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**AMD Fiji Thread**

Yeah thats true, may be better at the rear, unless it'll be fine at the bottom, but with the fan not reversed, so it blows down and out, just its sitting on a pretty thick carpet.

EDIT: would it really make that much difference to my CPU temps though, as ive got an NH-D15, so my CPU temps are pretty low anyway ?

Yeh, you'd need good clearanceuf it's sitting on a carpet.

Suppose you'd have to try it and see. Not too much bother to swap the fan around. I'd just be uncomfortable pushing hotter air over the mobo, ram and CPU than I'd need to.
 
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Just been on a AMD Webinar. No NDA in place, so i'm sure it's OK for me to share the following.

Q 1- At the E3 press conference, much seemed to be made of the FuryX being an “overclockers” dream, indeed the cooling seems to go along with that. However, I have seen people suggest that actually overlocking is really not that strong and some settings are completely locked. So my questions is this, is the card designed with overlocking in mind or is it designed to be cool and quiet?

A – Furyx is designed specifically with overclockers in mind and should be very flexible.

Q2 - After recent games using more than 4GB VRAM, how does the Furxy compete with the 980ti's 6GB VRAM. Does HBM handle VRAM in a different way?

A - Can’t be compared, completely different tech. Developers and AMD should be able to use the HBM in a much more efficient way.

They also mentioned that Quantum is expected to be mass produced.
 
Just been on a AMD Webinar. No NDA in place, so i'm sure it's OK for me to share the following.

Q 1- At the E3 press conference, much seemed to be made of the FuryX being an “overclockers” dream, indeed the cooling seems to go along with that. However, I have seen people suggest that actually overlocking is really not that strong and some settings are completely locked. So my questions is this, is the card designed with overlocking in mind or is it designed to be cool and quiet?

A – Furyx is designed specifically with overclockers in mind and should be very flexible.

Q2 - After recent games using more than 4GB VRAM, how does the Furxy compete with the 980ti's 6GB VRAM. Does HBM handle VRAM in a different way?

A - Can’t be compared, completely different tech. Developers and AMD should be able to use the HBM in a much more efficient way.

They also mentioned that Quantum is expected to be mass produced.


Note developers are involved. This is because AMD are refering to buffer management advances in lower abstract API. This will have very little to no bearing on DX11 games.
 
Yeh, you'd need good clearanceuf it's sitting on a carpet.

Suppose you'd have to try it and see. Not too much bother to swap the fan around. I'd just be uncomfortable pushing hotter air over the mobo, ram and CPU than I'd need to.

Yeah could always try it i suppose, i'll wait and see when i get one, as then i'll have a better idea of if i'll be able to get it squeezed into the rear ok, and if i can without a fiddle, then i'll just pop it there. :)
 
Yeah could always try it i suppose, i'll wait and see when i get one, as then i'll have a better idea of if i'll be able to get it squeezed into the rear ok, and if i can without a fiddle, then i'll just pop it there. :)

The Fury X manual someone linked here earlier seemed to suggest that one should install the radiator at a position higher than the card itself. It also said the rad should be placed in upright position, with the pipes pointing down. :confused:
 
For those who missed it the fan has been confirmed as a Servo D1225C series by Nidec:

203d.jpg


And because I never dump old files lol, I can tell you from my 2011 Nidec brochure that this fan is 12v, ball bearing, 83 CFM, 0.20 inwg (static ressure), has a voltage range of 10.2-13.8, 0.22A, 2.6W, 3000RPM, 38 dB, 100,000 hours MTBF and has an operating temperature of -10/+60 C.

That of course is this fan submodel at 3pin running full speed, it won't be running full speed on the Fury OFC and from the pictures it seems to have acquired PWM functionality for purpose of speed control.
 
Just been on a AMD Webinar. No NDA in place, so i'm sure it's OK for me to share the following.

Q 1- At the E3 press conference, much seemed to be made of the FuryX being an “overclockers” dream, indeed the cooling seems to go along with that. However, I have seen people suggest that actually overlocking is really not that strong and some settings are completely locked. So my questions is this, is the card designed with overlocking in mind or is it designed to be cool and quiet?

A – Furyx is designed specifically with overclockers in mind and should be very flexible.

Hmm, interesting.

That fills me with hope regarding over-clocking headroom, if the card arrives at near to the over-clocking ideal bar of 1500 on the core I'll be very happy & most certainly purchasing two (that would push it ahead of the G1 980ti by some margin).

If it falls flat by a significant margin & can't surpass the G1 I'll be going down that route, let's hope that some voltage unlocked benchmarks are released at some point tomorrow.
 
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The Fury X manual someone linked here earlier seemed to suggest that one should install the radiator at a position higher than the card itself. It also said the rad should be placed in upright position, with the pipes pointing down. :confused:

Yeah, hmm, i remember something about the 295x2s and a higher than card rad, although i can't see why it would have to be higher, as lots of cases have space at the bottom for the fitting of rads, i could take my bottom drive cage out for a longer rad to be fitted.
 
like many others have said ,, the 4gb vram maybe a put off for many and no HDMI 2 ,
We will just have to wait and see the reviews when they hit the web, i will make up my mind whether i'm having one or it's the 980ti for me , i just hope that AMD can offer good driver support as this is another thing that worries me swapping to the red team.

But after saying that Nvidia hasn't been to good as of late with their drivers either and the hole Kepler crippering drivers too.
 
Hmm, interesting.

That fills me with hope regarding over-clocking headroom, if the card arrives at near to the over-clocking ideal bar of 1500 on the core I'll be very happy & most certainly purchasing two (that would push it ahead of the G1 980ti by some margin).

If it falls flat by a significant margin & can't surpass the G1 I'll be going down that route, let's hope that some voltage unlocked benchmarks are released at some point tomorrow.

You need to note the word "Should" in every response they gave!

Not saying it will or not but it just makes me slightly nervous when an answer includes the word should!
 
For those who missed it the fan has been confirmed as a Servo D1225C series by Nidec:

203d.jpg
And because I never dump old files lol, I can tell you from my 2011 Nidec brochure that this fan is 12v, ball bearing, 83 CFM, 0.20 inwg (static ressure), has a voltage range of 10.2-13.8, 0.22A, 2.6W, 3000RPM, 38 dB, 100,000 hours MTBF and has an operating temperature of -10/+60 C.

That of course is this fan submodel at 3pin running full speed, it won't be running full speed on the Fury OFC and from the pictures it seems to have acquired PWM functionality for purpose of speed control.

Nice work
 
as gibbo said - its a monster at 4k ; heres a thought - maybe 4GB was only a `limitation` for GDDR5 and HBM , because of the way it works doesn't suffer from the GDDR limitations in the same way?

4GB HBM or not is still 4GB if you have more data than that to deal with - I don't expect to the Fury(X) to fall flat out its face in current games at 4K but see below:

Note developers are involved. This is because AMD are refering to buffer management advances in lower abstract API. This will have very little to no bearing on DX11 games.

It seems AMD are betting the horse on swift uptake of things like tiled/streaming resources with this card as well as developers making more efficient use of memory through lower level access I'm not really sure its going to work out like that even with the expected quicker than usual uptake of DX12 over previous increments of the API. 4GB as it stands potentially isn't very future proof and I can't see developers going "hurray we've halved our VRAM footprint" but to use those capabilities to increase the amount of detail, etc. that they can get into higher quality settings.
 
You need to note the word "Should" in every response they gave!

Not saying it will or not but it just makes me slightly nervous when an answer includes the word should!
Hehe, I did notice that but I'm hoping that's just standard business talk & making allowances for the silicon lottery. :p

If some cards can push around 1500, most should get to 1350/1400.

I feel a little spoiled by my trusty old 970, have an air stable boost clock of just over 1500, surprisingly quick for a mid-range card & performs very well in many games. I'm hoping for more of the same.
 
Yeah, hmm, i remember something about the 295x2s and a higher than card rad, although i can't see why it would have to be higher, as lots of cases have space at the bottom for the fitting of rads, i could take my bottom drive cage out for a longer rad to be fitted.

In theory you could convert some dvd/cd (5.25 drive bays) into a 120mm fan and stick it there right? or is the rad to wide
To quote an old co-worker: "...but you can sprinkle glitter on it."

Personally I'm looking forward to the Fury X :)

glitter is the herpes of the arts & craft world, once it's on you, it never goes away
 
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4GB HBM or not is still 4GB if you have more data than that to deal with - I don't expect to the Fury(X) to fall flat out its face in current games at 4K but see below:



It seems AMD are betting the horse on swift uptake of things like tiled/streaming resources with this card as well as developers making more efficient use of memory through lower level access I'm not really sure its going to work out like that even with the expected quicker than usual uptake of DX12 over previous increments of the API. 4GB as it stands potentially isn't very future proof and I can't see developers going "hurray we've halved our VRAM footprint" but to use those capabilities to increase the amount of detail, etc. that they can get into higher quality settings.

Right they can't just depend on devs, if devs work on reducing their buffer footprint its not make a 4GB card viable at high res, its so they can use the space they gain for more varied and higher res textures.

There are ways for the hardware vendor to reduce its own buffer footprint with a supper wide HBM bus and intelligent software programming, i hope they can do it, its another step forward if they can
 
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