******Official Star Citizen / Squadron 42 Thread******


(Mánadagr) Evocati Playtest Tomorrow! At 10am CST | 16:00 UTC we are going to open up the Tech Preview channel for a Replication Layer test for 4 hours for ETF (tentative start time). This will be on an 3.21 build. This is not a stress test! Play as normal and we will be monitoring, testing behind the scenes stuff, and performing server captures.

I'll be honst they are getting that to a testing state way sooner than i thought they would, this is good news....
 
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Evo Replication Layer test underway as of 25 minutes ago, testing 1 DGS per shard at the moment, tomorrow it may be scaled up to more servers per shard. Could well be that we get static meshing very soon and dynamic meshing shortly after as the ability to scale it depends entirely on getting step 1 working fine, plugging in more servers should be relatively straight forward.
 
Guys if you need a discord to ask random questions feel free to join ours, no need to be active on voice if you are shy obviously and no pressure to actually join the org in-game, we genuinely do not care.

 
Evo Replication Layer test underway as of 25 minutes ago, testing 1 DGS per shard at the moment, tomorrow it may be scaled up to more servers per shard. Could well be that we get static meshing very soon and dynamic meshing shortly after as the ability to scale it depends entirely on getting step 1 working fine, plugging in more servers should be relatively straight forward.

Damn it I'm still patching for it. :(
 
What you see now when a server gets a 30k.

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Takes a little longer than a few seconds, but everything still works like chat/voip etc

Basically IT WORKS!
 
Upon reflection I don't care much for Origin Jumpworks ships in terms of aesthetics but the big one was nice inside.
 
I like the 400i, most of the smaller ones but realised I hate the bridge placement on 400i and 890J. The 600i not so much.

Origin's smaller craft I really like though the 100 and 300 series. Got a soft spot for the 315p!
 
Alright chaps, I'm still trying to work out what i need to buy for a hosas set up looks like I'm going with virpil as they have a uk presence and vkb uk site is empty.
As i play from the sofa about 2 meters from the tv i can't work out how I'm going to set it up. How do you guys swap from hosas to k&m for fps?
 
For those of you who don't know there are 3 critical parts to static server meshing.

The first part is Server Object Container Streaming, or what they call "SOCS", in short this is where the sever can split the game in to containers that it can stream in and out to the client PC, these are what later become server shards.
This has actually been live and running since 2019, i think, or 2020, not sure but a few years already.

The second is Persistence Entity Steaming, or "PES" this is where the game records everything that going on with every player and stores it both short term and long term, this is how the game remembers everything that you do. that has been live for about 1 year now...

The third is the Replication Layer, this is where a seperate server records what each player is doing on the fly in real time, this has two aplications, the first is if the server you are on goes down, it "30K's" the Replication Layer holds the client, you, in game running on your PC without a server until the sever you were on that crashed restarts, once its restarted the Replication Layer simply transfers you back to the restarted server.

That is what was tested tonight.

The second aplication for the Replication Layer is that it is able to transfer your player between severs, or "shards" on the fly and in real time, you wouldn't even know that you're crossing from one sever to another, whats more because the Replication Layer is recording what you do, in real time it can comunicate your action across servers, so you can see people on other servers, they can see you and you can shot them, they can shoot you. that is completely uneque in gaming, it will be a first.
 
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