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AMD's FidelityFX brings Shadow of the Tomb Raider's visuals to new heights - Tested

I didn't quote your post, I was speaking to 4k who posted RIS images with very little different other than with RIS on the character's hair is full of artifacts, yuck!
They're not RIS images, he used the wrong name. Hell, the image itself is labelled FidelityFX :p but this is 4K8K we're talking about so no surprise he can't get even basic things correct.

They're also not very good pictures either. Go to the linked OC3D article with the original images and compare with the sliders. The improvement is staggering. The hair is shocking though, but that's down to a conflict with FidelityFX and the intentional blur effect put onto her hair (the article covers it). Bear in mind that FidelityFX is not a driver-level on-or-off filter, it's a graphics dev kit, so it's entirely possible the FidelityFX work with her hair can be modified (or even turned off) to prevent the conflict.
 
I can see a definite improvement, but I don't see the end result as being all that impressive due to the original looking so very soft/blurry to begin with anyway.
 
Then from one blind old man to another, trust me boys you need to get your peepers checked out again. It's orders of magnitude different. But then I am a media developer of many years so I'm trained to see this sort of thing.


Orders of magnitude? Not from what i'm seeing. And fyi never had glasses, never needed them. :)

The best example of the pics is probably the one with the front of the car, the mud on the bumper is a bit sharper, front grille etc, but hardly anything that's going to leap out at you, unless of course its more noticable actually running the game as opposed to screenshots.
 
Orders of magnitude? Not from what i'm seeing. And fyi never had glasses, never needed them. :)
Might be time to give them a go then if you honestly can't see the difference ;)

If you don't see it then you don't see it. And with DLSS it's going to be more obvious in stills than in motion.
 
Is funny the loud supporters of Nvidia in this forum are blind :D
Let alone haven't gone to the website posted by the OP to look at the sliders.
 
Is funny the loud supporters of Nvidia in this forum are blind :D
Let alone haven't gone to the website posted by the OP to look at the sliders.

Not sure how to feel about not being considered one of the loud NVidia supporters.
Is it a good thing, yes no.....yes it is...yes definitely. ;)


Out of all the images in that article those two are the worst as they are not exactly the same, only a few pixels out but definitely different. use the slider on the article and you will see what I mean.

As for the others, its subtle by the improvement is there.:)
 
Had a look at the images on my computer. Can definitely see the difference. Less blur and more sharp with FidelityFX on. Still though, people say they do not see the difference between 1440p and 2160p which has a MUCH bigger difference than this, so I am not surprised they cannot see the difference in these pictures.

The trouble with the FidelityFX image is it introduces jaggies or should I say really amplifies them.
 
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Had a look at the images on my computer. Can definitely see the difference. Less blur and more sharp with RIS on. Still though, people say they do not see the difference between 1440p and 2160p which has a MUCH bigger difference than this, so I am not surprised they cannot see the difference in these pictures.

The trouble with the RIS image is it introduces jaggies or should I say really amplifies them.

This is not AMD's RIS, this is AMD's FidelityFX completely different thing altogether.
 
@bru you see what I am talking about?
??

So you are saying FidelityFX makes a bigger difference to IQ than the jump from 1440p to 2160p? What is it you are saying exactly?

How does my analysis change based on what tech is being used? The end result is what matters and my analysis was based on what I saw in the images.

Why does so many people either wear red or green shades? Just say it how it is man.
 
There is a clear difference between the pics, the first one is super Vaseline and then second one is sharp because Vaseline is taken off.
 
@melmac What do you think Panos is saying? I am not sure, don't even think he is a lot of the times tbh :p:D

We all get things wrong, I know I do and when that happens I am happy to hold up my hands up rather than get hurt and continue to argue. But at least I try to say it how it is and do not have extreme bias or an agenda.

Explain then? :)
 
Didn't realise you could use this on Nvidia nor that it was newly added as I just recently picked up the game. Definite increase in sharpness, a feature to which I greatly approve of!

Perhaps not too noticeable if at a sufficient distance from high enough resolution.
 
So you are saying FidelityFX makes a bigger difference to IQ than the jump from 1440p to 2160p?
If the rendering process is inherently soft then you'll get a blurry image regardless of the resolution. And in that case then yes, FidelityFX will see the same IQ improvement at 2160p.

These images aren't upscaled and corrected, that's native res.
 
If the rendering process is inherently soft then you'll get a blurry image regardless of the resolution. And in that case then yes, FidelityFX will see the same IQ improvement at 2160p.

These images aren't upscaled and corrected, that's native res.
Sure. In such cases perhaps. But generally speaking no chance. Plus as I said, what I observed in that image was the jaggies being amplified. The opposite is true when increasing resolution.

Still waiting to hear from @bru and @Panos What is it they see? Maybe a private joke I am missing? :p
 
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