Console games are still pretty far from PC games in terms of quality of graphics and also in terms of quality of inputs. Better selection of games, maybe. They're far behind PC in terms of modding games. So far behind that it's not even vaguely close to being within shouting distance of being comparable.
I'm currently playing Fallout 4 with 118 mods installed using about 12GB. That's impossible with a console despite the fact that Fallout 4 is one of the 2 games that can be modded on consoles. Also, Nexus Mods is so vastly better than Bethesda for modding that it's like a pub kickabout team playing in the World Cup. Besides, Bethesda is dedicated to paid mods so they can profit from other people's work. Sooner or later, they'll succeed in that. With a better graphics card I'd be installing graphics mods as well and the game would look far better than it could on a console. As it is, even with an archaic graphics card I get a better framerate than a console for the same graphics.
Prior to Fallout 4, I had no idea how extensive modding games is on PCs and how much difference it can make. But it is and it does. Also, no mouse and keyboard. I have an Xbox controller for my PC. It's far less comfortable, far less precise and far less versatile. It's better only for racing games because it makes analogue steering possible and anyone who cares much about racing games would probably be using a wheel for steering anyway.
Modern consoles are adequate in terms of graphics, though, and the hardware is certainly a lot cheaper. If it wasn't for the lack of mouse and keyboard and almost total lack of modding, I'd be inclined to get one instead of a new gaming PC when my next upgrade cycle came round. Maybe at some point in the future, but not right now.
I have quite a few mods installed with FO4,but seriously Bethesda needs to take the Creation Engine outside and shoot it. Its based on the ancient Gamebryo engine from the 1990s,and its massively limited by single core performance and memory bandwidth. It was bad enough in Skyrim which I modded too.
The only real upgrade for me would be a Core i7 7700K or Core i7 7700 with overclocked RAM just because of the crap engine,as I can hit under 30FPS minimums in large settlements with a GTX1080,but I am not going to pay £280 to £320 quid for a 4C/8T CPU,when my Xeon E3 1230 V2/Core i7 3770 was selling for around £170 to £180. Basically its pathetic that a late 2015 game has some poor core balancing - I see mostly one maybe two cores being pushed the most.
By comparison CDPR uses a much more up to date engine in The Witcher 3 which can actually scale to more cores,and if Bethesda bothered to actually use a modern engine I doubt I would be looking to upgrade the CPU.
This is the main issue with PC games,a lot of devs are penny pinching on optimisations,as consoles are considered the main platform for them and pushing it to PC gamers to buy more expensive hardware to compensate.
This has happened with so many games.
At least with Crysis the graphics were amazing as was the interactivity of the environments. Nowadays we seem to be spending more money on games which are technically rather meh in many ways.
This is why consoles are catching up - devs have to optimise better for them as they are not as powerful,and as a result the PC versions seem to use brute force to do anything by comparison.
This forum is skewed in favour of high earners tho
who are interested in building computers. In other words, people on OcUK earn more than the average. A lot of posters in this sub-forum are in the top 20%
Your average PC gamer doesn't have high-end hardware, and current prices will/are putting people off PC gaming.
FTFY. I know some people who could easily buy a Titan Xp equivalent each year and probably buy a new PC every year too.
However they don't since they either prefer the convenience of a console,don't really want a desktop or don't see the point of spending like £500 on a graphics card to run the odd game each year.
But OTH they are quite happy to spend on other hobbies though.