Soldato
- Joined
- 18 Oct 2002
- Posts
- 9,637
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dirtydog said:I don't want to make love to Krono thank you very much![]()
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Thats not what you said last night you were begging me to roll over

dirtydog said:I don't want to make love to Krono thank you very much![]()
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Bernard said:Probably have to take into account not everyone is on HDTVs. Those that are know how good the graphics are, on an SDTV they are a step up, but not as big as HD.

Bernard said:SDTV 480 p at best, HDTV 720p , telling me theres no difference when looking at them side by side?
SC04 said:The graphical effects are the same, thats my point, crisper and clearer in HD doesnt = better graphics

Kronologic said:Having tried it out there is a definite difference between the following:
TV1 4:3 28" old jobby
composite signal
scart signal
TV2 32" Standard Def widescreen
480i signal
480p signal
TV3 50" Plasma HD screen
480i signal
480p signal
720p signal
The results were as expected, the lower signals/connections sucked compared to the better signals connections
Going from the 4:3 Tv to the Widesceen 480i over component was a huge jump in quality as was 480p to 720p.
Pug said:well, it kinda does...
Admittedly the game is rendering the same engine, but that like comparing playing a game at 800x600 or 1280x1024 on your pc - 800x600 is offensively bad.
Though most of his comments will be aimed at the 360, I'm sure he'll say exactly the same if the PS3 has similar issues like AA / 60fps 30fps / jerkyness.SC04 said:Wouldnt that be because your LCD doesnt have a scaler?
I dont find 800x600 to be that bad on a CRT monitor, but my LCD agreed its aweful because of the native res factor.
I sure willDaveyD said:I'm sure he'll say exactly the same if the PS3 has similar issues like AA / 60fps 30fps / jerkyness.
I'm certainly not anti-MS or Xbox360, I have an Xbox and love it to bits 
Ashman UK said:Not sure if this one has been picked up in this discussion or indeed a saints row thread but over on oxm uk hardware forums someone mentioned this patch was to be imminentely released for saints row and here's the link that i found with the details of the patch http://arstechnica.com/journals/thumbs.ars/2006/9/17/5317
The most interesting point as this topic is to do with tearing/360 gfx etc is that it seems this patch will give users an option to switch v-sync on in game at the expense of a low framerate which to me if this is the case pushes the 360 slightly towards pc gaming more..i.e.farting about with settings.
Developers should be the ones to fine tune the game's performance, striking a balance between graphical detail and framerate. There is no excuse not to do that on a fixed hardware platform. Console games should always be vsynced in my opinion. If the framerate is not consistent then the developer should take steps to ensure that it is - such as reducing graphical detail or quality a notch or two. What's next - graphical sliders so we can adjust the graphics settings ourselves, like on a PC? I don't like the way this is heading at all. Consoles are supposed to be about just putting the disc in the drive and playing the game - it should just work.