Age of conan - World of warcraft

I'm curently lvl 71 PoM and I have to say as I also played WoW for over 1 year that AoC single player experience is far superior that WoW, plenty of nice quests and you are never lost of where to go to get your quests completed as you get marke areas on your mini map on where to go, this is the best future of the game. The game looks stunning, in some locations when you get to see some of the instance buildings you are just stunned the way they look.

I think that 80 lvls for this game is just way too many, the game is just pure awesome until lvl 50 then its just not enough of quests and grind grind grind. Also instance balance is out of the world, some instances where well design are way too hard and trash respawn every 5 min.

There are plenty of bugs in this game but none of them make you not want to play the game.

Also a lot of work needs to be done to the end game as nothing works as supposed to /as promised. I will probably cancel my subscribtion and come back in few months time if/when they fix end game.
 
Stuck at 52 at the mo, done all the quests I can, all I have left is group orange and red.

Managed to do 51-52 on resource quests, which took an absolute age.

If there's a vacation mode for account I'm going to stick that on and wait a few months.
 
I'm curently lvl 71 PoM and I have to say as I also played WoW for over 1 year that AoC single player experience is far superior that WoW, plenty of nice quests and you are never lost of where to go to get your quests completed as you get marke areas on your mini map on where to go, this is the best future of the game.

Single player experience? It's an MMO, isn't multiplayer the entire point? If you want a decent single player experience then play a single player game, they'll offer something far better.

Maybe it's just me but being shown exactly where to go isn't necessarily a good thing. Half the fun I had when I first started playing WoW was exploring and finding where to go for certain things...etc
 
Personally Hate AoC!

Followed if for well over a year, had 3months of gen beta, and hated it after 8hours.

Played the early access - got to lvl 38, and it bored me sooo bad.

Now i'm back playing wow. But its just my personal preferance, and i know people that have done the same and some that have stayed AoC....

I might retry AoC in a few months when there are less bugs 8-)
 
AoC is definitely worth a punt. They say graphics don't make a good game, but if you have a decent system, they really help with immersion. AoC looks absolutely stunning, whether it's standing at the top of Connall's valley looking down into the far distance, or staring gobsmacked at the size of the Sanctum.

It's definitely not all graphics either. I'm level 45 now (Guardian) and have found the levelling process to be really smooth and interesting. Only very occasionally has there been a grind quest. I find the stories behind the quests to be generally a lot more interesting than the ones in WoW as well (though WoW does have some fairly epic storylines, most quests are along the lines of "kill 12 bears").

I also like the way there are lots of one-man instances in AoC as well, which you can visit as you level. Truth be told there's not been a lot of group content up to now, but the option is there if you want it.

One thing I will add, that I've seen several people mention before. WoW is utterly compulsive, but AoC isn't. I've enjoyed every minute online in AoC but sometimes I just don't fancy playing it. I think for most people with limited free time this will be a good thing.

Finally on to the bugs. I've encountered a little few, mostly with quests not quite working, or occasionally getting stuck in scenery (there's a /stuck command to get round this). Playing with the graphics settings doesn't always have a notable effect on the framerates. Otherwise it's been perfectly acceptable. No crashes (I'm on Vista 64) and nothing that's really annoyed me. Certainly nothing that interferes with the enjoyment.
 
It really does annoy me how the WOW fanboys keep trashing AOC, of course it isnt as good yet because its only just come out and wow has have over 3 years to sort everything out.
I just think the wow fanboys are nervous that aoc really have got something good here and with a bit of polishing and time it will be far better than wow ever was.
 
It really does annoy me how the WOW fanboys keep trashing AOC, of course it isnt as good yet because its only just come out and wow has have over 3 years to sort everything out.
I just think the wow fanboys are nervous that aoc really have got something good here and with a bit of polishing and time it will be far better than wow ever was.

:rolleyes:
 
I dissagree with this. For the people that didnt emo out on the scant information that was available before TBC came out, and actually stuck with it, the SSC/TK and then BT/Hyjal age was amazing times and i actually think that the atmosphere of the community was higher than pre-TBC (that is once ssc/tk had been tuned). I think now that SW has come out and is simply more of the same as before people are getting dissenchanted, BUT again my view is coloured by the fact ive now quit WoW and i want to justify that to myself, which is where i think a lot of people go wrong when they view games like WoW/AoC.

It annoys me that people say that WoW was better pre-TBC, because its usually said by the sort of people that quit before TBC even came out....

Not that im suggesting thats true in this instance.
I had to quote this because i actually burst out laughing when i read it, its so untrue. Absolutely ANYONE whos played WoW from the beginning up to now, will tell you that pre-TBC days (BWL, MC and even UBRS) we're by far, the most fun days that we have ever experienced in WoW. Back then, we couldn't really ask for anymore, TBC took this way, for reasons I cant quite put my finger on. Having said that, I did have a lot of fun in Karazhan, but TK and SSC just bored the living crap out of me. Those 2 instances single handedly killed raiding for me. I only ever log in now to do some light pvp, and to chat to mates.
It really does annoy me how the WOW fanboys keep trashing AOC, of course it isnt as good yet because its only just come out and wow has have over 3 years to sort everything out.
I just think the wow fanboys are nervous that aoc really have got something good here and with a bit of polishing and time it will be far better than wow ever was.
lots of people would like to think this, but the truth is, WoW was the first of its kind, so to speak, There will never be another game that will match the standard that WoW has set, regardless of how good it is. AoC, I imagine will become a great game over time, but it will never match WoW's popularity, player base, or even its level of quality as a game.
 
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I had to quote this because i actually burst out laughing when i read it, its so untrue. Absolutely ANYONE whos played WoW from the beginning up to now, will tell you that pre-TBC days (BWL, MC and even UBRS) we're by far, the most fun days that we have ever experienced in WoW.

Disagree with that. I played WoW since US beta, and quit about 3 months ago. I prefer TBC because pre TBC the PvP reward system was an absolute joke, PvP balance wasn't as good, just PvP as a whole wasn't anywhere near as good.

I was mostly a PvP'er but I did join a guild at one point and do MC, BWL..etc and that was fun but I didn't really do any raid PvE in BC so I can't comment on that.
 
Molten Core, Blackwing Lair, Naxxramas and AQ40 were awesome and very fond memories from WoW, that said TBC isn't all bad, especially where PvP is concerned.
It really does annoy me how the WOW fanboys keep trashing AOC, of course it isnt as good yet because its only just come out and wow has have over 3 years to sort everything out.
I just think the wow fanboys are nervous that aoc really have got something good here and with a bit of polishing and time it will be far better than wow ever was.
I've played AoC and unless they suddenly change the characters, art style, combat system and what not then it will never be as good as Warcraft. (to me)
 
I had to quote this because i actually burst out laughing when i read it, its so untrue. Absolutely ANYONE whos played WoW from the beginning up to now, will tell you that pre-TBC days (BWL, MC and even UBRS) we're by far, the most fun days that we have ever experienced in WoW. Back then, we couldn't really ask for anymore, TBC took this way, for reasons I cant quite put my finger on. Having said that, I did have a lot of fun in Karazhan, but TK and SSC just bored the living crap out of me. Those 2 instances single handedly killed raiding for me. I only ever log in now to do some light pvp, and to chat to mates.

I had to quote this because i actually burst out laughing when i read it, yet another person that cant tell the difference between personal opinion and FACT.
 
I had to quote this because i actually burst out laughing when i read it, yet another person that cant tell the difference between personal opinion and FACT.
:rolleyes:

anyway to address the grown ups, KittensCake mentioned the pvp situation pre-TBC, which I fully agree was terrible, but my point about pre-TBC being the best times, ONLY refers to the pve side. The pvp system was appauling pre-TBC and only rewarded the no-lifers that did pvp 24/7
 
I dont undestand how can u compare these two games.

Appart for both being MMO they got nothing in common.
One is made to appeal to teenagers with no life(imo) the other one is 18+ mature game. One's been polished for 3 years or so on weekly basis including expansion the other one is out for few weeks. The list goes on.

Edit: Basically my point is that its not fair for either of these games to be compared to other one.
 
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:rolleyes:

anyway to address the grown ups, KittensCake mentioned the pvp situation pre-TBC, which I fully agree was terrible, but my point about pre-TBC being the best times, ONLY refers to the pve side. The pvp system was appauling pre-TBC and only rewarded the no-lifers that did pvp 24/7

Yes very grown up, well done. You dont seem to have understood my point. Your presenting your own opinion about the game as solid fact, you cant possibly know what the majority of WoW players were thinking.

As for pre-TBC being the "glory days", ill agree to some extent, BWL was amazing and i felt at the time that the community was much stronger and more active than it was after TBC (Elitiest Jerks forums etc), but you seem to be forgetting stuff like the massive pile of carp that was C'thun, and the gate opening event and everything leading up to it, and the fact that the last boss of an instance was broken on purpose to delay the end game. And Aq isnt the end of it, remember kiting to Vaels room? And the same with Magmadar? And the fact that Nefarion was also bugged to hell and back untill enough people had reached him that they pretty much had to fix him. Pre-TBC as so full of ****-blocks it was unreal.
 
Yes very grown up, well done. You dont seem to have understood my point. Your presenting your own opinion about the game as solid fact, you cant possibly know what the majority of WoW players were thinking.
oh please, give it a rest. Not once in my initial post did I mention the word "fact" so just leave it.
Besides, you even agree'd with what I said...
 
Appart for both being MMO they got nothing in common.
.


You mean aside from both being subscription based, both being fantasy based, both involving levelling your character through levels, both have PvE and PvP aspects, both involving questing, both involving crafting, both involving items with stats on them, both involving melee using combat skills, both involving spells, both having skills/spells given to you dependant on the level you have achieved, both involving some form of instancing, both involving pvp "mini-games", both involving dungeons, both involving mob bosses which you group up to kill, both involving a colour con system, both involving an XP system which is raised by killing mobs/doing quests, both having respawn systems.

Yep, you're quite right, nothing in common.
 
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