It has potential like most of these payment up front games. Based on the current content though it's very much not worth the money.
Pretty much this. I have it, played 21 minutes and don't plan on going back until it's had a few patches.
It has potential like most of these payment up front games. Based on the current content though it's very much not worth the money.
I'm I tempted. the play throughs look reasonably good.
However been stung by survivor games being rubbish
And secondly it needs to be closer to £10
Edit -where have you seen it for £12?
Hey everyone, Its time to talk about A16. We will add to this list as we go, this is just some stuff I'm personally pretty sure we can accomplish.
Spawn and AI improvements
* Create new volume based Sleeper system and sleeper helper points (confirmed for A16)
* Bloodmoon, Dynamic and Sleeper spawns all use partying and dynamic difficulty game stages (confirmed for A16)
* Player stealth improvements (confirmed for A16)
Electricity
* Craft generators, solar panels, or use battery banks to power electric devices (confirmed for A16)
* New powered traps that chop zombies, burn them, and more (confirmed for A16)
* Run wire from power sources to switches, relays, pressure plates, and appliances (confirmed for A16)
* New wire tool will attach and cut wire (confirmed for A16)
Blocks and Building
*Jail Cell door (confirmed for A16)
*Iron Bar block with outside, center, and inside edge rotations (confirmed for A16)
*Outside corner stairs (confirmed for A16)
*Unified block system which allows for 24 rotations and texture alignment between blocks (confirmed for A16)
*Painting tool that will allow for multiple textures and colors for greater building variety (confirmed for A16)
*Bulletproof Glass (confirmed for A16)
*Rain Gutters (confirmed for A16)
*3d Ladders (confirmed for A16)
Items, Traps, Weapons
*Spinning Blade trap (confirmed for A16)
*Arrow trap (confirmed for A16)
*Molotov Cocktail (confirmed for A16)
*Compound Bow (confirmed for A16)
*Auto Turrets (confirmed for A16)
*Electrified Fences (confirmed for A16)
More Character options.
*New beards (confirmed for A16)
*More hair styles (confirmed for A16)
*New clothing (confirmed for A16)
New and redone animals:
*Replace bears (confirmed for A16)
*Replace hornet with zombie vulture (confirmed for A16)
*Add snakes to desert and plains (confirmed for A16)
*Add wolves to appropriate areas. (confirmed for A16)
*Add dire wolves to appropriate areas (confirmed for A16)
*Improved fur for animals with fur (confirmed for A16)
Improved crops
*Potatoes and other 2d card crops need real 3d versions (Might be post launch A16)
Game Controls Improvements
*100% Gamepad controller support (confirmed for A16)
*In Menu Hotkeys for scrap, wear, drop, craft, etc. (confirmed for A16)
Redo main menu
*Replace old legacy menu with an updated smoother flowing one. (Might be post launch A16)
*Clean up old options (Might be post launch A16)
*Add new dead is dead mode (Might be post launch A16)
*Add Zombies run during the day and walk at night option (Might be post launch A16)
New zombies
*Fat Hawaiian Shirt zombie is back (Confirmed for A16)
*Feral versions of every zombie that have more hp, hit harder, and run during the day (confirmed for A16)
*Radioactive zombies that heal over time (confirmed for A16)
*Various UMA zombies coverted to handmade (confirmed for A16)
World Generation
*Distant Terrain 2.0 featuring distant POI's (confirmed for A16)
*Socket System for POI's and cities that mesh more naturally with the terrain (confirmed for A16)
*City districts for more organic city layouts with industrial, commercial, and residential zoning (confirmed for A16)
*Enhanced world previewer using the new LOD models of POI's (confirmed for A16)
Oh blimey, god only knows, going by my post last page probably then. Back in 2015. I'll have a quick go now before I hit the sack.
That'll turn into a 3 in the morning jobby in no time
7dt2 is probably the best zombie game ever if you can find a decent server.