Price risesMy next PC purchases will be black friday ao will see what has happened by then.

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Price risesMy next PC purchases will be black friday ao will see what has happened by then.
I wonder if they will be really good at mining as well with independent floating point and integer compute capabilities, and nvidia have priced that in.
Why hasn't anyone question the fact that reflections don't equal mirrors?
A parked car shouldn't be able to tell me, in complete detail, what's behind me like a mirror would.
It also does depend on the time of day of what you see as well. Something omitted in the presentation. It's not automatic.
Oh my bad I was alluding to ray trace global illumination outdoors would would be too taxing even for turing which would then calculate what the reflections should look like.Depends on how shiny the car is. It's most likely exaggerated in game so its more noticable. I can see it looking good in a survival horror or something, but an fps is too fast paced for them to stand out.
I did like the ambient occlusion demo from Exodus - that could really be put to good use in horror games etc, where you're straining to see something in the shadows.
Then it jumps out and mauls your face while the player has a brown trouser moment.
Not me, I'm safe.while the player has a brown trouser moment.
Oh my bad I was alluding to ray trace global illumination outdoors would would be too taxing even for turing which would then calculate what the reflections should look like.
What they are doing now with shadows and reflections is like a cheat as global illumination was static and that's not how it works for ray tracing.
But you are correct shadows and reflects over stated just like physx was with it's demos.
Just give up... GPUs are not cars, the analogy doesn't work in this case.
I find it frustrating that you're trying to say this pricing is A-OK.
People will look at these prices and simply say to themselves, "PC gaming is no longer for me."
You can claim that's irrational and talk about Ferraris... that is simply how plenty of us now feel.
Indoor/outdoor if the proper techniques are used for hybrid ray tracing it shouldn't matter.
Actually no it's not the proper technique when it's used for indoor environments.
The point is that it's way to taxing to using global illumination in outdoor environments.