Every game is becoming painfully easy. Just playing through Ass Creed Syndicate and dear lord, the easiest of the lot. It's divided into levels yet you can assassinate much higher level enemies straight away and you can get away painfully easy. There has not been one hard fight, the 'big' gang wars literally last about 10 seconds, the last one I did I threw two bombs in about 3 seconds and won the 'war'.
AI hasn't improved in the game, in fact it's getting worse, no attempt to make the stealth more realistic or complex, no attempt to make the game harder(not just more frustratingly bad following stupid ones but genuinely harder fights). There is so much filler junk, perks that are meaningless, more damage doing this or slower detection... when you're already completely overpowered.
Most games are like this, they are getting dumber, easier and having more collection/completionist crap added to them but not better AI, more difficulty, more complexity.
Watchdogs, hack everything, on or off, pressing one button with quite a lot of quick time crap added like barriers in a car chase along with the dreadful police chase AI/realism where police cars are instantly and always much faster than you.
As much as I loved a lot about Witcher 3, it's painfully easy with awful AI and again massively overpowered character so early in the game making all combat exceptionally easy. It got bigger, but not necessarily better. There are things about it that are better, but combat, difficulty and a huge amount of the filler they added in the bigger map weren't parts that made the game better.