Makes me wonder if those specs are correct could be part of the reason nVidia has held back the 3070 so if AMD has a competitor with more VRAM they can tweak the product.
5700XT gets around 29-30 FPS in Borderlands DX12 4K with badass settings - if you assume no architectural changes, no node changes, etc. you'd need a minimum of a 5120 shader part to get to 61FPS in reality due to the way performance scales with hardware you'd need more. When you add in realistic refinements architecturally for RDNA2, realistic node refinements for frequency, etc. a 3840 shader part is still some way short - a 4608 part would just about get you through the door.
Can you please share those assumptions?
I have been trying to search comparable benchmarks for Borderlands but couldn't find any
5700XT gets around 29-30 FPS in Borderlands DX12 4K with badass settings - if you assume no architectural changes, no node changes, etc. you'd need a minimum of a 5120 shader part to get to 61FPS in reality due to the way performance scales with hardware you'd need more. When you add in realistic refinements architecturally for RDNA2, realistic node refinements for frequency, etc. a 3840 shader part is still some way short - a 4608 part would just about get you through the door.
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