*** The Official Battlefield 2042 thread***

Man of Honour
Joined
17 Aug 2007
Posts
29,079
Don't see why, the "beta" was a broken pos at best slapped together quickly as players were getting po'd waiting, as the video above shows.

You should see why, I've said why numerous times in the thread, I'm as pro Bf2042 as you are anti-bf2042. We're the two opposite ends of the Bf2042 spectrum :)
 
Man of Honour
Joined
17 Aug 2007
Posts
29,079
Are Dice getting rid of the specialists yet? Heard some brutal feedback on this and have to say that moving away from pure class system for BF seems nuts.

I doubt they will get rid of them at this stage of the game, it would make almost every press release and every trailer they have posted null and void. Best thing people can do now is just not buy the game if the specialists are a deal breaker for them.
 
Soldato
Joined
26 May 2006
Posts
6,058
Location
Edinburgh
You two might as well take it to OCUK discord or something :D Look at the state of the replies

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xl7sNEy
 
Caporegime
Joined
18 Oct 2002
Posts
39,314
Location
Ireland
LMAO ! 100% No ! Are Youtubers just bored and make up random S*** seems to be a lot of clock bait at the moment same with that guy telling people not to play New World unless you want a broken graphic card

Nothing to do with youtube, there's been a load of coments about the player models sizes on their own forums, reddit and other places. Most likely it has something to do with the field of view which they screwed up in the "beta".
 
Caporegime
Joined
7 Nov 2004
Posts
30,194
Location
Buckinghamshire
Nothing to do with youtube, there's been a load of coments about the player models sizes on their own forums, reddit and other places. Most likely it has something to do with the field of view which they screwed up in the "beta".

Or people screwing with their field of view in the first place.

One video you posted about model size showed how awful their standard field of view was as everything was stretched, no wonder things didn't look right if they played like that
 
Caporegime
Joined
18 Oct 2002
Posts
39,314
Location
Ireland
Or people screwing with their field of view in the first place.

One video you posted about model size showed how awful their standard field of view was as everything was stretched, no wonder things didn't look right if they played like that

Field of view is something that people are going to alter in an fps as it's generally too tight by default. It's hardly "screwing" with it.

Wether or not that is the issue is up for debate, seen some posts say even the default fov has a weird look to it, it could be a combination of the map size and fov or it might be another issue causing the models to look small to some people.
 
Caporegime
Joined
7 Nov 2004
Posts
30,194
Location
Buckinghamshire
Field of view is something that people are going to alter in an fps as it's generally too tight by default. It's hardly "screwing" with it.

Wether or not that is the issue is up for debate, seen some posts say even the default fov has a weird look to it, it could be a combination of the map size and fov or it might be another issue causing the models to look small to some people.

There's altering it to suit your monitor or multi screen setup, then there's stretching the fudge out if it, which a previous video showed
 
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