*** The Official Diablo III Thread ***

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Firebird's Finery
The infinite DoT debuff should now have a unique effect when it is applied

What does that mean? I've not had coffee yet. And I am also stupid. If someone could explain in idiot terms it would be appreciated. Does it mean when the full 3k dmg per sec from FB 6 set bonus applies it has a "unique" effect? I don't get it.
 
Been doing some rifts, I'm getting between 10-20 Reusable Parts, 10-15 Arcane Dust, but only 1-3 Veiled Crystals from each Rift boss.

So (compared to Kadala selling stuff for 5) less veiled per rift, but more of the other two. I guess that's good or bad depending on what you're short on, I don't need either so it just means I need to vendor less when spending shards :p.
 
Been gambling gloves for the last 2-3 days trying to get better Akkhans ones. For some reason I have found a bunch of them but none rolled in such a way to allow me to have str/crit/chd and cdr until now.

If these rolled 8% CDR instead of 7% they would be more or less perfect :)

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I really need a better condemn and phalanx shield, so those are next on my list.
 
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:(. Gonna try it out later myself, not too keen on Greater Rifts but want to level some gems so I'll see what the change is like anyway.

Don't like Jade so was hoping this would be a reasonable change :(.
 
Pets seem massively improved for some stuff (all of my Sychophants tanked level 29 Ember without a single one dying), and exactly the same for others (5 seconds into a Jailer fight your DPS is reduced by 50%+ (would be 90% if not for the 5 Million HP Zombie Dog :D).

There's still quite a few things that just pretty much insta kill them :(.
 
Pets seem massively improved for some stuff (all of my Sychophants tanked level 29 Ember without a single one dying), and exactly the same for others (5 seconds into a Jailer fight your DPS is reduced by 50%+ (would be 90% if not for the 5 Million HP Zombie Dog :D).

There's still quite a few things that just pretty much insta kill them :(.

Afaik their toughness is now directly tied to yours, ie if you increase your WD's toughness the pets scale off it as well, so where as i never really concentrated on toughness on my Petdoc cos the pets tanked for me, i think the theory now is to go for toughness as well to boost pet survival.
 
The only changes they've stated making are HP increases and reducing the damage some mobs/attacks (ie Mallet Lord slams, Meteors etc) deal to pets.

The linking to your toughness (more than it is currently, and I have no idea if FS is at all) is something they planned to do, but it hasn't been implemented yet, as far as they've said anyway.

Edit: I wish they'd make it so that pets gained Ice Climbers/Element immunity amulet buffs, being able to actually kill Jailers with fetishes would be nice. Instead they're just insta killed, then any I spawn get insta killed by the time they get to the mob :p.

Why pets can proc legendary gems, or get the shield pylon buff but not the affix from Ice Climbers/Countess Julia's I have no idea :(.

Edit again: If you want an idea of how bad Sychophants are against stuff like Jailer my DH's pets HP (DH has 7M toughness) goes down maybe 5% when hit by jailer, my WD's Sychophants (WD has 11M toughness) go from 15 alive to 2 most of the time from the first hit of jailer :(.

Blizzard just don't seem to like the FS passive, which is a shame, because I think it's the best thing about the class :(.
 
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Just a heads up, clicking seasonal achievements from the chat window instantly causes my client to crash to desktop. Seen a few other reports of this also, just in case any one is mid-rift or bounty or something.

Also, here's some undocumented changes from Reddit / official forums:

Health Potions stack up to 1,000.
Seasonal achievements have a leaf next to their name in chat.
Re-rolled sockets have the re-roll indicator on them.
Treasure Goblins always have a portal up and a circle on the minimap.
Bounties tag is added for public games.
Stalgard's Decimator proc is now 550 - 700% (from 550 - 650%).
DH sentries can be placed through doors and waller.
New minimap icons for the Nephalmen Obelisk and Book of Cain.
There's extra information on the keys from keywardens.
Kestone of Trials beam is gone (still makes a noise and star on map).
 
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I put on my professional shotgun gear last night with my new FotF gifted and rerolled, and am critting elites after gems activate (bane of the powerful) for up to about 80M per shotgun ray. Damage is insane (though probably still not as good as stampede build for higher GR's).
 
So aside from TNT and SOJ/Unity, what else do i need to do with this guy?

http://eu.battle.net/d3/en/profile/Krhl-1206/hero/49228653

I'm at 2.14 attack speed, so i guess i need to get that up somehow :l

On my phone so can't check properly, but you definitely want to squeeze another 0.02 for the breakpoint. Otherwise you basically have 1.74APS as far as your sentries are concerned.

Make sure to calculate your APS manually (weapon speed * 1.attack speed on gear * 1.taskers when you have it) because rounding can **** with it :).
 
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