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AMD's FidelityFX brings Shadow of the Tomb Raider's visuals to new heights - Tested

As I said back in the beginning of the thread

Out of all the images in that article those two are the worst as they are not exactly the same, only a few pixels out but definitely different. use the slider on the article and you will see what I mean.

As for the others, its subtle by the improvement is there.:)

What more do you want me to say. To me the images are an improvement with the filter, other than the first pair as they are not exactly the same image.
 
That's only on the hair from what I saw, and there is a reason for it.

Which other jaggies did you see? The foliage near to the camera isn't amazing after looking again.
From the top of my head I saw some (not a big deal) on the wood.

But I would rather it look like that and be sharp than with vaseline in the original image. But that was not even my point.

I am still waiting for them to explain why it makes a difference that I said RIS vs FidelityFX? That was just a mistake as I was not paying full attention when typing. Why would that make any difference to the analysis of the image I made?


As I said back in the beginning of the thread



What more do you want me to say. To me the images are an improvement with the filter, other than the first pair as they are not exactly the same image.
Weak response. So you both won't explain it then? I think I know why.. lol.
 
From the top of my head I saw some (not a big deal) on the wood.

But I would rather it look like that and be sharp than with vaseline in the original image. But that was not even my point.

I am still waiting for them to explain why it makes a difference that I said RIS vs FidelityFX? That was just a mistake as I was not paying full attention when typing. Why would that make any difference to the analysis of the image I made?



Weak response. So you both won't explain it then? I think I know why.. lol.

Sorry what is it you want me to say …...the 13th pixel from the left on the top row is sharper, as is the 27th and the 31st etc etc...…

To me the images looks better with the filter, rather than without. what do you want from me......:rolleyes:
 
Sorry what is it you want me to say …...the 13th pixel from the left on the top row is sharper, as is the 27th and the 31st etc etc...…

To me the images looks better with the filter, rather than without. what do you want from me......:rolleyes:

Come on man, stop playing silly. Here you go:

@bru you see what I am talking about?



Explain, what is he talking about and what is it you see?
 
Is funny the loud supporters of Nvidia in this forum are blind :D
Let alone haven't gone to the website posted by the OP to look at the sliders.
The mud on the bumper looks better with Fidelity but other than that, I am blind I guess. It certainly isn't "orders of magnitude" better but if it brings IQ improvements, I am up for that.
 
Hey fellow NV's I take back what I said above I put on my glasses as it looks 100x better.


1-8-Ar5-s-u-F2bcw3-h-DXFz-DQ.jpg
 
Come on man, stop playing silly. Here you go:

Explain, what is he talking about and what is it you see?

I see images that are slightly better than the ones without the filter. AS do several others in this thread.
Some people do not see it that way, which is fair enough, Panos was suggesting that some of those were louder NVidia supporters and I agreed with him.

There you go does that satisfy your inane curiosity into the way the thread has developed.

Disclaimer: please feel free to go back and reread the entire thread and pick apart any comments that I may or may not have made. Any implied bias and or NVdiotism that may or may not be present is purely down to the way my brain no longer functions correctly after life saving surgery.
 
@melmac What do you think Panos is saying? I am not sure, don't even think he is a lot of the times tbh :p:D

We all get things wrong, I know I do and when that happens I am happy to hold up my hands up rather than get hurt and continue to argue. But at least I try to say it how it is and do not have extreme bias or an agenda.


Explain then? :)

Think you referenced me by mistake. :p:D
 
I see images that are slightly better than the ones without the filter. AS do several others in this thread.
Some people do not see it that way, which is fair enough, Panos was suggesting that some of those were louder NVidia supporters and I agreed with him.

There you go does that satisfy your inane curiosity into the way the thread has developed.

Disclaimer: please feel free to go back and reread the entire thread and pick apart any comments that I may or may not have made. Any implied bias and or NVdiotism that may or may not be present is purely down to the way my brain no longer functions correctly after life saving surgery.

Lol. Well excuse me for being curious. Well done for making a big deal out of nothing. Had you just said that from the start I would not have been left so curious would I? Geez.

Panos with his extra thick red shades thinks anyone who does not agree with him is a Nvidiot and is extra sensitive to any criticism aimed at AMD. Just like you will always see D.P. only popping up when it comes to responding to a post to defend Nvidia.

Besides, what he is saying makes no sense then, my post had nothing to do with Nvidia or AMD. I was talking resolution which applies to both companies. Will leave it at.


Think you referenced me by mistake. :p:D
Nope, was actually wondering what you thought Panos was on about, as I did not get it.
 
There is a clear difference and by large the image is better with FidelityFX ON. I don't know if I'd notice it all that much in some games, that really depends on the genre I guess.. But the difference is there.
 
It will depend a lot on the quality of the game's textures to begin with. If they are already high res textures it will look good, if they are blurry it will only amplify imperfections.
 
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Nope, was actually wondering what you thought Panos was on about, as I did not get it.

Oh, sorry!! Well, I think you have summed up what Panos is on about. It's all about the Red Team man ;)

I fully agree with what you are saying, It's all Red Vs Green with some posters.
 
Look at the string binding of the quiver and the tread pattern on the tyre.
He can just use this link if he cannot see:

https://cdn.knightlab.com/libs/juxt...html?uid=911dd080-0622-11ea-b9b8-0edaf8f81e27

Here is one with a car:

https://cdn.knightlab.com/libs/juxt...html?uid=452480c4-0623-11ea-b9b8-0edaf8f81e27

Another with trees:

https://cdn.knightlab.com/libs/juxt...html?uid=b5aaee46-0623-11ea-b9b8-0edaf8f81e27


Edit: One more with lara:

https://cdn.knightlab.com/libs/juxt...html?uid=9984f56a-0630-11ea-b9b8-0edaf8f81e27



Here is a part of the conclusion:

Radeon's FidelityFX is designed to mitigate the blur that's present in most modern games, which comes mostly thanks to TAA and similar anti-aliasing solutions. AMD plans to allow gamers to benefit from aliasing-stopping functions of TAA while mitigating this blurring effect. With FidelityFX, we can get the best of both worlds.

So as I was saying, the difference is much bigger by using 4K as in many games you can get away with not needing to use ANY anti-aliasing methods like TAA which is what is causing the bloody vaseline effect in the first place. Which means much better IQ. What I personally call day and night difference.

That said, some games are very bad and even at 4K need some kind of AA. So FidelityFX really is helpful for those :D
 
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