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12GB vram enough for 4K? Discuss..

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Sorry to break your streak but that game has enormous texture loading issues on VRAM limited cards, especially 10 GB ones. Before making sense of these results, you need to compare both GPU and their image quality.
Instead of tanking performance, game simply decides to teleport textures back to N64 era;
Look at the second comparison, the test is done with a 3080. 3080 is capable of ultra+rt+57 fps in that scene but take a close look, see how some of the textures are not loaded. Low settings load textures because it has "texture memory budget" set to low, which allows GPU to use a tinier but smaller VRAM buffer for textures.

So no, this game is not a good example to show that VRAM is irrevelant in that case, if anything, it would put NVIDIA cards in a very, very bad place if what I think is true. I don't have a 10 gb card to test but if anyone owns them, they're free to try. However 12 GB might also prove to be a challenge at 4K when it comes to loading proper textures. Just my 2 cents.

Yea. Far Cry 6 also had issues on launch but works now, so we will soon see I guess. Besides, unless you enjoy playing at around 30fps you would have to use dlss which would likely solve the problem. Not that anyone here would bother, the game is crap :D
 
Yea. Far Cry 6 also had issues on launch but works now, so we will soon see I guess. Besides, unless you enjoy playing at around 30fps you would have to use dlss which would likely solve the problem. Not that anyone here would bother, the game is crap :D

Few understand but as computerbase said themselves, it is still another case of there not being enough grunt i.e. as we said all those times, grunt will be the first thing to go before vram (obviously there are a couple of scenarios where more vram is beneficial as we stated too e.g. modding with several texture packs) thus settings need reducing or/and high upscaling needs used.... Even if the devs. fix the texture loading/rendering issue and that causes fps to plummet on gpus with lesser vram amounts, it still won't allow gpus with higher vram amount such as the 3090 to excel as the grunt clearly isn't there.....

Since a few refuse to use upscaling tech. it could even be argued that the newer gpus already have ran out of grunt too ;)

There isn't enough GPU power for Forspoken​


Forspoken puts a strain on the graphics card like no other game. Even 45 FPS in Full HD without ray tracing is not so easily possible - even reasonably modern hardware quickly fails. In concrete terms, this means: In the test field, which is admittedly still small (an update will follow), it must be a Radeon RX 6800 XT or GeForce RTX 3080. to achieve that. No, this is not a joke.


45 FPS is still possible with a GeForce RTX 3060 Ti, but only if the graphics preset is turned back to the "Standard" setting. And then the aggressive LOD is visibly annoying.


The GeForce RTX 3080 still achieves 45 FPS in WQHD, but the Radeon RX 6800 XT no longer does. The Radeon RX 6900 XT should do the trick. For Ultra HD with upsampling to "Quality" it has to be at least a GeForce RTX 3080 Ti or a Radeon RX 7900 XT - that's tough.

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So stump up and pay jenson or lisa that £1+k to play GOTY :D



Tried the demo out myself and wow, it is terrible, didn't notice any issues with performance or textures but just another empty boring game world with meh combat, didn't even last 10 minutes before uninstalling it.
 
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Sorry to break your streak but that game has enormous texture loading issues on VRAM limited cards, especially 10 GB ones. Before making sense of these results, you need to compare both GPU and their image quality.
Instead of tanking performance, game simply decides to teleport textures back to N64 era;
Look at the second comparison, the test is done with a 3080. 3080 is capable of ultra+rt+57 fps in that scene but take a close look, see how some of the textures are not loaded. Low settings load textures because it has "texture memory budget" set to low, which allows GPU to use a tinier but smaller VRAM buffer for textures.

So no, this game is not a good example to show that VRAM is irrevelant in that case, if anything, it would put NVIDIA cards in a very, very bad place if what I think is true. I don't have a 10 gb card to test but if anyone owns them, they're free to try. However 12 GB might also prove to be a challenge at 4K when it comes to loading proper textures. Just my 2 cents.

Welcome yamachi17. Please stay for the whole ride!
 
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