*** The Official Diablo III Thread ***

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Its in the spolier tags on flibby's post further up, from the dev QA so its speculative at the moment but something I would love to see!
 
Not really sure how I should be spending my paragon points either.

When/how do you earn Paragon points? I'm not quite L70 yet - assume it's after then and if so, does it matter whether you are on the bounties or main campaign?

I guess repair costs differ? Repairing from Red on T4 costs about 200k.

Yeah.....nowhere near T4 - I'm barely holding my own on Expert! :p
 
Gold ain't an issue anymore now the gold find changes have been made. Made about 10m yesterday in no time. That was only T3 as well. Get piles of 25-30k on T4 I think, maybe higher. Wasn't paying much attention.

You can burn gold very quickly going for the last few percentage points on an enchantment though. I did about 80 million this morning in 5 minutes just trying to roll decent damage on a Nat's Slayer I picked up.
 
Finally got a Dan's Revenge to drop :D. It's good, better than the Condemnation I've been using, but without the extra disc/hatred regen on the Condemnation my damage output drops as I don't have the extra Preperation:Punishment :(.
Also, the damage output of the pair compared to the Calamity/Condemnation combo is significantly less; T3 went from a walk to a struggle killing trash mobs. I think I'll save the Dan's set for sodding about in T1 bounties or something.
Still, I now have a both a current and legacy Dan's set :D.

I've started using a no hatred generator build as well in the last week or so, it's working pretty well. I'm using Chakram:Twin Chakram and CA:LFB as my damage dealers with the standard Vault/Prep/Companion/SmokeScreen defensive skills and NightStalker, Ambush, Perfectionist and Vengence passives. Gear is spec'd for fire damage, increase crit chance/damage and resource cost reduction. I'm currently at around 50% reduction (with Prides Fall active) and I think 8/9 hatred/second which means I can spam Chakram for free more or less. As they can hit multiple times, the crits refill my Discipline, which I use to top up my hatred. The only real problem is against large single targets as the Chakrams can miss totally if you aren't positioned quite right, it totally tears through mobs though.

Re the loot drops, I ran 5/6 solo T3 bounties whilst I was waiting for my friend to come online and had around 20 legendary/set drops, he came online and we did another 2 T2 rifts and both of us got nothing on either rift....FU RNG.
 
When/how do you earn Paragon points? I'm not quite L70 yet - assume it's after then and if so, does it matter whether you are on the bounties or main campaign?



Yeah.....nowhere near T4 - I'm barely holding my own on Expert! :p

You start earning paragon points when you are 70 as you still "level". Every level you gain gives you a paragon point, which you spend in one of 4 tabs on various abilities (very minor buffs that have 50 stacks each).

In other news, my WD is now on 999,969 sheet dps, so close to 1mil! lol
 
When/how do you earn Paragon points? I'm not quite L70 yet - assume it's after then and if so, does it matter whether you are on the bounties or main campaign?

Yeah.....nowhere near T4 - I'm barely holding my own on Expert! :p

After you hit level 70, you still gain experience and levels. Instead of level 71 when you level, it be Level 70 (Paragon 1)

With each paragon level (p will bring the paragaon menu), you can then spend paragon points earned on additional stats/abilities that can help your build. The good thing is the paragon points obtained counts across all your characters on your account.

EDIT - bah too slow again :(
 
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You start earning paragon points when you are 70 as you still "level". Every level you gain gives you a paragon point, which you spend in one of 4 tabs on various abilities (very minor buffs that have 50 stacks each).

In other news, my WD is now on 999,969 sheet dps, so close to 1mil! lol

That's a good line to get past :D.

Mines at 1.25m paper damage but have some elite damage and poison % damage as well.

The other nice limit to get past is 10,000 primary stat. I'm on 9500 ish. Need 2 piece Jade Harvester but I've only ever had two pieces drop. Both boots. Luckily the boots I got were near perfect.

500 intelligence
498 vitality
11% movement speed
15% acid cloud damage
 
Think I'm going for this on my Wizard

http://us.battle.net/d3/en/calculator/wizard#URQSjT!SXTY!YYZZaZ

Can't really see anything else that looks like it'd work.

Looks pretty good - although I'm not quite understanding the benefit of the "Wormhole" rune on the Teleport skill "After casting teleport, there is a 1 second delay before the cooldown begins, allowing you to teleport again" - does this mean that you can teleport twice as long as you don't take more than 1 second to do it?? :eek:

I think I'm going to see how I get on with the Archon build on Noxxic.com before having a play about with others!

On another topic, is Temporal Flux any use now? I thought I'd read somewhere that a lot of the damage had been shifted from Arcane to Physical or fire damage!?!?!
 
Looks pretty good - although I'm not quite understanding the benefit of the "Wormhole" rune on the Teleport skill "After casting teleport, there is a 1 second delay before the cooldown begins, allowing you to teleport again" - does this mean that you can teleport twice as long as you don't take more than 1 second to do it?? :eek:

That's the old description. It was nerfed in 2.0.5 and you can use it again within 3 second for a maximum of 2 times per CD, but it's not very good now since the nerf in the patch as you could teleport 3-4 times in succession before.

Also, Noxxic is a horrible website. They just copy and paste guides from other places and don't keep them updated either.
 
Have done some Googlin' but looking for you guys input please.

I have a monk who is now level 44 and I enjoy melee class. I am going to roll a new char to play with my friend and want to try something ranged and different from melee, so looking at a DH or a Wizard. Just looking for opinion on which of these 2 classes you found most fun and enjoyable to play? One won't be majorly stronger than the other so I am not really bothered about end game advantage of either, just which is more enjoyable in peoples opinions?

I know I can try both, but it only gives an initial feel, classes can become more/less fun as you progress as you will understand.

Thanks :D
 
You could check out the wizard specific subreddit which has some guides on the sidebar. http://www.reddit.com/r/Diablo3Wizards

Or you can try some of the builds posted on Diablo Fans which are always good quality and normally accompanied by a video guide/demonstration http://www.diablofans.com/guides

Thanks for the diablofans link, again some really good builds on there.

The question is though, once you've settled on a build, how do you know what type of gear stats you need to get? Or isn't it usually gear specific?
 
Well... Wizard is a ranged class but does have some melee skills and PBAOEs also, so you can play it either fully ranged or you can play it close up.

DH is pretty much ranged only, i think some people have made builds that utilise weapons but they are not really serious builds afaik.

DH has 2 resources to manage, Wizard has 1, i would say Wizard is the easier of the classes to learn to play and both are probably equally as hard to master.
 
The only stat you need to worry about is elemental damage % for the skills you're using, all the other stuff like crit hit damage, crit chance, attack speed is always best to have as much as possible.
 
The only stat you need to worry about is elemental damage % for the skills you're using, all the other stuff like crit hit damage, crit chance, attack speed is always best to have as much as possible.

Makes sense. :)

On the diablofans website, the Lowko's Frozen Orb Wizard build looks great and he made a video of it in action as well. Lots of other people commenting on how good it is with lower gear as well so I'll give it a try. :D
 
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