That was just one example. Something that stuck with me on another thread on pvp Vs pve was "PVP players need PVE players, PVE players don't need PVP players"
Goes back to the whole "I don't play to be someone else's content". I don't know what the answer is, I just know for my preference I want PVP do be something I opt in to, ie go to Pyro.
There is probably a balance to be had or even a third option, like guaranteed PvP (lawless zones etc) guaranteed no PVP (reflected with more restrictive activities and or rewards but shouldn't penalise people). And some kind of middle tier like PVP is possible but unlikely.
I have absolutely no idea how any of this would work by the way, I'm just throwing stuff out there.
I suppose there's also the old thing about if you try and please everybody you end up pleasing nobody. And I think the devs are partly to blame for this because it's still not exactly clear what the main focus and stuff is going to be, like who is the intended audience here? And that in itself of course can change over time like anything
Goes back to the whole "I don't play to be someone else's content". I don't know what the answer is, I just know for my preference I want PVP do be something I opt in to, ie go to Pyro.
There is probably a balance to be had or even a third option, like guaranteed PvP (lawless zones etc) guaranteed no PVP (reflected with more restrictive activities and or rewards but shouldn't penalise people). And some kind of middle tier like PVP is possible but unlikely.
I have absolutely no idea how any of this would work by the way, I'm just throwing stuff out there.
I suppose there's also the old thing about if you try and please everybody you end up pleasing nobody. And I think the devs are partly to blame for this because it's still not exactly clear what the main focus and stuff is going to be, like who is the intended audience here? And that in itself of course can change over time like anything
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