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AMD demonstrating DX11 hardware at QuakeCon (video)

haha

LOL at "developers and gamers being excited about..."

+tesselation (in ATIs' dreams)
+compute shaders (some interest but hardly mass excitement)
+multithreading (harcore developers might get orgasmic about it but 99.9% of gamers don't care the slightest)

haha, this and everything else uve said is just damn stupid. you dont knows these things, are you a head developer for a majour company? no. you just make these things up to bash ati on there new technology. and from the video. i think all 3 that u have bashed will be damn awesome, look at the video! and because its all implemented into DX11 which will be on windows 7, i think all developers will move on to use it, i think DX11 will replace DX9 properly, unlike DX10 which wasnt much good and wasnt implemented much.
 
EDIT: As to talking tosh... there isn't a SINGLE studio that spent countless hours implementing DX10 features... a few put some token effort in, most were sensible and didn't waste time on something that was at the time vastly unsupported by hardware and software.

What features, Nvidia had it butchered so the studios didn't bother with it, blame falls squarely at Nvidia's feet for Dx10 being utter crap and no one using it imo, but no, people just won't see it will they, oh no, its Nvidia, the great Nv, they can't do any wrong them, its about time people woke up.

After them ***** had it butchered, Microsoft should have just called it Dx9.5.
 
lol at everyone imaging I'm say things to suit themselves...

@ Final8y - like with drunkenmaster I never said multi-threading was a bad thing or useless - I just don't see the mass excitement for it that they try to hype up in the video... I'm actually using a multi-threaded pipeline atm for my water implementation that uses threading for both the physics AND for the refraction shader (massive speed boost) personally I'm overjoyed but I don't see that as a general emotion about it.

@ Tute whats so crap about it? tesselation meh, compute shaders are the next big thing but theres no dancing in the street about it like the guy was trying to make out, multi-threading throughout the pipeline is again good but only the very most hardcore are getting excited about it.

@ tmaxxthomson - I might not be head developer for a major company... but I'm much closer to that than you think...
 
What features, Nvidia had it butchered so the studios didn't bother with it, blame falls squarely at Nvidia's feet for Dx10 being utter crap and no one using it imo, but no, people just won't see it will they, oh no, its Nvidia, the great Nv, they can't do any wrong them, its about time people woke up.

After them ***** had it butchered, Microsoft should have just called it Dx9.5.

lol - but that doesn't change the fact - very few developers put any time and effort into DX10 - most waited for it to be standardised and then carried on working with DX9 for whatever reason ;)

TBH tho - theres very little of use from the "full" DX10/11 spec on older video cards... so it doesn't make any odds - anything below the 200/48xx series would simple weep trying to render stuff like SSAO/"HD"AO, deferred shaders and so on.

EDIT: To add the 48xx part before someone takes a bite for being "ANTI" ATI.
 
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Rroff i could accept what your saying a lot easier if you didn't hype physx up i don't see any mass excitement for that either. End of the day i believe codemasters are on board with ati with others to follow so maybe instead of just saying "oh they trot it out all the time" lets wait and see. I am not going to go the whole hog and call you a fanboy but you don't help yourself in the way you post and it does come across sometimes as ati bashing for the sake of it. All of these features are now part of the dx11 standard and they all seem to have a use so rather then predict non interest in them maybe we are all better off waiting and seeing what happens rather then post comments which could make us all look like a bunch of prats in a years time :).
 
Its obvious Dx11 is going to be taken up and used, for the simple fact that both of them are doing it.

At some point... even now tho the most prevalent gaming graphics card is the 8800GT by steam, ms and other hardware surveys that we used for feasibility studies, by far the biggest segment of the PC gaming market are running G92 based GPUs... developers are still going to be concentrating on that for their normal game settings. Theres a huge number of PC gamers still using 7/x1900 series cards or older :(
 
Rroff i could accept what your saying a lot easier if you didn't hype physx up i don't see any mass excitement for that either. End of the day i believe codemasters are on board with ati with others to follow so maybe instead of just saying "oh they trot it out all the time" lets wait and see. I am not going to go the whole hog and call you a fanboy but you don't help yourself in the way you post and it does come across sometimes as ati bashing for the sake of it. All of these features are now part of the dx11 standard and they all seem to have a use so rather then predict non interest in them maybe we are all better off waiting and seeing what happens rather then post comments which could make us all look like a bunch of prats in a years time :).

Oh I'm quite happy to stand by my words and look like a prat if it comes to that in a years time :P

I was never about hyping up physx, I just tried to push it as it was the first and so far only real hardware physics solution and happens to be very stable and feature rich for something thats in some regards new to the table... I'd be happy to see any hardware physics solution adopted aslong as one is adopted...

I am quite negative about ATI and game development support for a couple of reasons - I was working on a title back in the day that required certain shader model features... nVidia were straight on the ball with a beta driver available within a week, ATI just wanted to preach about their texture compression... then while ETQW was in development there was a number of times when ATI tripped things up including not supporting some very basic texture formats and the game actually went gold without support from ATI for some very basic features, fortunatly they got it fixed eventually. Incidentally while they weren't anything to write home about - it was ATI who killed the DX10 features in ETQW - they were fully up and running on the 8800GTX but the 2900XT was entirely missing support at driver level and in a few cases hardware level for some fundamental DX10 features... so excuse me being a little jaded from the game development POV when it comes to ATI.
 
At some point... even now tho the most prevalent gaming graphics card is the 8800GT by steam, ms and other hardware surveys that we used for feasibility studies, by far the biggest segment of the PC gaming market are running G92 based GPUs... developers are still going to be concentrating on that for their normal game settings. Theres a huge number of PC gamers still using 7/x1900 series cards or older :(

Talk about fragmented opinions. You change your attitude to suit your responses to try to control how much of an idiot you look like. :rolleyes:
 
Well what a surprise. Only the second reply is from a well known Nvidia cheerleader dismissing DX11 and anything positive regarding AMD. Do you not get tired of this nonsense? Perhaps you could remind us why all of these will pail into insignificance compared to the second coming that is random proprietary Nvidia technology announcement of the week.

Perhaps you could regale us with a story about some shortcoming from a few years ago that is no longer relevant instead.

Edit: Oh you did.. Predictable troll is predictable.
 
Well what a surprise. Only the second reply is from a well known Nvidia cheerleader dismissing DX11 and anything positive regarding AMD. Do you not get tired of this nonsense? Perhaps you could remind us why all of these will pail into insignificance compared to the second coming that is random proprietary Nvidia technology announcement of the week.

Perhaps you could regale us with a story about some shortcoming from a few years ago that is no longer relevant instead.

Edit: Oh you did.. Predictable troll is predictable.

I was not dismissing DX11 - I was dismissing 2 things tho...

Dismissing the super hyped up excitement for the features...

Dismissing tesselation as it goes against the grain of how the majority of game studios develop their assets... and its typical of ATI - no change from the past :rolleyes: - hyping up their latest feature and ignoring what would actually be useful for game developers...

At no point was I saying compute shaders or multi threading are a bad idea or not needed - quite the opposite but everyones already made their mind up on what my views might be and are quite happy to close mindedly tarr me with their imagined up brush.
 
I was not dismissing DX11 - I was dismissing 2 things tho...
+tesselation (in ATIs' dreams)
+compute shaders (some interest but hardly mass excitement)
+multithreading (harcore developers might get orgasmic about it but 99.9% of gamers don't care the slightest)

Those are pretty big features of DX11, but I guess at least one of them directly competes with something from Nvidia, and another is something they have not wanted to include. Obviously they hold no interest to you as they have not been announced by Nvidia. Dont worry I imagine we will soon have TesselationX, Compute ShadersX (please don't forget about CUDA edition) and MultithreadingX for you to enthuse about.

While I did not agree with you posts, and found them to have obvious bias, they usually had enough worthwhile content to elevate them above the usual ATISUX mire. You are not doing yourself any favours with this to be honest.
 
I'm quite happy for them to lay into me if they actually had something to say about the topic especially if it corrected or educated my views... but they've just turned it into another opporunity to attack Rroff without any consideration for what I'm actually saying or what the topic is actually about...
 
Those are pretty big features of DX11, but I guess at least one of them directly competes with something from Nvidia, and another is something they have not wanted to include. Obviously they hold no interest to you as they have not been announced by Nvidia. Dont worry I imagine we will soon have TesselationX, Compute ShadersX (please don't forget about CUDA edition) and MultithreadingX for you to enthuse about.

While I did not agree with you posts, and found them to have obvious bias, they usually had enough worthwhile content to elevate them above the usual ATISUX mire. You are not doing yourself any favours with this to be honest.

For the last time... I AM NOT dismissing compute shader or multi-threading... I am dismissing the super hyped up "oh we have hardcore gamers getting orgasmic about these features" marketing bs from the video...

I am dismissing tesselation but thats an entirely different subject.
 
I'm quite happy for them to lay into me if they actually had something to say about the topic especially if it corrected or educated my views... but they've just turned it into another opporunity to attack Rroff without any consideration for what I'm actually saying or what the topic is actually about...

The problem, all you usually have to say is dismissive of anything that could be pro AMD, while building up anything from Nvidia. You have heard the story of the boy who cried Wolf?

That is how I see it anyway.
 
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The problem, all you usually have to say is dismissive of anything that could be pro AMD, while building up anything from Nvidia. You have heard the story of the boy who cried Wolf?

That is how I see it anyway.

Thats not even remotely true
 
Listen guys, lay off Rroff a bit. He's entitled to his opinion as are we all.

I may not agree with what he might say but I'll defend his right to say it :)

Why not defend our right to speak our opinions too? Is that not what we're also doing?

I disagree with Rroff's 'opinion' and I'm voicing my own opinion, as are a lot of other people in this thread. What is the difference?

In my opinion a lot of stuff Rroff says is provocative nonsense and he changes his opinion to suit other people's responses. I'm surprised you don't expect anything less than the responses given already.
 
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I don't recall going around insulting people for their opinion ;) might be a slight difference.

well aside from drunkenmaster... but then that was only a reflection of what he was saying.

This thread has turned into nothing else but a group of people stacking up the make personal attacks against me for my opinion however valid or not they might be... so as I see nothing of use coming out of this feel free to fire away while I get back to something useful.
 
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