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*** The AMD RDNA 4 Rumour Mill ***

9070XT is a large GPU no matter what AMD calls it

It has nearly 10 billion more transistors than the rtx5080!


TBF smaller die than GB203.
 
Yeah..

Upscaling and FrameGen are last resort for me and with that i don't use any of it, so i don't "add any value" to that, for software to me the Driver UI and features are more important, i was very impressed with AMD's after coming from Nvidia, very nice and lots of useful settings and features, i understand Nvidia have finally released an equivalent but from what i can gather AMD's is still recognised as much better.

RT does matter more to me, it mattered less when i bough the GPU and when you get 27 FPS vs 21 FPS in cyberpunk... well both are unusable even if the 4070 is technically much faster in this instance, the thing is where RT is useable on these GPU's the 4070 isn't a lot better, they are pretty even, this includes Cyberpunk, if you use setting to achieve 60 FPS on the 4070 you get around that or a little less on the 7800 XT using the same settings so the whole thing is contrived and i haven't fallen for it. I do use RT in the games i play that have it and guess what, even at the highest settings it runs well. so.... ¯\_(ツ)_/¯

i do think AMD need to get their RT performance up in these heavy RT games and it looks like with RDNA 4 they have, for me that is far more critical than DLSS / FSR, i find it weird that a lot of people seem to place the FSR vs DLSS problem above the RT problem but ok, whatever... if AMD can get both much closer to Nvidia so that its that much less of a problem then its a win, i want it to get to a stage where people who make these Nvidia added value arguments have to resort back to just saying "because not Nvidia".
I literally couldn't care about upscaling or RT. It just isn't a selling point for me.
 
They've said that FSR4 will be upgradeable in games that support FSR3.1. It'll probably be a driver toggle.

Good, but I don't think many games support FSR 3.1. They should work on getting more older games supported. Especially the more successful ones that sold well.
 
I literally couldn't care about upscaling or RT. It just isn't a selling point for me.
That will all change soon if FSR4 turns out to be any good. Who doesn't like better image quality and higher fps?
Keeping in mind my bias against upscaling, so feel free to disagree with my points. But upscaling technologies like DLSS/FSR are not inherently better image quality, over native (i.e. without them). Though I do agree, it does obviously provide a performance boost over native and that is precisely what it exists for.

DLSS and FSR help games get better FPS and frametime performance, by rendering the game assets at a lower internal resolution, then 'upscaling' them back to the output resolution. Of course there is usually loss of some image quality as a result, but 4k with DLSS/FSR is not the same/comparable to 4k without them. The different updates get better at reducing the loss of visual quality.

As much as I might dislike them, even I can't deny that these technologies can be useful, especially in the right scenarios. Amongst the best case is for lower end GPUs, to help them keep up or with older GPUs, so folks can hang on a bit longer without having to upgrade.

What annoys me the most regarding DLSS (and especially framegen), is how companies are using it as a crutch to make their GPUs look better than what they actually are. Or rather using them as an excuse to sell us inferior products. I.e. look at this 5070ti, it's twice as better as previous gen! When really it's only 10-15% better and most of those 'gains' are from better upscaling/framegen technologies. Or worse, Nvidia expecting people to pay more for software and get less actual hardware for their money. If we got good raw performance improvements, in addition to things like DLSS/FSR, I wouldn't be moaning about these technologies as much.

Ray-tracing on the other hand is a completely different can of worms. It's a different way of rendering graphics, that improves image quality more than just plain rasterisation.
The only issue with ray-tracing currently, is that most games don't use it and of those that do, the ones which use ray-tracing properly, are hard to run with good performance, even with the most powerful hardware. There's no doubt, that as time goes on, we'll probably see more ray-tracing and GPUs will have more hardware dedicated to it. But for now, it's not as prevalent for it to weigh in too much for GPU purchasing decisions. I guess the only exception is if folks want to keep their GPU for a longer time, without upgrading.
 
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RX9070XT-VS-7900GRE-4K.jpg


Good or bad?

 
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Keeping in mind my bias against upscaling, so feel free to disagree with my points. But upscaling technologies like DLSS/FSR are not inherently better image quality, over native (i.e. without them). Though I do agree, it does obviously provide a performance boost over native and that is precisely what it exists for.

DLSS and FSR help games get better FPS and frametime performance, by rendering the game assets at a lower internal resolution, then 'upscaling' them back to the output resolution. Of course there is usually loss of some image quality as a result, but 4k with DLSS/FSR is not the same/comparable to 4k without them. The different updates get better at reducing the loss of visual quality.

As much as I might dislike them, even I can't deny that these technologies can be useful, especially in the right scenarios. Amongst the best case is for lower end GPUs, to help them keep up or with older GPUs, so folks can hang on a bit longer without having to upgrade.

What annoys me the most regarding DLSS (and especially framegen), is how companies are using it as a crutch to make their GPUs look better than what they actually are. Or rather using them as an excuse to sell us inferior products. I.e. look at this 5070ti, it's twice as better as previous gen! When really it's only 10-15% better and most of those 'gains' are from better upscaling/framegen technologies. Or worse, Nvidia expecting people to pay more for software and get less actual hardware for their money. If we got good raw performance improvements, in addition to things like DLSS/FSR, I wouldn't be moaning about these technologies as much.

Ray-tracing on the other hand is a completely different can of worms. It's a different way of rendering graphics, that improves image quality more than just plain rasterisation.
The only issue with ray-tracing currently, is that most games don't use it and of those that do, the ones which use ray-tracing properly, are hard to run with good performance, even with the most powerful hardware. There's no doubt, that as time goes on, we'll probably see more ray-tracing and GPUs will have more hardware dedicated to it. But for now, it's not as prevalent for it to weigh in too much for GPU purchasing decisions. I guess the only exception is if folks want to keep their GPU for a longer time, without upgrading.

As noted in the HUB video I posted above, at 4K you overall do get a better image quality. Yes, there are a few drawbacks and it ain't perfect just yet, but if it is better overall and you get the huge fps boost then in my book it is a no brainer.

As for Nvidia's tactics. It is vile indeed. But they do what they think they can get away with. People overall seem to not mind, as the cards still selling even at looney prices.

Just look at @Boomstick777 and how much he paid for his 5070Ti :cry:

I won't touch a 5070Ti unless I find another pricing error like I did with my 4070Ti. Everything currently very well for my needs at 4K thanks to DLSS.

I don't even intend to upgrade my CPU until AM6 platform comes out.
 
RX9070XT-VS-7900GRE-4K.jpg


Good or bad?


Depends. Are they pulling an Nvidia and comparing with FSR and/or framegen? Or is old-fashioned raw rasterisation performance?

The other thing is... if they are comparing it to the 7900GRE... it should be priced similar to that card. That 7900GRE was a $550 GPU, so that gives hope for the 9070XT to be priced similarly. I was originally gunning for a 9070 non-XT, hoping it would be below £500, but if AMD hit's this out of the park... I might be tempted.

It's a damn shame the pre-orders don't go live on 5th March. I have the day off for a comedy show (but will obviously be enjoying the live reaction to the reviews of these AMD GPUs too). Being at work the next day means less chance of being able to order one, if they will even be worth ordering.
 
RX9070XT-VS-7900GRE-4K.jpg


Good or bad?


Sounds good to me based on what was expected. But we will only know if a good or bad card based on pricing.
 
Depends. Are they pulling an Nvidia and comparing with FSR and/or framegen? Or is old-fashioned raw rasterisation performance?

The other thing is... if they are comparing it to the 7900GRE... it should be priced similar to that card. That 7900GRE was a $550 GPU, so that gives hope for the 9070XT to be priced similarly. I was originally gunning for a 9070 non-XT, hoping it would be below £500, but if AMD hit's this out of the park... I might be tempted.

This. I hope comparing to 7900GRE means $550 pricing. They will review and sell well if so in the current market.

Hopefully they actually have more than a handful in stock though. Would be nice to hear gibbo say he shifted a 4 figure quantity of them before they run out.
 
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As noted in the HUB video I posted above, at 4K you overall do get a better image quality. Yes, there are a few drawbacks and it ain't perfect just yet, but if it is better overall and you get the huge fps boost then in my book it is a no brainer.

As for Nvidia's tactics. It is vile indeed. But they do what they think they can get away with. People overall seem to not mind, as the cards still selling even at looney prices.

Just look at @Boomstick777 and how much he paid for his 5070Ti :cry:

I won't touch a 5070Ti unless I find another pricing error like I did with my 4070Ti. Everything currently very well for my needs at 4K thanks to DLSS.

I don't even intend to upgrade my CPU until AM6 platform comes out.

 
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