
Soldato
Joined
9 Jan 2011
Posts
17,987
Been playing for about 3 hours tonight, and not done a single mission... Just sailed around attacking forts, taking ships etc. Oh and I did one of the exclusive things, possibly for the deluxe edition, which was infiltrating an island and robbing a warehouse, which was made much, much better by allowing me to do it as I saw fit instead of desync every time I do something they don't like!

Also, I did some shark fishing and crafted the shark hunter gear, which which is cool (do I remember shark fishing, and crafting stuff from the skin from far cry 3 by any chance?;))

Edit - oh my god!... There is even a mission where you have to tail a ship without being seen, and you are desynched if you are spotted! It is just so poor.
 
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Associate
Joined
28 Jul 2011
Posts
132
Location
Ireland
I've only played for a few hours, but it's pretty obvious that the Jimmy Kidd character is a...
lady. Everything from her walk animation, clothing and voice is so telling, I take it I have a lame transsexual love story reveal to look forward to for the rest of the story:rolleyes:
I wish Ubisoft would add a proper manual stealth crouch mechanic to the game instead of the silly hiding in bushes that we have now.
 
Soldato
Joined
9 Dec 2009
Posts
3,026
Location
Andover
Agreed the hiding in bushes suck, i hate the no combat missions with passion.

you get half way through only to get spotted and start all over again "Rage"

And the repairing the ship sequence is repetative "same cutscene" over and over. the graphics are impressive however i found that the smoke in a battlescene cripple the game to a low FPS.

The attacking and defending is abit cluttered and no direction press xyz to defend sometimes it works where other time it doesn't.

I wish there was more apprearence upgrades for the ship i.e. like the haul, i would be cool if you can change it to something like the black pearl that would be awsome, or arrange a fleet for an attack on a legendary ship.
 
Soldato
Joined
9 Jan 2011
Posts
17,987
LOL, Poor excuse of a gamer ;)

What's wrong with you, I am absolutely loving this game... you miserable git ;)

Oh, I tried to love this game, I really did, and I had great fun being a Pirate on occasions, but it is clear that Ubisft wanted to make a pirate game, so they used Assassin's Creed as a base, and paid no attention to the actual Assassin's Creed gameplay!...all it boils down to for me so far(prob about half way through) is meeting a few assassin's, and generally arguing with them, and occasionally someone mentions the word Templar, though I don't know in what context.

They are totally out of ideas gameplay-wise, so they just add restrictions, hoping it will feel different, when in fact it just ruins it. Why do I have to do things without being spotted?...it does not give a reason for it. And the following missions are just dire, and incredibly, even seep in to the ship missions:eek:, which just has you looking at cones of vision on a radar and trying to avoid them(are we back in the 90s?).

The biggest thing for me though, is that the narrative is an absolute mess. So far I have got some medicine for some reason, that involved following a boat to overhear a conversation. I have ...no, I can't remember anything else!



I agree. I'm liking the game but I think not being able to crouch and the fps lock are major sticking points

I think the days of Ubisoft letting you choose when you crouch are over...Next game will just be 'press E to do sequence 1' etc. We won't be able to move at all!

And the repairing the ship sequence is repetative "same cutscene" over and over.


Another example of Ubisoft having no idea about immersion. There is no need for some kind of grid to appear and start flashing on your ship AFTER it has been upgraded(the upgrade is already applied before it does it, it isn't like it is applying it then). Just another thing pull you out of the moment!
 
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Associate
Joined
3 Jun 2009
Posts
1,342
Location
London
I managed to buy an Nvidia code for this, along with Batman Arkham Origins and Splinter Cell Blacklist, for £30 off the bay.

Game is huge and took an age to install on my sloooow Internet, but I booted it up yesterday evening and played to when you get the Assassin garbs. I put everything on highest details and was using 4xMSAA and performance was pretty lacklustre. I managed to hold 30fps with GPU usage anywhere between 50-80% (obviously vsync's fault though).

I have since discovered that SMAA looks slightly better than 2xMSAA (better as in sharper), so I'm going to use that. But I'll probably just cap my fps to 30 with Afterburner as with a controller it feels fine.
 
Associate
Joined
2 Dec 2006
Posts
95
Well, I'm still having fun with it. I like the way you can play the "Kenway's Fleet" sub game on the companion app for Ipad etc. Something to do at work and keeps the money flowing in for next time you log in the game.

Can't say I'm bothered about the desynchronizing thing people are complaining about, the game is relatively easy so it's not like it happens a lot, and it was the same with all the other AC games...
 
Soldato
Joined
9 Jan 2011
Posts
17,987
Uninstalled it in a rage last night after firing on a frigate in free-play, and being desynched because it apparently wasn't allowed....and now I have nothing to play, so I am reinstalling all 23gb!
 
Caporegime
Joined
8 Sep 2006
Posts
38,084
Location
On Ocuk
Nvidia has released GeForce 331.93 beta drivers.


XP/XP64
http://www.nvidia.com/download/drive...px/70732/en-us

http://www.nvidia.com/download/drive...px/70733/en-us

Win7/8/8.1
http://www.nvidia.com/download/drive...px/70730/en-us

http://www.nvidia.com/download/drive...px/70731/en-us

Notebook drivers
http://www.nvidia.com/download/drive...px/70735/en-us

http://www.nvidia.com/download/drive...px/70734/en-us


New in GeForce 331.93 Beta Drivers

  • SLI Technology
    • Assassins Creed IV: Black Flag – updated profile


 
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