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AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

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The facts are though nvidia did screw up the launch, even the greenest of fanboys will be hurt by this garbage and price gouging isnt tolerated by whichever brand you favour. If I was AMD and they knew their cards will be just as good, they need to limit sales (1 per account/household whatever) and be clever learning from nvidias mistakes.

Absolutley, they also need a good anti-bot checker for every purchase when these puppies go on sale.
 
Why do AMD no longer compete at the high end for Radeon?
They have the Halo product 3990X Threadripper which even though it's stupidly expensive, it's good marketing for the rest of the Ryzen range. The Halo effect DOES work.
Because to save the company more effort had to be concentrated in one area. The potential to make money with cpus was and still is a lot higher.
 
I will gladly replace 100+ FPS for 60 with RT ON, which is why I am replacing my 1080Ti FTW3 with a 3080. Nvidia's 20 series was very much a beta for RT, now with the 30 series we get the much faster and usable 2nd gen. I'd love AMD to compete with Nvidia in this area, but I just can't see it happening. You also have to factor in that engines such as UE have built in support for RT now so it is something we will see a lot more of next year. I'll just add that I'm no great fan of Nvidia.


which games specifically are you excited to see RT on?

I have a 2080 and I've played a fair few of them (just for a little whilse to appreciate the visual fidelity). I was doing SOTR just a week ago and honestly, with RTX on, I was... well underwhelmed. Sure it looks nice as in shadows look softer and more natural... but... in the grand scheme of things I'd take a big chunk of extra FPS as it just didn't change the scene much. I did a bit of a test comparison with family members and they just couldn't tell the difference and at times, sometimes I couldn't.

I hope you're right in that RT gets used more but at the end of the day consoels are top priority. If consoles do RT, sure we'll see RT. If they don't, then I just don't see the library of Ray traced games exceeding 50 in the next 2-3 years.
 
Yeah its happened before, thats my point.
EU has been bankrolling AMD for decades. So AMD didnt exactly save themselves.....more like its been propped up by EU for years.
"Bankrolled"

That settlement didn't even cover AMDs R&D budget for that financial year. Considering that development of CPUs is a multi-year project the term bankrolled is incorrect.

 
People forget just how much money is involved with these companies, that includes AMD, AMD R&D spend is 30% higher than Nvidia.

A Billion Dollars is chump change to AMD. Well... maybe not but its not that significant.
 
People forget just how much money is involved with these companies, that includes AMD, AMD R&D spend is 30% higher than Nvidia.

A Billion Dollars is chump change to AMD. Well... maybe not but its not that significant.

AMD spends 30% more money for R&D than Nvidia and yet Nvidia manages to reveal cards up to 100-110-120% faster than the best AMD can get.

I am going to take some pillss... this reality is insane. :mad:
 
AMD spends 30% more money for R&D than Nvidia and yet Nvidia manages to reveal cards up to 100-110-120% faster than the best AMD can get.

I am going to take some pillss... this reality is insane. :mad:


Because they're developing gpu's and cpu's and chipsets so obviously their spend will be higher, thought that would have been obvious.
 
which games specifically are you excited to see RT on?

I have a 2080 and I've played a fair few of them (just for a little whilse to appreciate the visual fidelity). I was doing SOTR just a week ago and honestly, with RTX on, I was... well underwhelmed. Sure it looks nice as in shadows look softer and more natural... but... in the grand scheme of things I'd take a big chunk of extra FPS as it just didn't change the scene much. I did a bit of a test comparison with family members and they just couldn't tell the difference and at times, sometimes I couldn't.

I hope you're right in that RT gets used more but at the end of the day consoels are top priority. If consoles do RT, sure we'll see RT. If they don't, then I just don't see the library of Ray traced games exceeding 50 in the next 2-3 years.

I'm not after any specific game or genre. I've been playing video games since Pong hit the arcades and for the last 30years realtime RT has been the holy grail. I agree that in many cases it's very hard to tell whether RTX is ON or OFF, but that has been down to 1st gen titles, or engines, targetting hardware (20 series) that really wasn't ready for market. The 30 series does appear to change that as it's now offering 60FPS at 1440p RT ON. I'm basing this on Quake 2's results as this is doing full path tracing -

https://www.eurogamer.net/articles/digitalfoundry-2020-nvidia-geforce-rtx-3080-review?page=6

Code:
Control: 1440p, DX12, High, High RT, TAA

   2080     35
   2080Ti   46
   3080     70

Metro Exodus: 1440p, DX12, Ultra, Ultra RT, TAA

   2080     51
   2080Ti   66
   3080     90

Battlefield 5: 1440p, DX12, Ultra, Ultra RT, TAA

   2080     70
   2080Ti   92
   3080    115

Quake 2: 1440p, RTX, Vulkan, Max Settings

   2080     31
   2080Ti   41
   3080     62


Battlefield 5 is an odd one as they drastically cut the amount of RT in game since launch.

I've seen many console titles declare support for RT so far, though I doubt they will deliver the quality seen with the 3080 cards, e.g. lower resolution reflections. That is enough to get the support required to encourage more use though. And besides, it's only zooming in on screen shots that we notice detail is lower than we would like. You will never norice this while playing.
 
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"I've done some digging, and it seems it might be something to do with..."

Maybe. But don't quote me, because the digging I've done is going to WCCFTECH and occasionally Reddit and seeing what other people who have no idea think.

I ask again - why does anyone watch these "tech tubers" who just waffle crap to camera for hours on end?
 
If most games will be developed on next Gen consoles using AMD architecture, wouldn't that mean these games will be more compatible when ported to the PC with better performance then a similar Nvidia GPU?
I was watching a architect breakdown and one of the advantages of the consoles using RDNA2 with its RT solution, is that developers can program the excution order of code in a way that benefits AMD implementation of RT over Nvidias.
 
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