Soldato
- Joined
- 22 Jul 2012
- Posts
- 16,169
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Really? You've never mentioned it before.
It does look gorgeous.
According to people at th bar citizen events who talked with devs, They want Nyx planets with Genesis tech in by summer so here's hoping![]()
Yeah, and Nvidia is releasing the 6090 TI under 4 figures !According to people at th bar citizen events who talked with devs, They want Nyx planets with Genesis tech in by summer so here's hoping![]()
According to people at th bar citizen events who talked with devs, They want Nyx planets with Genesis tech in by summer so here's hoping![]()
it really doesn't. some of the stuff in UE looks almost photo real. This isn't to say SC doesn't look great but stutter issues aside UE is potentially incredible as wellThis makes UE5 or 6 whatever the current version look like a last gen engine....
it really doesn't. some of the stuff in UE looks almost photo real. This isn't to say SC doesn't look great but stutter issues aside UE is potentially incredible as well
UE has a 'plastic' quality to it, there is a reason for it, UE's default diffuse model is Lambert, that is an old model and no longer used, except in UE, modern engine's that aren't UE use BRDF and THAT presents a 'Photorealistic image'Sad thing is most things made with UE can be spotted a mile away, They all have that certain look which cheapens them.
This makes UE5 or 6 whatever the current version look like a last gen engine....
Honestly the stuff you come out withUE has a 'plastic' quality to it, there is a reason for it, UE's default diffuse model is Lambert, that is an old model and no longer used, except in UE, modern engine's that aren't UE use BRDF and THAT presents a 'Photorealistic image'
You can use BRDF in UE but its almost as if they don't want you to constantly making it more and more difficult to switch it.
Its also why UE is so easy to spot, it has a very unique and recognisable look to it, it looks like plastic.
RT global illumination is coming and I believe reflections is also in the works.
Yup, that's a pretty big issue. Since the ships aren't using some anti grav magical solution, the amount of thrust those engine would push will be huge. Just see what a helicopter does in real life. It also has to be pushed around as you maneuver in atmosphere, based on winds, weight, engines, etc. Although they've redone the flying physics a few times, including taking into consideration atmosphere elements, this hasn't been tackled.I hope they add some weight and gravitas to the ships. Someone came in over the little outpost I was at, in some big ship, but it sounded and moved oddly lightweight, as if it didn't have any mass. I want a big ship coming overhead to sound epic and kick dust and crap everywhere!
The game isn't live so wipes will happen. With SC you are actually getting a real behind the scenes look at what goes on during the development of a AAA game. Things will get added. Some things will work, some things won't, even stuff that is 'good' will get removed because it doesn't fit with other elements. All normal things that happen while homing in on a releasable product.i dont like that they are adding "live" story content to this before it is even released..... it makes it very hard to argue against the massive P2W argument that the game has given that content earned within game is randomly deleted but assets bought with cash are kept..... I am beginning to wonder if this way of delivering content will be the future for star citizen and the game wont become persistent to the unwashed masses until it is almost ready to be sunsetted.
imo if the game is in pre release, then having actual live in game events is not needed...... or if it is now essentially released then in which case assets should be persistent unless gained using an exploit or a bug.
Content deletion is precisely why i gave up on the game Once human ... but even that does not do full wipes.
looking at some of the citcon stuff it looks to me that they are more pushing the narrative that this is now a game, albeit a live service one where new content is still coming. That is ok and is how a lot of modern mmo type games work, but in which case the P2W element here is massive, they need to announce no more account wipes but still allow potential for minor roll backs perhaps..
I fully realise that a lot here will shoot me down for thinking this.... tho maybe a coincidence that those people who do this i bet are highly likely to own those bought assets or have direct access to them in an org so are not having to put up with starting from scratch at the whim of the devs.![]()