AMD RX Vega 64 Gets 22% Performance Uplift In Wolfenstein 2 After Latest Patch
https://wccftech.com/amd-rx-vega-gets-22-performance-uplift-wolfenstein-2-latest-patch/
Another 22%
How is the Kim taking all this?
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AMD RX Vega 64 Gets 22% Performance Uplift In Wolfenstein 2 After Latest Patch
https://wccftech.com/amd-rx-vega-gets-22-performance-uplift-wolfenstein-2-latest-patch/
Interesting seeing the Vega GPU is only clocked at 1500 in this video.
That's because he is using the balanced profile which knocks around 20% off the core clock speed to lower power draw. If you want maximum Vega 64 performance you want to enable either Turbo Mode (1752/945 @25% power Limit), or for full performance Custom mode and +50% Power Limit.
What?I do feel for the fury x owners.
LOL!It's the GTX970 owners I feel for.
It's the GTX970 owners I feel for.
Apparently someone forgot to tell him that you can't compare the Vega 64 and the 1080Ti, you have to compare the Vega 64 with the 1080!Interesting seeing the Vega GPU is only clocked at 1500 in this video.
Apparently someone forgot to tell him that you can't compare the Vega 64 and the 1080Ti, you have to compare the Vega 64 with the 1080!
You should get on that Shanks...
Maybe, depends what the next gen GPUs bring on that front. Nothing much to compare it to as most GPUs probably weren't built for DX12/Vulkan they were built around DX11 (or Mantle, which didn't seem to help the Fury X much, was beaten by the 980Ti in DX11 and is beaten by the 1080 in DX12/Vulkan it seems).It's more a showcase for how good Vulkan API is rather than the GPUs used. If Vulkan becomes more available what a top quality GPU vega 64 will become.
Maybe, depends what the next gen GPUs bring on that front. Nothing much to compare it to as most GPUs probably weren't built for DX12/Vulkan they were built around DX11 (or Mantle, which didn't seem to help the Fury X much, was beaten by the 980Ti in DX11 and is beaten by the 1080 in DX12/Vulkan it seems).
As for showcasing the API, it's sort of hard to tell what difference it makes without there being DX11 results (but of course having a game run on 2 API may well mean compromises for one of them). It could just be a really well optimised game, regardless of API. Also to show how good the API is wouldn't you want to run it on something like the 1060 and 580 (which are likely to be more common) rather than the top end cards that will hopefully run everything well?
How much of that is the API and how much is the game though, you can't know as you've not played it with any other API. I know you want to love Vulkan but you have a sample size of 1 API. Don't get me wrong, Vulkan is looking very promising and the Khronos Group seems to have done a good job, but we can only make apples to oranges comparisons for Vulkan unless a game has DX12 and DX11 implementations as well that have all been done specifically for the API and optimised equally.I can tell just how good the API is by playing the game. Maxed out 1440p getting way over 100fps with excellent graphics and GPU effects speaks for itself.. Not to mention it's so smooth it's a complete game changer..
I would like to see FuryX benched with Texture details and other high demanding memory settings reduce to keep vram incheck vs 980ti can also have same settings. I can bet Frame rates will be much better for the FuryX
4GB vs 6GB in Wolfenstein will be massive.
You only after look at other Amd GPUs to see this is the case. RX580 vs 1060 for example.
How much of that is the API and how much is the game though, you can't know as you've not played it with any other API. I know you want to love Vulkan but you have a sample size of 1 API. Don't get me wrong, Vulkan is looking very promising and the Khronos Group seems to have done a good job, but we can only make apples to oranges comparisons for Vulkan unless a game has DX12 and DX11 implementations as well that have all been done specifically for the API and optimised equally.
I'm sure the 980Ti and Fury X were compared in games with the same settings back when they were the new cards.
I didn't mean in Wolfenstien, I meant in general.Like I said I know how much the API is working you can see it yourself by enabling the Full system information within game settings.
It uses every single bit of system..
I know how good this API is you only after run around wolfenstein or Doom to feel how smooth it is.. Only Mantle and windows store games like Forza come close.
DirectX 11 wouldn't get anywhere near the same performance out of Wolfenstein. It would bottleneck.
I don't believe we have had a FuryX wolfenstein bench that keeps vram in check?
Just grabbed this![]()
Enjoy it really is a top quality game.
Yeah it looks good from the Vids ive watched![]()