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GTA 5 - Poor SLI Scaling

Soldato
Joined
6 Jan 2013
Posts
22,364
Location
Rollergirl
Looking for suggestions here if possible. I'm getting low FPS and poor scaling in this game, and I know from recent threads that it shouldn't be like that. I'm getting the same issue with Dying Light, so I'm now assuming it's my hardware and not the game.

CPU : 4790k @ stock
GPU : 980 G1 Gaming SLI @ stock
Monitor : ROG Swift - 1440p @ 144hz

Gsync is disabled (although results are the same on or off)

I have Afterburner running with RivaTuner set to cap FPS @ 142 (for optimal Gsync).

Please help!




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Are you using the 350.12 driver?

I'm using vsync so am capped at 60FPS but am seeing utilisation on both cards vary between 60 and 100% depending on the complexity of the scene.
 
My first port of call would be overclocking the cpu to see if there is a cpu bottleneck. 4790K, even at stock is a very quick cpu however, so I don't see that being the case, but it would at least rule it out.
 
Are you using the 350.12 driver?

I'm using vsync so am capped at 60FPS but am seeing utilisation on both cards vary between 60 and 100% depending on the complexity of the scene.

Yes, using the latest driver.

I had it with Dying Light. It was flickering like crazy.

Are you on the latest GTAV driver?

Did you get it sorted?

My first port of call would be overclocking the cpu to see if there is a cpu bottleneck. 4790K, even at stock is a very quick cpu however, so I don't see that being the case, but it would at least rule it out.

Tried it at 4.6 and still the same. CPU usage is just over 50% so I'm ruling out the bottleneck.

Dragon Age runs perfect SLI scaling.
 
Looking for suggestions here if possible. I'm getting low FPS and poor scaling in this game, and I know from recent threads that it shouldn't be like that. I'm getting the same issue with Dying Light, so I'm now assuming it's my hardware and not the game.

CPU : 4790k @ stock
GPU : 980 G1 Gaming SLI @ stock
Monitor : ROG Swift - 1440p @ 144hz

Gsync is disabled (although results are the same on or off)

I have Afterburner running with RivaTuner set to cap FPS @ 142 (for optimal Gsync).

Please help!






...
Why would you bother capping at 142 when you have G-Sync?
 
Whilst capping a few frames under your monitors selected refresh rate can be good for gsync, depending on the game it can have a positive, or negative effect I've found. Some games are more liable to feel slightly stuttery if you do it, whereas others are the complete opposite and stutter is eliminated if you do the 2 frame capping trick.

Pc gaming is like an annoying science for me at the moment where I spend more time tinkering and trying to get a totally smooth experience than actually playing.
 
Easy solution don't let your game get that high
if you got 140+ fps your playing a really old game which vsync effect wont matter use some DSR
Your using settings far to easy for your card up them god dam it :p
 
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