An Elder Scrolls: Oblivion thead

I got the sudden urge to play this. Steam reviews seem to suggest crashes etc.

How are you guys faring?
 
Not one crash, stutters at a minimum, runs great maxed out on a 12700k and 4090.

Just reading the last few pages of comments and it started to put me off. Are the Oblivion gate missions that bad?

I expect based on great review the gameplay and story is great. I like the old school stuff.
 
I got the sudden urge to play this. Steam reviews seem to suggest crashes etc.

How are you guys faring?

Runs pretty well on my setup just some incidental crashes. Mostly runs very smooth with little stutter on my 14700K w/ 4080 Super.
 
But how are you guys enjoying the game? You hooked?

Like, I am enjoying Black Myth Wukong (finished Chapter 1) and Silent Hill 2. But hooked? Not really. Was the same with God of War Ragnarok tbh.
 
But how are you guys enjoying the game? You hooked?

Like, I am enjoying Black Myth Wukong (finished Chapter 1) and Silent Hill 2. But hooked? Not really. Was the same with God of War Ragnarok tbh.

I was hooked for an hour, that's pretty good going by my standards. Actually that's a lie, I felt nothing. It remains barely touched lol.
Unless you got some nostalgia for the original I doubt you'll get past how basic it is.
 
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I was hooked for an hour, that's pretty good going by my standards. Action that's a lie, I felt nothing. It remains barely touched lol.
Unless you got some nostalgia for the original I doubt you'll get past how basic it is.

I was hooked on Skyrim :p

I don't recall if I played the original tbh. Going to give it a miss based on some stuff I have read. I will grab it once it is much cheaper and beta tested by Roff and Kelt :D
 
I was hooked on Skyrim :p

I don't recall if I played the original tbh. Going to give it a miss based on some stuff I have read. I will grab it once it is much cheaper and beta tested by Roff and Kelt :D

Yeah same and Morrowind, but Oblivion just lacked something fundamental which I enjoyed with the other two games.
 
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I've always described Oblivion as the Windows Vista of Bethesda games. Added a whole load of new stuff, none of which really worked properly.

As for the gates questions, I'd stick to the ones that the MQ requires you to close (including the Allies for Bruma ones) and that way you've seen pretty much every type. The rest are just minor riffs on those layouts.
 
I probably had 1 janky crash per 3-4 hr session and utterly no issue on a restart. Not great, not dire. It might well relate to GFX settings.
 
They have also changed the algorithm for your statue after you save Bruma in the MQ. Before, your statue was furnished with what inventory item was most valuable for each slot, even if you weren't wearing/wielding it. Famously this meant that for lower-level characters who had the Dagger of Woe in their inventory the statue would be posed in epic style - wielding a diddy little knife.

Now the choice seems to be based on best stats. I had three pieces of summoned daedric armour (the old summon, repair, drop trick). They have 0 value and I wasn't wearing them - but my statue is. Also, just like the real thing, the bits on the statue glow. The sword was weirder, because that appears to be bugged. Most effective was the summoned daedric two-hander, and most valuable was an enchanted dremora sword. What my statue is wielding looks like a plank. I suspect that it's actually the collision box that the game uses to work out if a weapon has hit the target. Still looks like a plank though.

On a different note, shopkeeper gold limits work differently now. Now the amount of gold they carry is just the limit that they can pay for a single item - after each transaction they still have the same total left.
 
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No idea what that exploit is but it's pretty much the same engine with a pretty skin on top so be surprised if it wasn't still in.
IIRC when it first launched you could craft a boost intelligence potion. If you took that potion then any potion you made would be stronger. Hence you could collect enough ingredients for lots of boost intelligence potions, make one and then immediately take it, make another stronger potion while the effect lasted and then immediately take that one and repeat. Doing this you could make super strength boost intelligence potions. Taking one of these super strength potions would enable you to make super strength potions of whatever you wanted.

The only one I remember doing was a super strength boost health potion. This would give me thousands of health points and would last for many minutes. I used to take these to blitz my way through the gates as I found them boring and I was never great at combat.
 
IIRC when it first launched you could craft a boost intelligence potion. If you took that potion then any potion you made would be stronger. Hence you could collect enough ingredients for lots of boost intelligence potions, make one and then immediately take it, make another stronger potion while the effect lasted and then immediately take that one and repeat. Doing this you could make super strength boost intelligence potions. Taking one of these super strength potions would enable you to make super strength potions of whatever you wanted.

The only one I remember doing was a super strength boost health potion. This would give me thousands of health points and would last for many minutes. I used to take these to blitz my way through the gates as I found them boring and I was never great at combat.

You could do this in Morrowind, but surely Oblivion has a) no stacking of potions with the same effect, and b) no more than five potions at a time?
 
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