Brent has the 2080Ti getting 28.5 fps and the 3080 getting 29 fps @ 4k.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Brent has the 2080Ti getting 28.5 fps and the 3080 getting 29 fps @ 4k.
That looks more like it thank you, probably a different area in the game from the other slide.
For right now, our testing method involves taking off from Atlanta airport on a “Few Clouds” weather at 9 AM and landing at DeKalb-Peachtree Airport while letting a propeller plane fly low enough over Atlanta. The two points where performance is lowest is when taking off, and when landing. We also have the game set to the highest online experience, downloading all online materials for the highest quality.
Our flight consists of take-off, a slow turn to the left for heading, and a combination of cockpit and external views. Each resolution is recorded for three minutes, resulting in your average frames per second.
Not at 4k. Probably a driver issue tbh but right now 2080Ti = 3080 in that game.
this is how Brent @ FPS review tests.
Guru 3d do this.
The FPS review test seems more real world to me and since they give details of the route can be more easily independently verified.
For right now, our testing method involves taking off from Atlanta airport on a “Few Clouds” weather at 9 AM and landing at DeKalb-Peachtree Airport while letting a propeller plane fly low enough over Atlanta. The two points where performance is lowest is when taking off, and when landing. We also have the game set to the highest online experience, downloading all online materials for the highest quality.
seems like the average across titles at 4K is 25% uplift on 3080 from 2080ti, you would hope AMD would have been aiming at around this.
Right there is a serious problem with this testing methodology.
The lowest FPS does not = the most demanding on the GPU. That is far too simplistic, the lowest FPS could be indicative of a CPU derived bottleneck, in which case he's not testing GPU performance, he's testing CPU performance.
It looks to me in his quest to find the point of lowest FPS that what he's stumbled upon is a CPU bottleneck and because he doesn't understand these nuances that's what his slides show, not the GPU's performance, its the CPU's performance limitations in this scenario.
So few cares about 4k.
1080p and 1440p is the gamers chosen resolution today.
while 4k and widescreen are gaining its still
1) This is the [H]ardOCP GPU reviewer. Brent Justice.
2) He is not looking for the lowest FPS spot, just pointing out that the frame rates are lowest when taking off and landing, which makes sense since taking off and landing will involve more being rendered which will lower frame rate.
3) If it was CPU limited @4k why would reducing the graphics settings improve frame rate by nearly 50% and bring the numbers in line with HUB and Guru 3d?
This is the [H]ardOCP GPU reviewer. Brent Justice.
Not sure I agreed with Steve’s comment on people not being bothered at 4K. I think this new generation of cards will drive more people to 4K, especially when people look at the consoles that are “4K”.
I'm surprised at that, but yes, he's wrong.
Problem with 4k is the lack of 120hz panels at a reasonable size. Anything over 40 inches is way too big anything under 30 is too small. For me anywayNot sure I agreed with Steve’s comment on people not being bothered at 4K. I think this new generation of cards will drive more people to 4K, especially when people look at the consoles that are “4K”.
Problem with 4k is the lack of 120hz panels at a reasonable size. Anything over 40 inches is way too big anything under 30 is too small. For me anyway
You always doI did a better job with the review thread!!![]()
You always do![]()