Associate
- Joined
- 4 Apr 2012
- Posts
- 956
Sound is very important. I don't understand people who say it's no big deal just because it's not noticeable unless you pay attention to it.
I'll adjust my analogy. Try watching a movie through a tinny little speaker playing mono sound. Now listen to it in DTS and 7.1 on a proper sound system. That's the difference between what we've got today and what we can get with dedicated 3D sound hardware.
Unless you've got something good to compare it too, it's difficult to see the difference. Sound in games nowadays is the bare minimum, it's using whatever resources are left over. Trueaudio should give it a massive improvement.
I agree. I don't think it takes an audio enthusiast to notice the lacking quality of audio in games right now.
I started really pc gaming like a year ago, and the poor quality of audio in games was one of the first things I noticed. Games right now emulate positioning by just lowering or raising the volume of a sound effect in different sound channels... sounds really rubbish at times. At some point down the line, I'm looking forward to games not needing damage indicators anymore because the sound will be so accurate that you'll naturally turn in the direction from where the sound "came from". TrueAudio sounds very cool. It's also nice that it doesn't rely on specific sound cards. Microsoft just reimplemented hardware audio into Windows (8 and above), so ASUS and Creative are bound to come out with new EAX/OpenAL cards at some point, but I'd rather not have to buy another sound card so soon after I spent £200 on my current one... It's great that I can rely on a GPU for DSP and my sound card for sound quality.
So the 290 will just process the audio then pass it back via my motherboards audio devices and put it out via the headphones? or do i need to use headphones plugged into the monitor and its delivered down the hdmi to the monitor?
I think the TrueAudio chip is meant to do the DSP, and then send that to whatever sound output you prefer.
Last edited: