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Discussing GCN Architecture, Performance & The Future

There's only one active Mantle thread on the last 10 pages of the gpu section Kaaperz. But now you've said this i want to start a new one, damn you!

This one looks very active to me.:D

All this talk about Mantle is a bit like watching a bluey to the end in the expectation that they are going to get married.:D
 
What a daft thing to say. I buy something and it doesn't work properly (let's say a GPU) and I know that it is the GPU at fault, do I need to know the ins and outs of said GPU before I am allowed to say it doesn't work as it should?

Its not daft at all. :/
The last time i did some serious programming was on a 2d game, It worked perfectly for me but for some it didn't. I got the blame for Bad Coding practices when in fact they had a crap pc. :D

Now Ofc when it comes to BF4 that cant be used as an example, being BF4 is a Massive game with a massive team behind it. its codeing is COMPLEX and takes time to change to fix the minor things.

The Code isn't "crap" as people keep saying, The code is very good and complex, But a tiny miss calculation can cause massive problems if left unchecked.

I have a pal who works on Large scale industrial Robotics, he made a mistake on a small Algorithm deep in this robots code that was fine until the clients tried to bolt on a new add-on, It required that algorithm to be used multiple times and after a while it had a major break down due to it.
They Shouting "OMG THIS IS CRAP CODE WTF OMG MONEY MONEY WANT WANT BLAH" all because a simple math mistake.

So everyone who moans about "Crap code" I just Lol @ as 95% of them haven't a clue.
 
This one looks very active to me.:D

All this talk about Mantle is a bit like watching a bluey to the end in the expectation that they are going to get married.:D

Its a big talking point for Nvidia and AMD users a like, we are all exited.
 
And we have the fact that AMD have ended their line of FX CPU's for now and are concentrating on APUs, the latter is not what gamers will be buying for their computers; we will have a dedicated GPU along with a CPU as always, so naturally many people will stick with Intel - along with others migrating from AMD to Intel because of this.

Gamers don't use APU's currently because it's pointless, but if the APU's processing performance rivals Intels and it is able to offload physics processing to the iGPU when a dedicated GPU is present (meaning it now has more processing performance than an Intel CPU already loaded with physics) then that's a whole new ball game, and when you factor in cost or lack thereof, a ball game swinging back into AMD's favour.


The Code isn't "crap" as people keep saying, The code is very good and complex, But a tiny miss calculation can cause massive problems if left unchecked..

If a game is on sale to the general public and the coding is so poor/shoddy that it runs more like software in beta, then the coding is crap. It does not matter how complex it is, it doesn't matter how good it is in the parts that work, the code overall is crap.
 
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This one looks very active to me.:D

All this talk about Mantle is a bit like watching a bluey to the end in the expectation that they are going to get married.:D

Read the article. Its not actually only about Mantle, i just highlighted the answers to two Mantle questions in the OP. The article covers AMD CPU/APU questions/performance/features as well as GCN features like Mantle/TrueAudio/TressFX etc.
 
Gamers don't use APU's currently because it's pointless, but if the APU's processing performance rivals Intels and it is able to offload physics processing to the iGPU when a dedicated GPU is present (meaning it now has more processing performance than an Intel CPU already loaded with physics) then that's a whole new ball game, and when you factor in cost or lack thereof, a ball game swinging back into AMD's favour.

True, but this kind of assumes that Intel won't come up with their own counters to this; we are already seeing the integrated graphics performance of Haswell increasing by a fair amount over Ivy-Bridge and this performance is set to only increase as we move onto Broadwell, Skylake and whatever comes after that. So, I think that Intel will still hold the desktop CPU market quite comfortably for the foreseeable future.
 
If a game is on sale to the general public and the coding is so poor/shoddy that it runs more like software in beta, then the coding is crap. It does not matter how complex it is, it doesn't matter how good it is in the parts that work, the code overall is crap.
Wow, This way of thinking is the cause for many programmers headaches
 
Who knows. Thing is with Intel they have been known to get too comfortable. They stretched out netburst and Prescott till it was practically on fire but recently things have been progressing very nicely.

Wow, This way of thinking is the cause for many programmers headaches

I think you're in danger of giving yourself a headache if you carry on.
 
Seems all you ever do is "loling"

There again I suppose laughing out loud all the time will just show others how crazy you really are.
 
Wow, This way of thinking is the cause for many programmers headaches

Sorry but if I specified an air conditioning system for a server room and when installed it turned out to under perform and the servers started failing due to the heat, I would not be congratulated on almost doing my job properly, I would be told I did a crap job and rightly so.

Are we supposed to cut the programmers slack because their job involves sorcery and so is unpredictable? I worked as a programmer for a time after leaving college and there's nothing magical about it, if you get it right it works, if your don't it doesn't, if it doesn't work in a large way with bugs all over the show it's a crap job, simple as.
 
Its not daft at all. :/
The last time i did some serious programming was on a 2d game, It worked perfectly for me but for some it didn't. I got the blame for Bad Coding practices when in fact they had a crap pc. :D

Now Ofc when it comes to BF4 that cant be used as an example, being BF4 is a Massive game with a massive team behind it. its codeing is COMPLEX and takes time to change to fix the minor things.

The Code isn't "crap" as people keep saying, The code is very good and complex, But a tiny miss calculation can cause massive problems if left unchecked.

I have a pal who works on Large scale industrial Robotics, he made a mistake on a small Algorithm deep in this robots code that was fine until the clients tried to bolt on a new add-on, It required that algorithm to be used multiple times and after a while it had a major break down due to it.
They Shouting "OMG THIS IS CRAP CODE WTF OMG MONEY MONEY WANT WANT BLAH" all because a simple math mistake.

So everyone who moans about "Crap code" I just Lol @ as 95% of them haven't a clue.

I'm intrigued, most industrial robots are controlled by PLC's, which use Ladder, there wouldn't be "an algorithm" as such, what language was the controller using?
 
I always lol when i see people complain about "code" when they prob don't have a clue how to fix it thyself :P

I'd be willing to bet I could fix large parts of it.

Is BF4 still messed up for you Roff? i have not had a problem with BF4 in months.
Perhaps its your GPU?

Maybe that will fix it? :p

I can only assume you haven't actually played the game in months.
 
The last time i did some serious programming was on a 2d game, It worked perfectly for me but for some it didn't. I got the blame for Bad Coding practices when in fact they had a crap pc. :D

Would that be one of those awful Fisher Price kits that kids use and end up taking half an hour to load for end users?
 
Apple make some new software that they say works on everything and get upcomming apps or games for it tied to apple, what would samsung say i wonder.
 
So everyone who moans about "Crap code" I just Lol @ as 95% of them haven't a clue.

I notice both you and ltmatt are a bit negative about the credentials of forum users here in this thread - amongst the regular posts here they are infact a few people who do or did work for nVidia, shiny entertainment, frontier, sony, etc. not everyone who posts here is just some armchair expert who happens to have read a few articles on the subject.
 
I notice both you and ltmatt are a bit negative about the credentials of forum users here in this thread - amongst the regular posts here they are infact a few people who do or did work for nVidia, shiny entertainment, frontier, sony, etc. not everyone who posts here is just some armchair expert who happens to have read a few articles on the subject.

I only took someone who worked to create Mantle over the voice of a regular forum user, Frosty. I was not rude about it either. So i don't appreciate that Rroffles. Make me a cup of tea and we'll say no more about it.
 
I only took someone who worked to create Mantle over the voice of a regular forum user, Frosty. I was not rude about it either. So i don't appreciate that Rroffles. Make me a cup of tea and we'll say no more about it.

You 'take' everything at face value. Because little Johan is voicing for multi vendor support because Mantle has the capacity that means it's a given. You can quote DICE till you're blue in the face Matt, unlike you I conclude from my own reasoning and not other peoples.

I won't hold it against you when the time comes, don't worry. :D
 
I only took someone who worked to create Mantle over the voice of a regular forum user, Frosty. I was not rude about it either. So i don't appreciate that Rroffles. Make me a cup of tea and we'll say no more about it.

Don't appreciate what? I'm not the one going around calling people by silly childish names like "Rroffles" so don't get on my case about what was just a headsup not to assume all the regular forum users don't happen to have industry credentials.
 
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