For the strategy games the FPS is not really the most important factor. 30fps or 120fps in civ 6 makes very little difference but what does matter more is turn time. In Stellaris (I expect ADL to be really strong in this game) 60 fps is all you need but what matters late game is tic rate. FPS for strategy games is the wrong way to test them IMO.
The game suite does not seem all that comparable to most gaming test suites others use. TPU is a good place to go for CPU tests because they do test at 720p which is more CPU bound their current CPU gaming suite is BFV, Borderlands 3, CIV 6 FPS (pointless), CS:GO, CP2077, Doom Eternal, Far Cry 5 (expect this to be 6 for ADL / Zen 3d), Metro Exodus, RDR2 and Shadow of the Tomb Raider.
Only one game in common with the games Intel used, maybe 2 if they update their suite to include FC6 instead of FC5 and that game shows a performance loss to Zen 3 (although 3% is close enough to call it a tie).
HUB/Techspot use F1 2020, Rainbow Six Siege, Horizon Zero Dawn, Borderlands 3, Watch Dogs: Legion, Death Stranding, Shadow of the Tomb Raider and Hitman 2 so again only 1 overlapping game with the Intel test suite. Unfortunately they test at 1080p Max settings so it is more GPU bound than the TPU 720p tests.
Anandtech have a bit of an odd suite but they use Chernobylite, Civ 6, Deus Ex MD, FF14, FF15, World of Tanks, Borderlands 3, F1 2019, Gears Tactics, GTA V, RDR2 and Strange Brigade in DX 12 and Vulkan APIs.
For the sites that actually test 720p and lower where you are more CPU limited then I can see very different conclusions to the sites that start testing at 1080p Max and we will end up in the 720p is not real world so why test it nonsense even though it is an indicator of how the CPU will perform when you upgrade your GPU and alleviate the GPU bottleneck at 1080p.