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Far Cry 5 (HQ Textures) and Call of Duty World at War 2 (Extra Quality textures) both use up around 12GB of video memory right off the bat at 5120x1440, this creeps up to around 15-16GB after time so no doubt some caching going on there.
The 5700 XT can handle those games at these settings comfortably with playable FPS, but the stuttering that occurs due to video memory saturation is not a pleasant experience.
8GB will be enough for most games, but you will have to make image quality and texture quality sacrifices in some games where as users with 16GB won't. I personally wouldn't be comfortable using a GPU with more horsepower than a 5700 XT with only 8GB of memory, as i don't like lowering image quality due to video memory.
But as always, to each their own. Some people won't care about having to lower quality to mitigate stuttering and there's nothing wrong with that.
Was this measuring vRAM allocated or vRAM in use?