Sorry to break your streak but that game has enormous texture loading issues on VRAM limited cards, especially 10 GB ones. Before making sense of these results, you need to compare both GPU and their image quality.
Instead of tanking performance, game simply decides to teleport textures back to N64 era;
Look at the second comparison, the test is done with a 3080. 3080 is capable of ultra+rt+57 fps in that scene but take a close look, see how some of the textures are not loaded. Low settings load textures because it has "texture memory budget" set to low, which allows GPU to use a tinier but smaller VRAM buffer for textures.Forspoken Benchmark Test & Performance Analysis Review
Forspoken is the newest open-world action RPG from Square Enix. It uses the Luminous engine, which supports DirectX 12, ray tracing and Direct Storage. In our performance review, we're taking a closer look at image quality, differences between the graphical setting presets, VRAM usage, and...www.techpowerup.com
So no, this game is not a good example to show that VRAM is irrevelant in that case, if anything, it would put NVIDIA cards in a very, very bad place if what I think is true. I don't have a 10 gb card to test but if anyone owns them, they're free to try. However 12 GB might also prove to be a challenge at 4K when it comes to loading proper textures. Just my 2 cents.
Yea. Far Cry 6 also had issues on launch but works now, so we will soon see I guess. Besides, unless you enjoy playing at around 30fps you would have to use dlss which would likely solve the problem. Not that anyone here would bother, the game is crap