I've been programming for several years but what has always held me back was my poor ability when it comes to maths. I've decided that I am going to break through the pain barrier and learn the maths required to make games. The only trouble is that I have no idea where to start as I haven't done any practical maths since I was in school.
Would starting from GCSE revision guides be a good start? I'm quite keen to keep the learning fun as I don't want to get put off.
Are there any websites which allow you to solve maths problems on them for practice? I'm quite a hands-on learner and would be appreciated being able to practice on my laptop (no desk at the moment, unfortunately, so I can't do much handwriting).
Would starting from GCSE revision guides be a good start? I'm quite keen to keep the learning fun as I don't want to get put off.
Are there any websites which allow you to solve maths problems on them for practice? I'm quite a hands-on learner and would be appreciated being able to practice on my laptop (no desk at the moment, unfortunately, so I can't do much handwriting).
In terms of game dev though depending on the engine it's generally pretty much done for you. Im fairly poor at maths and have manage to write a few fairly poor games over the years. I made a shocking lego racing clone back in the day. was properly poor but it worked.