*** Nintendo Switch ***

Not even sure I care, but then it might scare away 3rd parties which in turn could turn it into another Wii U scenario. I don't think so though, this thing has serious hype around it and the Wii U never had much if any.
 
That sounds a bit weak for a new console in 2017,hope the rumours are wrong.

For a handheld, it sure isn't weak. This is why I've been saying that this is a handheld and not a home console. Treat this as a home console and you'll be disappointed what it's capable of compared to other current day home consoles. Treat this as a handheld and it's the goddamn future...

Here's a Youtube link where a guy analyses a bunch of patents for the hardware of the Switch, confirming various features of the controllers, etc.


Joyconns have the shoulder buttons, right Joyconn has IR, touchscreen on the handheld, USB type C port on the bottom. Example accessories for docking Joyconns.

He also suggests that the console will use less power and grunt in portable mode when going over the docking patent info. That bit doesn't actually have much evidence in the patents to support it though.

Keep in mind that these are patents and the final product can be different, but of course these patents are 99% identical to what we've seen of the Switch so far.

Edit: If YT link doesn't work direct, use this:
https://www.youtube.com/watch?v=vImxcwEXE6o
 
Meh the Wii was 480p and 90%+ people didn't even get that as they used the stock cable. I've never once played a Nintendo game and thought the graphics could use an upgrade.

As usual. It's the third party games that will lack, which I don't really care about. That's what PC is for.
 
Disappointed to see it may not be pascal considering it would have been around just shy of a year by the time the Switch is out. Won't stop me from buy it, but disappointing none the less.

Oh and installed Mario Run on my iPad. Nice bit of fun, fully completed the first stage with all the black coins and got up to the purple ones on the other two stages. That together with the other modes I must have played it well over an hour already and feel like I got my fill for the moment.

Decided not to pick it up as I can see myself wanting to get black coins on all stages which may get stressful. Lol. Had they just charged to buy game from start I would have done so. But the demo is more than long enough to satisfy my curiosity.
 
I'm not sure Guru3D's sources are reliable on the Maxwell thing. In any case, being based on Pascal doesn't necessarily mean it would be a more powerful device, considering costs and that it's likely to use a customised version of the 20 nm X1.

Maxwell and Pascal are far more similar than people here seem to realise, especially in this context.

Anyway, I feel it's best to disregard that news... for various reasons.

He also suggests that the console will use less power and grunt in portable mode when going over the docking patent info. That bit doesn't actually have much evidence in the patents to support it though.

Hm?
[0552] In the present embodiment, in the portable mode, the clock frequency range over which the CPU 81 is allowed to operate is limited. In the present embodiment, the clock frequency at which the CPU 81 is allowed to operate can be specified within a predetermined range by the program executed on the main unit 2. In the portable mode, the range over which a clock frequency can be specified by the program is limited as compared with that in the console mode. For example, the range over which a clock frequency can be specified in the console mode is X1 [Hz] or less, whereas it is limited to X2 (<X1) [Hz] in the portable mode. Note that if the main unit 2 includes a GPU (Graphics Processing Unit) in addition to a CPU, the range of processing power (i.e., clock frequency) may be limited for the CPU and/or for the GPU.

[0553] In the present embodiment, in the portable mode, the image rendering capacity (which can also be referred to as the image generating capacity) is limited. Specifically, in the portable mode, the resolution (in other words, the number of pixels) of images generated by the main unit 2 is lower than that in the console mode.

[0554] With the limitation (a) above, the amount of computation to be executed on the main unit 2 is limited in portable mode, and it is therefore possible to reduce the heat generation and the power consumption of the main unit 2.

[0555] (b) Setting for Limiting Operation of Cooling Fan 96

[0556] In the present embodiment, in the portable mode, the operation of the cooling fan 96 is limited. Specifically, in the portable mode, the rotations per minute (rpm) at which the cooling fan 96 is allowed to operate (in other words, the fan speed) is limited to be lower than the highest rpm at which the cooling fan 96 is allowed to operate in the console mode. For example, in the portable mode, the cooling fan 96 is controlled to operate at a predetermined rpm or less, which is lower than the maximum rpm.

[0557] With the limitation (b) above, it is possible to reduce the operation noise of the cooling fan 96. In the portable mode, it is assumed that a user uses the main unit 2 close to the user. In view of this, in the present embodiment, since the operation noise of the cooling fan 96 can be reduced in the portable mode, it is possible to reduce the possibility that the user may feel the operation noise is too loud.

[0558] On the other hand, the console mode is a mode in which the information processing device 1 is used as a console-type device. In the console mode, images obtained or produced by the information processing device 1 are displayed on the TV 6. The sound obtained or produced by the information processing device 1 is output from the speaker of the TV 6. In the console mode, the function suppressions in the portable mode are lifted. That is, in the console mode, the limitations (a) and (b) described above are lifted. Therefore, in the console mode, a program running on the information processing device 1 can make better use of the processing power of the CPU 81. The information processing device 1 can display, on the TV 6, images of a higher resolution than in the portable mode. The information processing device 1 can be cooled by the cooling fan 96 more effectively than in the portable mode.
Seems quite clear to me.

I know it's a patent so not 100% confirmed, but it makes a lot of sense for the device to function this way; especially given how elaborate the above is.
 
I don't actually give a flying **** what the architecture is, I'm already satisfied this thing is not going to be weak in any way shape or form, and that's good enough for me. Box ticked. Switch is going to bring all the things I loved about the Wii U but with proper portability a nicer screen and better TP support.

It's not going to be some sort of PS4 killer docked, but then who in their right mind actually expected that anyway?
 
I think Nintendo have missed an big opportunity in not releasing with a new Pokemon. Especially if they could have released for Christmas. Playgrounds would have been full of them. More than any other console, the Switch will become more attractive the more it sells. Go to the park and you're the only guy with a Switch - it'd be ****e. Go to the park and a bunch of you have one - it'd be great. The guy that doesn't have one will be thinking 'damn, I better get a Switch so I can join in'. What appeals to me the most is popping round to mates house, playing some local Monster Hunter, and then continuing online when I get home. Then my bro comes round and joins in our online game locally from his handheld. But it only really works when lots of ppl have one and that's why 3rd party support is arguably more important than it's ever been. Which is why they've also missed a beat, imho, in releasing with such a modest spec.

I see it being either an unstoppable success, if it gets the no.s in quick enough, or a Wii U sized flop.
 
It's an IR camera that's in the right Joy-con, so yeah basically a sensor, for capturing infrared light (like the Wiimote).

In addition though the Joy-con may also output infrared light, to then be captured by the camera. In this case I believe no "sensor bar" would be required.

So at time of creating the patent, Nintendo may have still been deciding whether or not to include an IR emitter in the right Joy-con. If not, then the Switch may come with some kind of "sensor bar" like the Wii did.
 
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I think Nintendo have missed an big opportunity in not releasing with a new Pokemon. Especially if they could have released for Christmas. Playgrounds would have been full of them. More than any other console, the Switch will become more attractive the more it sells. Go to the park and you're the only guy with a Switch - it'd be ****e. Go to the park and a bunch of you have one - it'd be great. The guy that doesn't have one will be thinking 'damn, I better get a Switch so I can join in'. What appeals to me the most is popping round to mates house, playing some local Monster Hunter, and then continuing online when I get home. Then my bro comes round and joins in our online game locally from his handheld. But it only really works when lots of ppl have one and that's why 3rd party support is arguably more important than it's ever been. Which is why they've also missed a beat, imho, in releasing with such a modest spec.

I see it being either an unstoppable success, if it gets the no.s in quick enough, or a Wii U sized flop.


Well you got the latest Pokemon that sold 3.7m within two weeks of being out pretty much covering that.
 
Well you got the latest Pokemon that sold 3.7m within two weeks of being out pretty much covering that.

Yeah, a mistake I feel. Sun and Moon would have made great launch titles. Selling a bunch of 3DS games isn't going to help the Switch at all. Quite the opposite.
 
I'm not sure Guru3D's sources are reliable on the Maxwell thing. In any case, being based on Pascal doesn't necessarily mean it would be a more powerful device, considering costs and that it's likely to use a customised version of the 20 nm X1.

Maxwell and Pascal are far more similar than people here seem to realise, especially in this context.

Anyway, I feel it's best to disregard that news... for various reasons.



Hm?
Seems quite clear to me.

I know it's a patent so not 100% confirmed, but it makes a lot of sense for the device to function this way; especially given how elaborate the above is.

I was listening to the video, rather than watching it and I didn't hear much directly from the patent about that one, so apologies if I got that wrong.

I also agree on the whole Maxwell thing. People don't realise that the rumour originated from a place which had previously rumoured that the Switch would be powered by AMD hardware. So a mountain of salt is required when considering that rumour. Plus there's the obvious benefit of better power efficiency, heat reduction and smaller die size with a modern Pascal-based SOC. Not necessarily more powerful, but more suitable for portable hardware. It would be rather silly if the Maxwell thing would be true, though I'd find that rumour more feasible if the Switch were just a regular non-portable console.

It's not going to be some sort of PS4 killer docked, but then who in their right mind actually expected that anyway?

A lot of people by the looks of it. Which is why my Mantra is that the Switch is a Portable first and foremost. Also, I'm sure there were rumours of a mainstream Pokemon game being made for the Switch. Not sure if it would release at launch though.

But folks are right in that selling 3DSes doesn't do good for the Switch, considering how the latest 3DS model is very close in price to the Switch and is also a portable Nintendo gaming platform. Hence why Nintendo needs to kill off the 3DS and focus solely on the Switch. They have a great platform to combine both their home console and handheld efforts if they play the Switch right.
 
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