• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

Status
Not open for further replies.
It annoys me that they bring out refreshes of the consoles now. I'd have been super ****** off if I'd bought a regular ps4 when they released the pro.

Not sure why that bothers you. The pc market is considerably worse for it. At least it was over 2 years before the pro followed the original.
Nvidia are going to trickle feed this whole generation of cards over a space of 6 months id imagine.
 
Just wondering.

If RDNA2 is pretty much 3080 raster perf territory but worse than 2080ti raytracing perf, while also missing certain features like a DLSS equivalent but at 50-100 euros cheaper... will you guys still consider it a good option?

I would say that is likely the best scenario for amd. Similar to how a 5700xt does against a 2070s. Trade blows in raster. Gen1 rtx implementation. Gen1 or no dlss. $100 cheaper.

that’s the best way to generate sales I’d say and be in the fight. Trying to trade blows but be equal in price won’t generate sales. Outside of some amd diehards people will understandably choose nvidia If price is close.
 
Just wondering.

If RDNA2 is pretty much 3080 raster perf territory but worse than 2080ti raytracing perf, while also missing certain features like a DLSS equivalent but at 50-100 euros cheaper... will you guys still consider it a good option?

The 6900XT is rumoured to be $100-150usd cheaper than the 3080. I think that's a good trade off. Ray Tracing is nice but is absolutely not necessary, I still feel that HDR is more important. As for missing AI upscaling like DLSS - that would be a bummer but thats why its cheaper, its a good trade off
 
Not sure why that bothers you. The pc market is considerably worse for it. At least it was over 2 years before the pro followed the original.
Nvidia are going to trickle feed this whole generation of cards over a space of 6 months id imagine.
I thought someone would say this. The problem I have is that it wasn't done before and everyone was happy enough until the next console came out. PCs are for the enthusiast and push the envelope of technology and what's possible graphically so I have no problem with a new gpu released every 6months. The consoles are not PCs and should not need to be upgraded imo.

Edit : it was done before actually: Sega32 bit attachment to the megadrive. But that was completely pointless too.
 
I thought someone would say this. The problem I have is that it wasn't done before and everyone was happy enough until the next console came out. PCs are for the enthusiast and push the envelope of technology and what's possible graphically so I have no problem with a new gpu released every 6months. The consoles are not PCs and should not need to be upgraded imo.

Edit : it was done before actually: Sega32 bit attachment to the megadrive. But that was completely pointless too.

You also need to consider the tv market. 4k became mainstream mid cycle so consoles had to move to offer something suitable for that too.

PC's dont actually push the envelope that significantly. They are more powerful than consoles but new console generations bring more change. Ray tracing will only become mainstream due to its implementation in next gen console games. Current pc offerings are limited.
 
They are already obsolete.. think there will be another Xbox or playstation launch in early 2022.

I dont think they'll release another mid gen console, they only had to do that on the last gen because the PS4/Xbox One were already really weak on launch, comparable to low end CPU and GPU. This time they're fairly powerful and will equal a highish midrange PC.
 
PC's dont actually push the envelope that significantly. They are more powerful than consoles but new console generations bring more change. Ray tracing will only become mainstream due to its implementation in next gen console games. Current pc offerings are limited.
I agree this is unfortunately because barely anyone develops games for high end PCs anymore. When is the last time we had a mind blowing graphical game that brought the latest GPUs to their knees like Crysis 1/Metro 2033. I guess you could say MS Flight Sim but I bet its because they went for DX11 (lol) instead of Vulkan or DX12 so more or an API issue than actually pushing the graphical envelope.

Even the Crysis "remastered" is watered down thanks to being on PS4/XB1.
 
You also need to consider the tv market. 4k became mainstream mid cycle so consoles had to move to offer something suitable for that too.

PC's dont actually push the envelope that significantly. They are more powerful than consoles but new console generations bring more change. Ray tracing will only become mainstream due to its implementation in next gen console games. Current pc offerings are limited.

PC was first to implement just about every graphical enhancement there is. To name a few there is normal mapping, bump mapping, hdr lighting, dynamic shadows, ragdoll physics, tessellation and now ray tracing. Most of which had a major impact on performance and could only really be utalise by top end PCs. Not to mention new dx versions etc.You think the consoles are going to be using Ray tracing in any meaningful way? They won't. In the past new consoles did very little for change because they still lacked the power for it. Most good strategy games won't work well on a console because they require massive cpu power not just gpu.
Anyway I agree with what you said about 4k tellys fair enough but I still wouldn't use that to justify a complete new console. Why not just badge the ps4 pro a Ps5, 4k ready machine, because it practically was.
Time to move on think we've derailed this thread enough :p
 
The 6900XT is rumoured to be $100-150usd cheaper than the 3080. I think that's a good trade off. Ray Tracing is nice but is absolutely not necessary, I still feel that HDR is more important. As for missing AI upscaling like DLSS - that would be a bummer but thats why its cheaper, its a good trade off

This, shocked to see Grim go against the usual nvidia shill, but solid raster + HDR with lower price (some form of hybrid raytracing) will suit majority of PC gamers. Mainstream DLSS and RTX need way more time to be in tenfold amounts of games before its 'needed'. it may not even stick (like physx).
 
The 6900XT is rumoured to be $100-150usd cheaper than the 3080. I think that's a good trade off. Ray Tracing is nice but is absolutely not necessary, I still feel that HDR is more important. As for missing AI upscaling like DLSS - that would be a bummer but thats why its cheaper, its a good trade off
If true it should do very well.

Games have to widely use RT and DLSS before they can persuade me to care enough to pay for it, especially when an (albeit probably inferior) alternative exists.
 
The rumour is they're inbetween Turing and Ampere at RT, but their implementation, is a hybrid one, its basic, and upscaled, like the PS5.
 
Last edited:
to be honest we all want amd to do well as it will benefit everyone.

This encompasses almost everyone. There is a weird sect of people though that say they would buy an AMD card if.. and will never do as they stick to what they know/like. The people that stick the knife into the brand dont realise that without a competitor to nvidia your 3000 series would be x2 as they can charge what they like.
 
Status
Not open for further replies.
Back
Top Bottom