Seen a few videos for this game and was mildly interested but with BL4/BF6 out I was going to give it a skip as I'm generally suck at PvP (which clearly why I got BG6.....), but seeing all the positive comments I'm started to be tempted.
You do level/rank up and unlock more perks/better gear etc. as you play - but because of how the game works you're not really at a disadvantage unless you go looking for one. It's relatively easy to go in with a free loadout for your first few levels, grab the gear/quests you need and get out without ever really coming across another player.Do you rank up in this game, what I mean is am I at a massive disadvantage if I pick this game up in 2-3 months?
Sounds like it could be fun.
Yes you will be at a disadvantage, even if the other players have reset their characters for a new "season" because they will have game experience and map layout knowledge that you wont. So you will be playing catch up at first until you familiarise yourself with the loot and maps too.Do you rank up in this game, what I mean is am I at a massive disadvantage if I pick this game up in 2-3 months?
Sounds like it could be fun.
The maps are a good size imo, helped of course by your comparatively slow movement which makes them seem larger. Blue Gate feels like a very large map, theres also decent verticality in the buildings. Exploration kind of comes in bits and pieces, you dont really have the time (or the safety) to just wander about the map exploring, so you kind of have to explore a portion of a map each run as you build up your knowledge of the map. Objectives are the usual fare but sometimes with a slight spin on themHow big are the maps you're playing on, is there a good amount of exploration? And how are the objectives, the usual collect this/kill that?
I must have been unlucky then. I've only had a handful of games and been killed by other players every time. I thought new players would be friendlier.You do level/rank up and unlock more perks/better gear etc. as you play - but because of how the game works you're not really at a disadvantage unless you go looking for one. It's relatively easy to go in with a free loadout for your first few levels, grab the gear/quests you need and get out without ever really coming across another player.
Just talk with prox chat before a fight even starts and you'll be fine. I played solo yesterday and extracted with 5 other solo players!That's not the
I must have been unlucky then. I've only had a handful of games and been killed by other players every time. I thought new players would be friendlier.
I'm not sure if my mic is working tbh. And because I'm playing on the TV with a controller after moving house, it won't let me bind 'press to talk' on the controller.Just talk with prox chat before a fight even starts and you'll be fine. I played solo yesterday and extracted with 5 other solo players!
How big are the maps you're playing on, is there a good amount of exploration? And how are the objectives, the usual collect this/kill that?

- Fixed an issue where the Augment Effects didn't work.,
- Fixed the robotic proximity voice.,
- Fixed an issue that was causing crashes.,
- Temporarily disabled virtual tracking for codex trackers to ensure all objective types unlock correctly.,
- Fixed a bug where the Augment Effect wouldn't work when equipping another quick use item.,
- Fixed incorrect drop chances for keys in certain circumstances.,
- Fixed so the proximity VoIP UI always shows while speaking.,
- Fixed some graphical errors in epic settings.,
- Fixed a memory leak caused by steam avatar pictures.,
- Added charge progress hint for integrated shield repair.,
- Fixed a bug where the health regen augment skills wouldn't work if triggered while DBNO.,
- Fixed a bug where players could end up on the train tracks by the metro extractions on the Buried City map.,
- Fixed a bug where steam avatars wouldn't show up on the social tab.,
- Fixed some issues with geometry on the Blue Gate map.,
- Fixed the material on some interior floors.,
- Improved lighting in some areas.,
- Fixed images in the store uniformly to scale regardless of aspect ratio.,
- Fixed a bug where the Trials screen could be accessed through the customization screen before unlocking it.,
- The store no longer scrolls to the top after using the 'Back' option.
I'm not sure if my mic is working tbh. And because I'm playing on the TV with a controller after moving house, it won't let me bind 'press to talk' on the controller.
I'll have a mess with it and try get the keyboard and mouse setup.
Good game though, very atmospheric and tense.
Interestingly, we played as a non-fill duo last night. Had a few games and all were against other duos.
Do you rank up in this game, what I mean is am I at a massive disadvantage if I pick this game up in 2-3 months?
Sounds like it could be fun.
How big are the maps you're playing on, is there a good amount of exploration? And how are the objectives, the usual collect this/kill that?
Yep, matchmaking prioritises putting solos with solos, duos with duos, trios with trios. Because its so popular at the moment its likely the whole lobby will be solo/duo/trio but if the player count drops significantly you'll encounter more mixed lobbies to keep matchmaking reasonable.
No, quests update in game as done when the criteria is met. A lot of the more special Arc probes and stuff, require you to crack them open at one point, e.g the nose of the probe, then move around the side of them and loot at a different point, you get the quest for looting them.Got done by my first extraction camper this time around whilst trying to extract.
Previously had two players help me out with Arc whilst I was trying to search an Arc Probe which I did, but hasn't updated in my Quest log unfortunately, so not sure if that's due to failing to extract due to the above camper.