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BF Hardline - AMD cards getting panned (not by much)

I played BF4 Alpha and Beta and whilst the Alpha was basically grey, it ran very well. The Beta was pretty decent as well and ran pretty smooth as I remember it. The biggest problem was when they fix something, they break something else, rinse and repeat.

Take BF4 as a prime example. There is a memory leak issue on AMD GPUs with Mantle and Windows 8.1 and it is left up to AMD to fix it at driver level because Dice don't seem interested.
 
Was indeed shanghai, used to be a stuttering mess that map. But runs very well now. It and paracel being the most demanding from what ive found. But no issues here with low fps on any bf4 map now. 780 sli is a bit overkill at my current res.
 

I just watched this in 1080P 60fps and that is seriously stuttering and jerking badly. No way I could play like that.


To be fair he was recording with framerates of 100+,its bound to look not quite right if you are only recording at 60 fps.He would need to limit his framerate to 60 to have a recording appear smooth on youtube.
 
I played BF4 Alpha and Beta and whilst the Alpha was basically grey, it ran very well. The Beta was pretty decent as well and ran pretty smooth as I remember it. The biggest problem was when they fix something, they break something else, rinse and repeat.

Take BF4 as a prime example. There is a memory leak issue on AMD GPUs with Mantle and Windows 8.1 and it is left up to AMD to fix it at driver level because Dice don't seem interested.

You keep plastering this all over forum like everyone is effected. Some have it others don't I for one don't.
And from my understanding mantle is left for the development of a game not driver level.
 
ok fanboys can we get a gtx970 for £199 like a 290 or even £240 like a 290X? If there is one let me know.

The 970 is priced at a level where it competes with a 290X yet is not included in the 4K test. Laughable.

"gets caught out - Calls us names"
 
caught out for what? cause I pointed out a clear ommitance in that test ?
And since when was fanboys name calling ?

I have owned and returned a gtx 970 matey. Unlike you I don't defend a particular co.

:confused::confused:
You claimed they have bias towards Nvidia because they didn't include a 970 on the 4k test. They also forgot to include the R9 290, it probably shows no bias ;)

Hence being 'caught out'
 
:confused::confused:
You claimed they have bias towards Nvidia because they didn't include a 970 on the 4k test. They also forgot to include the R9 290, it probably shows no bias ;)

Hence being 'caught out'

The reason I say the they are bias is because the gtx 970 is much revered as a 290X beater. The 290 is hardly a match for a gtx 970 and does not compete against it in performance or price. The Hardocp article should have included the 4K results for all cards, be it gtx 970 or 290.

The most probable explanation for the omittance is the 3.5gb memory issue showing poor results. The 290 has nothing to lose in the 4K tests but the gtx 970 has everything to lose if proven that the 3.5gb has a severe impact on frame times.

For all we know the 290 may be beating it at that resolution.

The people who are obviously are not interested in this glaring ommitance are fanboys in my book. Why else would they not question that fact?
 
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The reason I say the they are bias is because the gtx 970 is much revered as a 290X beater. The 290 is hardly a match for a gtx 970 and does not compete against it in performance or price. The Hardocp article should have included the 4K results for all cards, be it gtx 970 or 290.

The most probable explanation for the omittance is the 3.5gb memory issue showing poor results. The 290 has nothing to lose in the 4K tests but the gtx 970 has everything to lose if proven that the 3.5gb has a severe impact.

For all we know the 290 may be beating it at that resolution.

The people who are obviously are not interested in this glaring ommitance are fanboys in my book. Why else would they not question that fact?

They posted the 2 current flagship cards against each other, i would suggest there is a time they they are allocated to spend on a review and testing every card would exceed that. If the 970 is a glaring admittance then surely the 290 is just as glaring :) . As they are both one step down on the rung
A o/c 290 isnt really well down on a o/c 970 just like a o/ced 780 isnt....
 
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The people who are obviously are not interested in this glaring ommitance are fanboys in my book. Why else would they not question that fact?

They lowered settings for the 980 and 290X to get even remotely playable framerates, the VRAM usage on the 980 at the settings used was 3gb. Yes, clearly the 3.5gb barrier would have been broken :rolleyes:

Flagship vs Flagship, that is all. Please stop reading into things...
 
Take BF4 as a prime example. There is a memory leak issue on AMD GPUs with Mantle and Windows 8.1 and it is left up to AMD to fix it at driver level because Dice don't seem interested.

No Greg.

Correct. Dice quietly fixed the infamous memory leak in the November the 18th patch. Next target is to work on reducing the video memory subscription. :)
 
They lowered settings for the 980 and 290X to get even remotely playable framerates, the VRAM usage on the 980 at the settings used was 3gb. Yes, clearly the 3.5gb barrier would have been broken :rolleyes:

Flagship vs Flagship, that is all. Please stop reading into things...

The only thing they lowered was the AA to reduce memory usage to less than 4GB. All other settings were set to ultra.

I'm simpy interested to see what would happen to the gtx 970 when it hits the 3.5GB. Will it start stuttering or work similar to the 980.
 
You know the answer to your question, there's another topic...something like 300 pages long now. Go ask there, bound to be someone with a 970 left in the world.

If you want [H] to test for you, it would be an apples to apples test and would be with the same settings as per the 980v290X test. It used/uses 3gb VRAM so would show no signs of stuttering.
 

Yes Final8y.

http://wccftech.com/dice-eas-david-...d-memory-leak-issue-fix-coming-driver-update/

David Sirland, Producer of DICE EA confirmed the existence of a memory leak issue in Windows 8.1 environment and Radeon GPUs.

I contacted AMD for their official word and Head of Global Technical Marketing, Robert Hallock confirmed the issue as present in Battlefield 4 (Windows 8.1 only). It appears that just like in the past, AMD has actually helped DICE track down the issue, which is appreciable considering the fact the game is now over a year old. While the exact cause is not known, the issue will be resolved in the next iteration of beta driver update from AMD. Some users reported the issue as being more severe over extended gaming sessions, and while my sample size is fairly limited, I thought it was an interesting point to note.
 
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Yes they worked together to fix the issue (which is common, both AMD and NV do that all the time) and they found that the driver needed fixing in windows 8, but the game needed patching in windows 7.

They both fixed the issue where it needed fixing, which is a far cry on how you are trying to imply and twist it and nothing you quoted backs that up period.

They did that last week? I didn't see AMD release a driver between then and now and Robert Hallock confirmed it would be fixed in the next driver release. You are claiming Robert is wrong?

While the exact cause is not known, the issue will be resolved in the next iteration of beta driver update from AMD.

Read more: http://wccftech.com/dice-eas-david-...issue-fix-coming-driver-update/#ixzz3RNkhWp8H
 
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They did that last week? I didn't see AMD release a driver between then and now and Robert Hallock confirmed it would be fixed in the next driver release. You are claiming Robert is wrong?

The patch to fix the memory leak in BF4 Mantle in windows 7 was in November, and its nothing to do about when and all about your claims that Dice can not be bothered to fix it in windows 8 when the fact is they need help from AMD again to find where the issue was in BF4 Mantle in windows 8 and it was at the driver level, the same like they did with windows 7 and it needed fixing at the game level with a patch.

Its nothing more than collaborating to find the issue to find out who needs to fix what and where, it happens all time time.


The game makers release patches and the gfx card makers release drivers for a particular game, its seem like this common reality is new to you and if a game patch is released its because the gfx card makers were to lazy to make a driver and if a driver is released then its because the game makers were to lazy to release a patch as if all issues can be fixed from one side, sometimes it needs both sides, sometimes it has to be done on one side because it can not be fixed from the other.

Nowhere in the article does it imply anything about can't be bothered.
 
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