Don
- Joined
- 20 Oct 2002
- Posts
- 34,768
- Location
- Oxfordshire / Bucks
I told you Demeo was good but as you say you have to try these things yourself before you know![]()

Tonight sounds good !
see you at 8?
I told you Demeo was good but as you say you have to try these things yourself before you know![]()

I like the way you can be really creative when it comes to dealing with the enemies. There was 3 times during that level where we were "creative" by accident and we ended up either killing most of the mobs or leaving them very depleted in HP.
Now that we gained experience what happens the next time around? Are the mobs harder to kill? Or are new enemies brought into the game?
I hope they introduce more playable character types with the next update.
We're all up for it tomorrow? Obviously depending on who we get will change what we do. Demeo, rec room, walkabout, township etc. See who's available and pick.
EDIT - Again, will need a berak at 20.45
Is this some mythical fighting tool, like a bat'leth?![]()


We barely squeaked by the second level, we lost two good men along the way, but were extremely lucky that right at the end of the map the enemies moved away from the exit. Think I had only 1 hp health left and no armour!!
We are really missing the crowd control that the mage brings and the added ranged attack he has. The assassin would have helped too with his ability to kill enemies around 11/12 hp in two attacks (or even one if critical)